Player Matchup

Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
HayTownHawk
Skadi
Level 85
God Stats
3W - 0L
1,844 SR
Queue Stats
20W - 15L
1,406 Elo+
Party 1
Thoth
Thoth
HuskerPower87
Thoth
Level 115
God Stats
1W - 1L
1,066 SR
Queue Stats
21W - 13L
1,430 Elo+
Party 1
Pele
Pele
Pe4ceBD4Journey
Pele
Level 105
God Stats
13W - 4L
1,480 SR
Queue Stats
23W - 17L
1,433 Elo+
Party 1
Team Averages
Level 83
1,478 SR
1,454 Elo+

VS

Team Averages
Level 76
1,447 SR
1,410 Elo+
Ymir
Ymir
C00KI--EZ
Ymir
Level 117
God Stats
5W - 7L
1,515 SR
Queue Stats
322W - 366L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
DaDoinkMasta
Baron Samedi
Level 44
God Stats
26W - 23L
1,487 SR
Queue Stats
58W - 66L
1,450 Elo+
Solo
Ishtar
Ishtar
MiyuChanel
Ishtar
Level 46
God Stats
15W - 18L
1,441 SR
Queue Stats
57W - 70L
1,389 Elo+
Solo
Maui
Maui
SuperMadera
Maui
Level 104
God Stats
0W - 1L
1,345 SR
Queue Stats
113W - 134L
1,404 Elo+
Solo
Mulan
Mulan
The-Ripper560
Mulan
Level 69
God Stats
15W - 20L
1,446 SR
Queue Stats
121W - 117L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 3 / 2
7,545
580
8,067
7,315
3,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
 
Cerberus
9
0 / 0 / 0
5,314
409
2,997
7,533
4,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 1 / 0
5,988
461
7,534
7,910
2,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 0 / 1
6,906
531
4,491
3,865
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 4 / 2
6,460
497
3,915
10,683
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 3 / 2
6,245
480
3,419
10,868
4,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
DaDoinkMasta
Baron Samedi
11
1 / 2 / 2
6,777
521
3,226
6,569
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
MiyuChanel
Ishtar
10
1 / 1 / 1
5,994
461
6,304
10,201
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 0 / 1
6,589
507
3,268
11,387
8,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
4 / 3 / 1
7,531
579
5,851
10,090
4,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
7
8
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
2
1.67
W
Cerberus
 
Cerberus
0
0
0
0
L
Ymir
1
3
2
0.67
L
Baron Samedi
DaDoinkMasta
Baron Samedi
1
2
2
1
W
1
1
0
1
W
2
0
1
2.5
L
Ishtar
MiyuChanel
Ishtar
1
1
1
1.5
W
1
4
2
0.5
L
0
0
1
0.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,004
Damage
22,068
37,306
Taken
49,115
15,903
Mitigated
23,343
7,413
Healing
18,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,067
264
0
3,515
7,315
3,389
873
1,240
6,075
49,996
0
W
Cerberus
 
Cerberus
2,997
833
0
1,926
7,533
4,389
0
987
6,546
13,459
0
L
Ymir
3,419
1,365
0
4,701
10,868
4,377
0
4,540
6,328
38,323
0
L
Baron Samedi
DaDoinkMasta
Baron Samedi
3,226
272
82
1,896
6,569
2,837
0
2,116
4,453
38,113
321
W
7,534
2,931
199
698
7,910
2,590
0
2,402
5,508
0
39,700
W
4,491
604
0
0
3,865
1,261
1,408
903
2,962
43,317
0
L
Ishtar
MiyuChanel
Ishtar
6,304
3,683
0
4,795
10,201
3,409
558
1,295
8,906
0
41,367
W
3,915
1,242
0
1,075
10,683
4,274
15
3,671
7,012
0
43,192
L
3,268
910
457
3,876
11,387
8,201
150
2,297
9,090
27,709
5,854
L
5,851
749
0
2,333
10,090
4,519
828
5,307
4,783
0
42,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,213
Gold Earned
33,136
322
Minions Killed
348
0
Camps Cleared
0
1,191,879
Distance Traveled
1,103,261
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,545
580
78
6
0
225,063
0
W
Cerberus
5,314
409
27
2
0
229,286
3
L
Ymir
6,245
480
78
6
0
233,979
3
L
Baron Samedi
6,777
521
74
6
0
203,641
2
W
Skadi
5,988
461
68
5
0
252,497
1
W
Thoth
6,906
531
68
5
0
242,065
4
L
Ishtar
5,994
461
61
5
0
215,798
2
W
Pele
6,460
497
81
6
0
242,968
5
L
Maui
6,589
507
64
5
0
237,506
1
L
Mulan
7,531
579
71
5
0
212,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role