Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
IIClemzy
Mulan
Level 68
God Stats
2W - 6L
1,444 SR
Queue Stats
11W - 28L
1,347 Elo+
Party 2
Scylla
Scylla
MoDzMeltdown
Scylla
Level 96
God Stats
11W - 17L
1,526 SR
Queue Stats
49W - 71L
1,430 Elo+
Party 2
Athena
Athena
Thicccestthighs
Athena
Level 121
God Stats
5W - 4L
1,562 SR
Queue Stats
123W - 149L
1,446 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXN3RDRAG3RXx
Tsukuyomi
Level 121
God Stats
0W - 3L
1,134 SR
Queue Stats
51W - 65L
1,487 Elo+
Party 2
Team Averages
Level 113
1,433 SR
1,442 Elo+

VS

Team Averages
Level 18
1,644 SR
1,636 Elo+
Sun Wukong
Sun Wukong
ALILSASQUATCH
Sun Wukong
Level 27
God Stats
11W - 8L
1,693 SR
Queue Stats
230W - 187L
1,620 Elo+
Party 1
Kukulkan
Kukulkan
Demonkillua
Kukulkan
Level 22
God Stats
19W - 15L
1,421 SR
Queue Stats
114W - 106L
1,543 Elo+
Party 1
Izanami
Izanami
WhereToNext
Izanami
Level 2
God Stats
6W - 4L
1,809 SR
Queue Stats
14W - 12L
1,806 Elo+
Solo
Thor
Thor
bensdad12
Thor
Level 33
God Stats
21W - 8L
1,797 SR
Queue Stats
307W - 139L
1,713 Elo+
Solo
Vulcan
Vulcan
УпрямыйЛеденец
Vulcan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 5 / 3
9,035
645
10,802
18,075
7,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
IIClemzy
Mulan
14
0 / 7 / 6
8,423
602
7,686
18,955
18,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
16
1 / 7 / 4
9,187
656
11,478
15,741
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 3
9,180
656
4,874
26,655
21,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
xXN3RDRAG3RXx
Tsukuyomi
16
4 / 5 / 3
9,429
674
12,349
16,931
7,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALILSASQUATCH
Sun Wukong
18
7 / 0 / 15
11,693
835
15,748
22,141
22,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Demonkillua
Kukulkan
17
4 / 1 / 11
10,737
767
13,101
8,372
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
WhereToNext
Izanami
19
3 / 1 / 9
11,831
845
15,940
9,797
4,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
17
7 / 4 / 5
10,866
776
11,101
15,402
11,415
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 2 / 15
11,513
822
28,992
11,324
5,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
8
Kills
30
30
Deaths
8
19
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
3
0.5
W
Sun Wukong
ALILSASQUATCH
Sun Wukong
7
0
15
14.5
W
Kukulkan
Demonkillua
Kukulkan
4
1
11
9.5
L
Mulan
IIClemzy
Mulan
0
7
6
0.43
L
Scylla
1
7
4
0.43
L
2
6
3
0.58
W
Izanami
WhereToNext
Izanami
3
1
9
7.5
W
Thor
7
4
5
2.38
L
Tsukuyomi
xXN3RDRAG3RXx
Tsukuyomi
4
5
3
1.1
W
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,189
Damage
84,882
96,357
Taken
67,036
62,145
Mitigated
47,886
15,550
Healing
20,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,802
5,437
0
3,642
18,075
7,277
175
9,626
8,192
0
37,801
W
Sun Wukong
ALILSASQUATCH
Sun Wukong
15,748
1,679
1,014
7,856
22,141
22,264
604
7,430
14,385
0
39,432
W
Kukulkan
Demonkillua
Kukulkan
13,101
928
0
2,367
8,372
4,220
1,693
416
7,956
39,136
0
L
Mulan
IIClemzy
Mulan
7,686
1,312
885
2,383
18,955
18,952
0
10,725
7,631
0
13,795
L
Scylla
11,478
212
0
500
15,741
6,340
332
6,015
9,274
41,271
0
L
4,874
1,615
0
5,247
26,655
21,829
44
8,968
17,201
10,518
0
W
Izanami
WhereToNext
Izanami
15,940
9,383
0
4,607
9,797
4,738
3,095
2,239
7,558
0
69,456
W
Thor
11,101
1,748
0
943
15,402
11,415
1,059
3,913
11,317
261
27,447
L
Tsukuyomi
xXN3RDRAG3RXx
Tsukuyomi
12,349
2,916
0
2,893
16,931
7,747
0
5,411
11,338
0
35,067
W
28,992
11,546
0
3,873
11,324
5,249
709
2,354
8,752
47,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,254
Gold Earned
56,640
202
Minions Killed
287
0
Camps Cleared
0
1,274,207
Distance Traveled
1,539,666
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,035
645
70
5
0
247,340
5
W
Sun Wukong
11,693
835
54
4
0
337,038
4
W
Kukulkan
10,737
767
51
4
0
300,117
2
L
Mulan
8,423
602
22
2
0
235,124
1
L
Scylla
9,187
656
75
5
0
237,659
3
L
Athena
9,180
656
7
1
0
263,506
0
W
Izanami
11,831
845
111
8
0
280,488
2
W
Thor
10,866
776
30
2
0
289,575
4
L
Tsukuyomi
9,429
674
28
2
0
290,578
0
W
Vulcan
11,513
822
41
3
0
332,448
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role