Player Matchup

Lancelot
Lancelot
AlvaSebaxOG
Lancelot
Level 105
God Stats
6W - 3L
1,427 SR
Queue Stats
185W - 137L
1,524 Elo+
Party 2
Anhur
Anhur
CARNAGE0305
Anhur
Level 115
God Stats
4W - 4L
1,704 SR
Queue Stats
206W - 174L
1,534 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Eyesofchaos
Morgan Le Fay
Level 26
God Stats
0W - 3L
1,092 SR
Queue Stats
9W - 17L
1,325 Elo+
Party 3
Guan Yu
Guan Yu
MASTERJOHANN201
Guan Yu
Level 29
God Stats
11W - 4L
1,631 SR
Queue Stats
75W - 59L
1,504 Elo+
Party 2
Cabrakan
Cabrakan
z3r0gravity
Cabrakan
Level 33
God Stats
8W - 12L
1,350 SR
Queue Stats
8W - 16L
1,298 Elo+
Party 3
Team Averages
Level 62
1,441 SR
1,437 Elo+

VS

Team Averages
Level 53
1,707 SR
1,706 Elo+
Awilix
Awilix
BatsBats
Awilix
Level 104
God Stats
3W - 0L
1,726 SR
Queue Stats
428W - 179L
1,708 Elo+
Party 1
The Morrigan
The Morrigan
Huskiesaremylife
The Morrigan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 87L
1,687 Elo+
Party 1
Geb
Geb
P0larw1ndx
Geb
Level 44
God Stats
14W - 9L
1,682 SR
Queue Stats
274W - 88L
1,725 Elo+
Party 1
Merlin
Merlin
Youngtae00
Merlin
Level 28
God Stats
5W - 1L
1,782 SR
Queue Stats
111W - 41L
1,690 Elo+
Party 1
Hercules
Hercules
ㅜㄷㅊ개ㅐ샤ㅑㅊㅆㅁㄷ
Hercules
Level 30
God Stats
3W - 0L
1,846 SR
Queue Stats
238W - 84L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AlvaSebaxOG
Lancelot
15
4 / 2 / 1
10,214
1,021
10,935
11,660
5,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 5
10,091
1,009
8,725
8,344
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Eyesofchaos
Morgan Le Fay
15
1 / 5 / 3
9,781
978
12,967
14,394
6,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 1 / 5
10,328
1,033
2,016
10,458
11,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
z3r0gravity
Cabrakan
15
0 / 3 / 6
9,357
936
5,302
14,233
12,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

229

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BatsBats
Awilix
16
4 / 2 / 5
11,001
1,100
11,881
10,228
4,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Huskiesaremylife
The Morrigan
16
3 / 2 / 6
10,555
1,056
9,230
5,939
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 1 / 9
11,402
1,140
9,617
10,874
13,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Youngtae00
Merlin
16
2 / 0 / 7
10,343
1,034
16,711
4,307
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 6
9,741
974
6,899
13,209
9,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
6
Kills
11
11
Deaths
6
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AlvaSebaxOG
Lancelot
4
2
1
2.25
W
Awilix
BatsBats
Awilix
4
2
5
3.25
L
1
0
5
3.5
L
Morgan Le Fay
Eyesofchaos
Morgan Le Fay
1
5
3
0.5
W
The Morrigan
Huskiesaremylife
The Morrigan
3
2
6
3
L
0
1
5
2.5
W
1
1
9
5.5
W
Merlin
Youngtae00
Merlin
2
0
7
5.5
L
Cabrakan
z3r0gravity
Cabrakan
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,945
Damage
54,338
59,089
Taken
44,557
40,252
Mitigated
31,887
11,524
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AlvaSebaxOG
Lancelot
10,935
1,049
0
1,985
11,660
5,557
0
6,049
5,338
0
23,556
W
Awilix
BatsBats
Awilix
11,881
2,837
0
827
10,228
4,522
0
2,826
7,320
0
34,490
L
8,725
6,085
0
2,616
8,344
3,684
0
4,404
3,777
0
34,800
L
Morgan Le Fay
Eyesofchaos
Morgan Le Fay
12,967
1,042
186
630
14,394
6,656
0
6,415
7,793
42,127
0
W
The Morrigan
Huskiesaremylife
The Morrigan
9,230
1,318
0
652
5,939
2,593
0
2,733
3,146
26,082
2,656
L
2,016
89
3,043
3,018
10,458
11,468
0
6,057
4,187
0
7,341
W
9,617
427
0
2,755
10,874
13,369
0
5,305
5,383
19,529
0
W
Merlin
Youngtae00
Merlin
16,711
1,296
0
500
4,307
1,971
0
2,250
2,053
39,359
0
L
Cabrakan
z3r0gravity
Cabrakan
5,302
669
0
46
14,233
12,887
0
9,739
3,966
14,307
0
W
6,899
1,074
0
3,267
13,209
9,432
0
4,617
8,386
0
14,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,771
Gold Earned
53,042
188
Minions Killed
199
6
Camps Cleared
12
954,886
Distance Traveled
1,014,914
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,214
1,021
24
2
0
222,105
0
W
Awilix
11,001
1,100
32
3
6
223,179
0
L
Anhur
10,091
1,009
68
7
4
165,629
2
L
Morgan Le Fay
9,781
978
65
7
2
180,592
0
W
The Morrigan
10,555
1,056
72
7
4
197,432
0
L
Guan Yu
10,328
1,033
12
1
0
202,245
2
W
Geb
11,402
1,140
8
1
0
191,580
0
W
Merlin
10,343
1,034
71
7
1
180,565
0
L
Cabrakan
9,357
936
19
2
0
184,315
1
W
Hercules
9,741
974
16
2
1
222,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role