Player Matchup

Bakasura
Bakasura
Boneless J3W
Bakasura
Level 119
God Stats
2W - 1L
1,473 SR
Queue Stats
406W - 398L
1,547 Elo+
Party 2
Mulan
Mulan
Boneless Pant
Mulan
Level 58
God Stats
25W - 16L
1,552 SR
Queue Stats
117W - 169L
1,306 Elo+
Party 2
He Bo
He Bo
Zanty1512
He Bo
Level 105
God Stats
5W - 4L
1,564 SR
Queue Stats
136W - 151L
1,386 Elo+
Solo
Team Averages
Level 94
1,530 SR
1,413 Elo+

VS

Team Averages
Level 73
1,445 SR
1,302 Elo+
Ymir
Ymir
DEADSHOT544
Ymir
Level 27
God Stats
7W - 19L
1,253 SR
Queue Stats
55W - 104L
1,251 Elo+
Party 1
Ah Puch
Ah Puch
ItsDamashu
Ah Puch
Level 126
God Stats
0W - 2L
1,510 SR
Queue Stats
31W - 59L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
Psilocybin333
Danzaburou
Level 66
God Stats
5W - 9L
1,572 SR
Queue Stats
89W - 141L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Boneless J3W
Bakasura
18
11 / 2 / 4
13,328
833
18,792
15,766
12,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 2 / 9
11,053
691
13,086
15,464
14,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

He Bo
Zanty1512
He Bo
17
2 / 2 / 13
11,328
708
15,688
12,032
5,540
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
11,306
707
8,370
24,867
16,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Puch
ItsDamashu
Ah Puch
18
3 / 4 / 2
11,080
693
13,008
13,044
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Psilocybin333
Danzaburou
12
1 / 9 / 2
9,798
612
9,592
16,618
6,668
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
17
Kills
6
6
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Boneless J3W
Bakasura
11
2
4
6.5
W
4
2
9
4.25
L
2
4
4
1
L
Ah Puch
ItsDamashu
Ah Puch
3
4
2
1
L
Danzaburou
Psilocybin333
Danzaburou
1
9
2
0.22
W
He Bo
Zanty1512
He Bo
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,566
Damage
30,970
43,262
Taken
54,529
32,069
Mitigated
29,888
13,273
Healing
13,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Boneless J3W
Bakasura
18,792
10,863
0
4,602
15,766
12,079
1,244
7,844
7,922
0
50,409
W
13,086
2,168
0
3,894
15,464
14,450
829
6,499
8,965
0
29,275
L
8,370
1,574
0
7,571
24,867
16,836
625
9,156
14,454
28,462
0
L
Ah Puch
ItsDamashu
Ah Puch
13,008
446
0
4,561
13,044
6,384
369
3,073
9,114
67,910
0
L
Danzaburou
Psilocybin333
Danzaburou
9,592
4,163
0
1,501
16,618
6,668
264
3,487
11,867
0
34,113
W
He Bo
Zanty1512
He Bo
15,688
883
372
4,405
12,032
5,540
1,113
7,090
4,942
52,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,709
Gold Earned
32,184
190
Minions Killed
200
0
Camps Cleared
0
901,994
Distance Traveled
760,697
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,328
833
86
5
0
325,728
0
W
Mulan
11,053
691
28
2
0
292,891
1
L
Ymir
11,306
707
36
2
0
257,713
1
L
Ah Puch
11,080
693
130
8
0
268,911
6
L
Danzaburou
9,798
612
34
2
0
234,073
1
W
He Bo
11,328
708
76
5
0
283,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role