Player Matchup

Thor
Thor
Fuzez
Thor
Level 8
God Stats
6W - 2L
1,848 SR
Queue Stats
16W - 11L
1,493 Elo+
Party 1
Atlas
Atlas
hiddensquid302
Atlas
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,345 Elo+
Party 1
Danzaburou
Danzaburou
house710
Danzaburou
Level 86
God Stats
2W - 1L
1,715 SR
Queue Stats
13W - 16L
1,352 Elo+
Party 1
Team Averages
Level 73
1,688 SR
1,397 Elo+

VS

Team Averages
Level 49
1,329 SR
1,229 Elo+
Arachne
Arachne
SangheiliReaper
Arachne
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,262 Elo+
Party 2
Ymir
Ymir
TCnB AzureFlame
Ymir
Level 86
God Stats
2W - 3L
1,350 SR
Queue Stats
96W - 106L
1,380 Elo+
Party 2
Neith
Neith
carxdudex70
Neith
Level 6
God Stats
0W - 3L
1,136 SR
Queue Stats
0W - 3L
1,047 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Fuzez
Thor
16
6 / 5 / 6
12,138
714
18,491
14,814
8,294
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
5 / 2 / 9
13,727
807
12,630
19,497
30,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
house710
Danzaburou
18
3 / 2 / 10
12,182
717
17,554
9,827
5,251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 3
11,497
676
13,015
17,627
13,497
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

17
1 / 5 / 6
11,059
651
10,353
30,606
15,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 1 / 5
11,135
655
7,637
8,920
3,627
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
14
Kills
8
9
Deaths
14
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
Fuzez
Thor
6
5
6
1.8
L
4
8
3
0.69
L
1
5
6
0.8
L
3
1
5
5.5
W
5
2
9
4.75
W
Danzaburou
house710
Danzaburou
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,675
Damage
31,005
44,138
Taken
57,153
43,884
Mitigated
32,672
9,303
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Fuzez
Thor
18,491
3,584
0
748
14,814
8,294
157
3,832
10,982
0
57,845
L
13,015
8,512
0
1,623
17,627
13,497
281
4,651
12,976
0
39,270
L
10,353
1,918
458
7,911
30,606
15,548
165
5,946
24,660
41,889
0
L
7,637
4,580
0
1,758
8,920
3,627
516
2,180
6,740
0
27,304
W
12,630
5,759
779
3,462
19,497
30,339
314
3,937
15,560
38,088
0
W
Danzaburou
house710
Danzaburou
17,554
9,372
258
4,056
9,827
5,251
2,276
3,034
6,793
0
64,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,047
Gold Earned
33,691
201
Minions Killed
148
0
Camps Cleared
0
851,353
Distance Traveled
831,031
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,138
714
77
5
0
289,278
0
L
Arachne
11,497
676
54
3
0
291,051
0
L
Ymir
11,059
651
46
3
0
297,358
2
L
Neith
11,135
655
48
3
0
242,622
0
W
Atlas
13,727
807
49
3
0
297,534
1
W
Danzaburou
12,182
717
75
4
0
264,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role