Player Matchup

Bacchus
Bacchus
RunterBarbelo
Bacchus
Level 147
God Stats
5W - 1L
1,677 SR
Queue Stats
56W - 40L
1,553 Elo+
Party 1
Sol
Sol
SoCivil
Sol
Level 106
God Stats
1W - 1L
1,335 SR
Queue Stats
5W - 4L
1,536 Elo+
Party 1
Tyr
Tyr
jolliloli
Tyr
Level 157
God Stats
1W - 1L
1,444 SR
Queue Stats
12W - 6L
1,625 Elo+
Party 1
Team Averages
Level 137
1,486 SR
1,571 Elo+

VS

Team Averages
Level 91
1,533 SR
1,510 Elo+
Hou Yi
Hou Yi
Depletionz
Hou Yi
Level 47
God Stats
0W - 3L
1,208 SR
Queue Stats
44W - 33L
1,517 Elo+
Party 2
Hades
Hades
Jinxta
Hades
Level 98
God Stats
3W - 6L
1,475 SR
Queue Stats
380W - 450L
1,473 Elo+
Party 2
Horus
Horus
oLuzifer
Horus
Level 129
God Stats
5W - 1L
1,916 SR
Queue Stats
60W - 40L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
3 / 1 / 10
10,762
828
9,337
16,381
19,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
15
6 / 1 / 4
9,962
766
15,537
9,320
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 7
9,895
761
15,508
16,835
11,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Depletionz
Hou Yi
14
4 / 6 / 0
9,686
745
10,585
14,552
6,744
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Jinxta
Hades
14
1 / 5 / 4
9,173
706
11,844
17,451
11,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
oLuzifer
Horus
12
0 / 3 / 5
8,109
624
6,256
18,788
17,790
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
14
Kills
5
5
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Depletionz
Hou Yi
4
6
0
0.67
L
Hades
Jinxta
Hades
1
5
4
0.6
W
Bacchus
3
1
10
8
W
Sol
6
1
4
8
W
5
3
7
2.83
L
Horus
oLuzifer
Horus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,382
Damage
28,685
42,536
Taken
50,791
35,969
Mitigated
36,425
16,762
Healing
17,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Depletionz
Hou Yi
10,585
4,930
246
2,276
14,552
6,744
1,176
5,444
9,108
0
26,206
L
Hades
Jinxta
Hades
11,844
1,300
1,039
5,805
17,451
11,891
112
9,146
8,305
50,038
0
W
Bacchus
9,337
1,348
2,378
5,582
16,381
19,414
336
5,143
11,238
20,614
0
W
Sol
15,537
6,601
0
3,004
9,320
4,813
2,333
3,230
6,090
52,060
5,809
W
15,508
3,455
0
5,798
16,835
11,742
744
3,528
13,307
0
37,253
L
Horus
oLuzifer
Horus
6,256
2,549
2,733
5,483
18,788
17,790
45
8,613
10,175
0
17,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,619
Gold Earned
26,968
138
Minions Killed
119
0
Camps Cleared
0
678,629
Distance Traveled
620,960
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,686
745
29
2
0
183,636
0
L
Hades
9,173
706
74
6
0
199,627
2
W
Bacchus
10,762
828
19
1
0
232,514
0
W
Sol
9,962
766
82
6
0
217,499
2
W
Tyr
9,895
761
37
3
0
228,616
0
L
Horus
8,109
624
16
1
0
237,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role