Player Matchup

Morgan Le Fay
Morgan Le Fay
SKUNK3040
Morgan Le Fay
Level 128
God Stats
4W - 1L
1,699 SR
Queue Stats
122W - 113L
1,456 Elo+
Party 1
Achilles
Achilles
Vacept
Achilles
Level 16
God Stats
10W - 0L
1,852 SR
Queue Stats
63W - 10L
1,743 Elo+
Party 1
Charybdis
Charybdis
XTASTYXL
Charybdis
Level 124
God Stats
4W - 0L
1,564 SR
Queue Stats
204W - 46L
1,766 Elo+
Party 1
Team Averages
Level 89
1,705 SR
1,655 Elo+

VS

Team Averages
Level 123
1,480 SR
1,422 Elo+
Neith
Neith
ANKTARI
Neith
Level 64
God Stats
3W - 4L
1,412 SR
Queue Stats
13W - 25L
1,245 Elo+
Solo
Discordia
Discordia
Dark19Wolf
Discordia
Level 146
God Stats
6W - 12L
1,334 SR
Queue Stats
101W - 114L
1,490 Elo+
Party 2
Ymir
Ymir
Kitsunenoyoru
Ymir
Level 160
God Stats
10W - 4L
1,692 SR
Queue Stats
202W - 187L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SKUNK3040
Morgan Le Fay
15
0 / 1 / 10
9,104
759
13,275
8,519
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
Vacept
Achilles
15
9 / 0 / 3
10,282
857
12,391
12,483
13,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
XTASTYXL
Charybdis
15
3 / 1 / 6
8,990
749
7,278
9,746
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ANKTARI
Neith
13
1 / 4 / 1
8,002
667
7,531
14,156
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Dark19Wolf
Discordia
14
1 / 3 / 0
8,235
686
9,490
7,876
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 1
7,418
618
3,200
14,845
10,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
2
2
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
ANKTARI
Neith
1
4
1
0.38
L
Discordia
Dark19Wolf
Discordia
1
3
0
0.33
L
0
5
1
0.1
W
Morgan Le Fay
SKUNK3040
Morgan Le Fay
0
1
10
5
W
Achilles
Vacept
Achilles
9
0
3
10.5
W
Charybdis
XTASTYXL
Charybdis
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,944
Damage
20,221
30,748
Taken
36,877
22,730
Mitigated
20,122
5,318
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ANKTARI
Neith
7,531
2,549
0
2,841
14,156
6,078
0
4,943
8,705
0
26,671
L
Discordia
Dark19Wolf
Discordia
9,490
477
0
355
7,876
3,139
0
3,140
4,460
43,769
0
L
3,200
771
0
2,016
14,845
10,905
0
5,355
9,285
13,092
0
W
Morgan Le Fay
SKUNK3040
Morgan Le Fay
13,275
1,920
23
2,038
8,519
3,891
490
4,066
4,453
48,646
0
W
Achilles
Vacept
Achilles
12,391
2,161
0
2,391
12,483
13,792
0
3,157
9,326
99
29,841
W
Charybdis
XTASTYXL
Charybdis
7,278
3,229
0
866
9,746
5,047
997
5,545
4,201
24
36,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,376
Gold Earned
23,655
165
Minions Killed
149
0
Camps Cleared
0
699,164
Distance Traveled
619,580
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,002
667
50
4
0
209,820
0
L
Discordia
8,235
686
84
7
0
209,884
3
L
Ymir
7,418
618
15
1
0
199,876
2
W
Morgan Le Fay
9,104
759
84
7
0
237,212
0
W
Achilles
10,282
857
33
3
0
253,902
1
W
Charybdis
8,990
749
48
4
0
208,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role