Player Matchup

Izanami
Izanami
Bay leaved
Izanami
Level 17
God Stats
3W - 2L
1,601 SR
Queue Stats
3W - 3L
1,733 Elo+
Party 2
Sun Wukong
Sun Wukong
DevDaPURTLE
Sun Wukong
Level 122
God Stats
3W - 2L
1,708 SR
Queue Stats
191W - 114L
1,712 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jDogDaPURTLE
Morgan Le Fay
Level 149
God Stats
4W - 2L
1,924 SR
Queue Stats
238W - 145L
1,679 Elo+
Party 2
Team Averages
Level 96
1,744 SR
1,708 Elo+

VS

Team Averages
Level 86
1,499 SR
1,423 Elo+
Ymir
Ymir
Eye Cell Kush
Ymir
Level 83
God Stats
9W - 15L
1,515 SR
Queue Stats
9W - 16L
1,327 Elo+
Solo
Artemis
Artemis
Fire looper
Artemis
Level 64
God Stats
21W - 31L
1,475 SR
Queue Stats
31W - 46L
1,516 Elo+
Party 1
Cabrakan
Cabrakan
INFINITY XING
Cabrakan
Level 110
God Stats
28W - 33L
1,506 SR
Queue Stats
90W - 113L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bay leaved
Izanami
14
1 / 2 / 4
8,469
651
5,358
7,417
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
DevDaPURTLE
Sun Wukong
15
3 / 0 / 4
9,237
711
11,389
11,865
10,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
jDogDaPURTLE
Morgan Le Fay
15
3 / 1 / 3
9,388
722
13,622
7,789
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,877
683
6,182
12,224
14,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
Fire looper
Artemis
9
0 / 3 / 0
7,052
542
3,971
9,384
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
INFINITY XING
Cabrakan
15
2 / 2 / 1
9,469
728
9,967
16,898
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
3
3
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bay leaved
Izanami
1
2
4
1.5
W
Sun Wukong
DevDaPURTLE
Sun Wukong
3
0
4
5
L
1
2
2
1
L
Artemis
Fire looper
Artemis
0
3
0
0
L
Cabrakan
INFINITY XING
Cabrakan
2
2
1
1.25
W
Morgan Le Fay
jDogDaPURTLE
Morgan Le Fay
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,369
Damage
20,120
27,071
Taken
38,506
17,492
Mitigated
30,622
7,169
Healing
8,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bay leaved
Izanami
5,358
3,535
0
215
7,417
3,630
1,127
5,925
1,492
0
20,359
W
Sun Wukong
DevDaPURTLE
Sun Wukong
11,389
2,375
118
4,840
11,865
10,011
429
5,887
5,978
0
44,890
L
6,182
381
0
2,224
12,224
14,135
0
3,865
7,898
21,258
0
L
Artemis
Fire looper
Artemis
3,971
1,261
106
359
9,384
3,130
0
4,283
4,806
0
15,893
L
Cabrakan
INFINITY XING
Cabrakan
9,967
1,367
237
5,106
16,898
13,357
0
5,520
10,936
36,438
0
W
Morgan Le Fay
jDogDaPURTLE
Morgan Le Fay
13,622
1,957
0
1,996
7,789
3,851
876
4,422
3,367
54,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,094
Gold Earned
25,398
176
Minions Killed
119
0
Camps Cleared
0
707,663
Distance Traveled
608,880
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,469
651
44
3
0
226,600
0
W
Sun Wukong
9,237
711
48
4
0
255,463
3
L
Ymir
8,877
683
26
2
0
232,321
3
L
Artemis
7,052
542
36
3
0
150,354
0
L
Cabrakan
9,469
728
57
4
0
226,205
5
W
Morgan Le Fay
9,388
722
84
6
0
225,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role