Player Matchup

Hercules
Hercules
 
Hercules
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Freenzyng
Scylla
Level 68
God Stats
0W - 2L
1,299 SR
Queue Stats
33W - 59L
1,404 Elo+
Party 1
Achilles
Achilles
Hakuna Shida345
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,394 Elo+
Solo
Yemoja
Yemoja
ZeRho
Yemoja
Level 149
God Stats
4W - 12L
1,299 SR
Queue Stats
669W - 711L
1,422 Elo+
Solo
Loki
Loki
ragnarloghbrok
Loki
Level 142
God Stats
0W - 2L
1,665 SR
Queue Stats
57W - 56L
1,462 Elo+
Solo
Team Averages
Level 97
1,452 SR
1,437 Elo+

VS

Team Averages
Level 71
1,300 SR
1,384 Elo+
Fenrir
Fenrir
Chac_Balam
Fenrir
Level 124
God Stats
3W - 7L
1,196 SR
Queue Stats
364W - 396L
1,410 Elo+
Solo
Hades
Hades
DeMonTe026
Hades
Level 22
God Stats
1W - 1L
1,238 SR
Queue Stats
24W - 34L
1,414 Elo+
Solo
Hel
Hel
Sh4dowD4rk
Hel
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 36L
1,229 Elo+
Solo
Camazotz
Camazotz
YouThoughtBoi
Camazotz
Level 66
God Stats
6W - 3L
1,284 SR
Queue Stats
430W - 373L
1,443 Elo+
Solo
Mulan
Mulan
reise8521
Mulan
Level 105
God Stats
1W - 1L
1,280 SR
Queue Stats
43W - 52L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
12 / 3 / 9
12,112
807
21,687
33,203
28,931
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Freenzyng
Scylla
19
6 / 6 / 10
11,865
791
16,773
13,146
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
15
1 / 8 / 12
9,431
629
11,293
22,659
30,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
ZeRho
Yemoja
16
0 / 3 / 10
9,804
654
7,401
11,695
14,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 5 / 5
8,939
596
7,356
10,408
4,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chac_Balam
Fenrir
18
3 / 3 / 11
10,577
705
8,541
15,249
11,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
17
2 / 6 / 14
10,289
686
13,571
19,345
11,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 4 / 13
12,487
832
18,235
17,676
12,659
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
YouThoughtBoi
Camazotz
17
7 / 5 / 9
11,023
735
16,023
22,199
10,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
reise8521
Mulan
19
5 / 3 / 18
11,423
762
20,755
25,411
23,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
89
21
Kills
24
25
Deaths
21
46
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
12
3
9
5.5
W
Fenrir
Chac_Balam
Fenrir
3
3
11
2.83
W
Hades
2
6
14
1.5
L
Scylla
Freenzyng
Scylla
6
6
10
1.83
L
Achilles
1
8
12
0.88
W
7
4
13
3.38
W
Camazotz
YouThoughtBoi
Camazotz
7
5
9
2.3
L
Yemoja
ZeRho
Yemoja
0
3
10
1.67
L
2
5
5
0.9
W
Mulan
reise8521
Mulan
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,510
Damage
77,125
91,111
Taken
99,880
84,640
Mitigated
69,783
33,347
Healing
54,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
21,687
6,844
750
16,110
33,203
28,931
882
13,156
19,630
686
27,773
W
Fenrir
Chac_Balam
Fenrir
8,541
2,034
2,699
3,041
15,249
11,532
3,282
3,738
10,598
0
22,068
W
Hades
13,571
1,005
1,889
4,805
19,345
11,195
1,805
4,573
14,591
33,857
0
L
Scylla
Freenzyng
Scylla
16,773
1,138
284
0
13,146
5,785
1,695
2,390
10,649
37,301
0
L
Achilles
11,293
2,182
979
2,938
22,659
30,841
457
7,332
15,015
0
15,741
W
18,235
3,226
12,891
9,859
17,676
12,659
873
6,364
11,273
34,220
0
W
Camazotz
YouThoughtBoi
Camazotz
16,023
3,858
922
8,171
22,199
10,941
945
4,854
17,158
0
21,422
L
Yemoja
ZeRho
Yemoja
7,401
1,523
8,180
2,535
11,695
14,559
1,104
5,256
6,339
19,536
0
L
7,356
1,485
627
944
10,408
4,524
558
3,672
6,694
0
19,353
W
Mulan
reise8521
Mulan
20,755
1,888
1,799
8,137
25,411
23,456
1,095
5,254
19,880
0
36,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,151
Gold Earned
55,799
105
Minions Killed
147
0
Camps Cleared
0
1,190,886
Distance Traveled
1,360,766
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,112
807
13
1
0
290,960
0
W
Fenrir
10,577
705
36
2
0
293,260
1
W
Hades
10,289
686
37
2
0
243,526
0
L
Scylla
11,865
791
58
4
0
229,414
2
L
Achilles
9,431
629
6
0
0
217,521
0
W
Hel
12,487
832
38
3
0
229,586
0
W
Camazotz
11,023
735
6
0
0
281,073
0
L
Yemoja
9,804
654
13
1
0
230,650
3
L
Loki
8,939
596
15
1
0
222,341
1
W
Mulan
11,423
762
30
2
0
313,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role