Player Matchup

Achilles
Achilles
Platinum V
Ace HoodLoom
Achilles
Platinum V
Level 119
God Stats
1W - 0L
1,159 SR
Queue Stats
26W - 17L
1,948 MMR
Party 1
Ymir
Ymir
Platinum I
Anunahz
Ymir
Platinum I
Level 160
God Stats
41W - 14L
1,698 SR
Queue Stats
127W - 79L
1,968 MMR
Party 1
Chiron
Chiron
Diamond I
art of war 03
Chiron
Diamond I
Level 127
God Stats
48W - 28L
1,752 SR
Queue Stats
296W - 178L
2,180 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,537 SR
2,032 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,656 SR
1,896 MMR
Bakasura
Bakasura
Platinum II
KruppaTroopa
Bakasura
Platinum II
Level 137
God Stats
10W - 10L
1,612 SR
Queue Stats
64W - 49L
1,895 MMR
Party 2
Chaac
Chaac
Platinum II
Lost Affection
Chaac
Platinum II
Level 125
God Stats
8W - 8L
1,669 SR
Queue Stats
64W - 50L
1,848 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum I
TaylorGang979
Baron Samedi
Platinum I
Level 148
God Stats
13W - 11L
1,686 SR
Queue Stats
66W - 52L
1,944 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ace HoodLoom
Achilles
20
9 / 1 / 3
17,549
702
19,965
35,291
69,954
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
Anunahz
Ymir
20
0 / 3 / 12
16,742
670
18,251
41,647
67,587
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 3 / 9
16,747
670
38,088
23,857
14,326
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
Guan YuAtlasBaba YagaHeraAo Kuang

VS

Bans
HorusAresHadesCabrakanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KruppaTroopa
Bakasura
20
6 / 2 / 1
17,882
715
40,744
27,802
19,561
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
1 / 3 / 4
15,620
625
25,077
35,397
48,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
TaylorGang979
Baron Samedi
19
0 / 7 / 5
15,693
628
13,352
32,178
49,785
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
12
Kills
7
7
Deaths
12
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ace HoodLoom
Achilles
9
1
3
10.5
W
Ymir
Anunahz
Ymir
0
3
12
2
L
Bakasura
KruppaTroopa
Bakasura
6
2
1
3.25
L
1
3
4
1
L
Baron Samedi
TaylorGang979
Baron Samedi
0
7
5
0.36
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,304
Damage
79,173
100,795
Taken
95,377
151,867
Mitigated
117,407
36,300
Healing
39,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ace HoodLoom
Achilles
19,965
6,530
0
11,526
35,291
69,954
589
5,263
25,147
0
56,336
W
Ymir
Anunahz
Ymir
18,251
6,840
484
15,452
41,647
67,587
198
5,645
30,982
55,324
0
L
Bakasura
KruppaTroopa
Bakasura
40,744
20,260
0
9,167
27,802
19,561
223
5,337
22,465
187
131,894
L
25,077
2,721
0
18,822
35,397
48,061
1,239
7,063
28,334
2,653
82,466
L
Baron Samedi
TaylorGang979
Baron Samedi
13,352
1,079
2,962
8,944
32,178
49,785
120
6,337
25,841
33,660
0
W
38,088
18,263
2,922
5,916
23,857
14,326
3,660
3,836
17,211
0
147,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,038
Gold Earned
49,195
287
Minions Killed
315
0
Camps Cleared
0
1,423,156
Distance Traveled
1,440,180
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
17,549
702
42
2
0
479,823
4
W
Ymir
16,742
670
47
2
0
487,624
16
L
Bakasura
17,882
715
171
7
0
574,917
2
L
Chaac
15,620
625
119
5
0
476,128
4
L
Baron Samedi
15,693
628
25
1
0
389,135
4
W
Chiron
16,747
670
198
8
0
455,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role