Player Matchup

Neith
Neith
DenkJenkem
Neith
Level 157
God Stats
3W - 5L
1,442 SR
Queue Stats
446W - 223L
1,789 Elo+
Party 1
Hercules
Hercules
JamiroKawaii
Hercules
Level 146
God Stats
9W - 9L
1,406 SR
Queue Stats
78W - 59L
1,621 Elo+
Party 1
Nu Wa
Nu Wa
Silvermon
Nu Wa
Level 146
God Stats
7W - 5L
1,821 SR
Queue Stats
64W - 47L
1,667 Elo+
Solo
Team Averages
Level 150
1,556 SR
1,692 Elo+

VS

Team Averages
Level 84
1,523 SR
1,562 Elo+
Cliodhna
Cliodhna
Draymer34
Cliodhna
Level 64
God Stats
1W - 0L
1,567 SR
Queue Stats
63W - 52L
1,541 Elo+
Party 2
Ne Zha
Ne Zha
OppDroppa
Ne Zha
Level 107
God Stats
84W - 40L
1,680 SR
Queue Stats
159W - 102L
1,602 Elo+
Party 2
Nu Wa
Nu Wa
Shockbreech
Nu Wa
Level 81
God Stats
1W - 1L
1,321 SR
Queue Stats
16W - 12L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
0 / 4 / 3
11,138
619
10,809
15,349
6,880
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
JamiroKawaii
Hercules
17
2 / 0 / 1
12,580
699
11,131
22,363
39,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Silvermon
Nu Wa
17
1 / 4 / 2
11,920
662
13,592
13,050
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Draymer34
Cliodhna
19
5 / 1 / 3
12,502
695
11,162
12,930
7,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
OppDroppa
Ne Zha
19
1 / 0 / 5
11,992
666
18,346
18,223
17,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 2 / 4
11,766
654
11,974
10,851
6,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
8
8
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
3
0.38
W
Cliodhna
Draymer34
Cliodhna
5
1
3
6.5
L
Hercules
JamiroKawaii
Hercules
2
0
1
2.5
W
Ne Zha
OppDroppa
Ne Zha
1
0
5
3.5
W
2
2
4
2
L
Nu Wa
Silvermon
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,532
Damage
41,482
50,762
Taken
42,004
51,352
Mitigated
31,110
17,129
Healing
12,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,809
5,668
0
5,140
15,349
6,880
764
2,003
13,180
0
73,935
W
Cliodhna
Draymer34
Cliodhna
11,162
1,288
0
6,361
12,930
7,611
1,276
3,362
9,568
0
62,880
L
Hercules
JamiroKawaii
Hercules
11,131
2,297
0
10,725
22,363
39,565
0
6,583
15,233
0
32,208
W
Ne Zha
OppDroppa
Ne Zha
18,346
4,331
0
5,612
18,223
17,186
1,616
7,702
10,521
0
84,374
W
11,974
3,897
0
359
10,851
6,313
472
2,631
8,220
44,684
0
L
Nu Wa
Silvermon
Nu Wa
13,592
5,253
0
1,264
13,050
4,907
667
2,712
10,166
68,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,638
Gold Earned
36,260
252
Minions Killed
278
0
Camps Cleared
0
995,474
Distance Traveled
1,076,947
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,138
619
121
7
0
311,538
3
W
Cliodhna
12,502
695
95
5
0
374,039
3
L
Hercules
12,580
699
30
2
0
370,687
2
W
Ne Zha
11,992
666
85
5
0
390,347
3
W
Nu Wa
11,766
654
98
5
0
312,561
3
L
Nu Wa
11,920
662
101
6
0
313,249
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role