Player Matchup

Mercury
Mercury
Captain Doogs
Mercury
Level 101
God Stats
8W - 16L
1,524 SR
Queue Stats
137W - 158L
1,370 Elo+
Party 3
Susano
Susano
Shounenblast
Susano
Level 21
God Stats
19W - 33L
1,323 SR
Queue Stats
33W - 48L
1,310 Elo+
Party 3
He Bo
He Bo
StrangeVisitor
He Bo
Level 159
God Stats
2W - 7L
1,450 SR
Queue Stats
304W - 357L
1,433 Elo+
Solo
Maui
Maui
Z_DragonGamer_Z
Maui
Level 100
God Stats
2W - 2L
1,764 SR
Queue Stats
38W - 50L
1,393 Elo+
Party 2
Xbalanque
Xbalanque
biohazardT102
Xbalanque
Level 81
God Stats
0W - 2L
1,308 SR
Queue Stats
54W - 68L
1,380 Elo+
Party 2
Team Averages
Level 92
1,474 SR
1,377 Elo+

VS

Team Averages
Level 95
1,641 SR
1,445 Elo+
Bellona
Bellona
GodofDeath32
Bellona
Level 63
God Stats
1W - 0L
1,531 SR
Queue Stats
10W - 7L
1,533 Elo+
Party 1
Freya
Freya
LordFacundo
Freya
Level 127
God Stats
5W - 8L
1,776 SR
Queue Stats
126W - 136L
1,399 Elo+
Solo
Ares
Ares
Orangulas
Ares
Level 126
God Stats
1W - 0L
1,713 SR
Queue Stats
84W - 77L
1,411 Elo+
Party 4
Izanami
Izanami
TangerineGoblin
Izanami
Level 46
God Stats
8W - 6L
1,684 SR
Queue Stats
50W - 51L
1,403 Elo+
Party 4
Da Ji
Da Ji
Yannasayswhaat
Da Ji
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
9
1 / 3 / 1
5,127
513
1,879
8,180
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
9
2 / 2 / 1
5,417
542
2,212
7,093
4,190
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 0 / 0
4,427
443
1,047
3,482
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 0
4,730
473
1,578
6,809
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
biohazardT102
Xbalanque
9
0 / 1 / 0
4,621
462
2,870
4,874
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GodofDeath32
Bellona
10
1 / 0 / 2
5,763
576
4,575
7,003
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
3 / 3 / 0
5,693
569
3,601
6,319
2,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
9
1 / 0 / 2
5,794
579
3,308
5,728
3,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 0 / 2
5,174
517
3,421
4,199
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

9
1 / 0 / 1
5,303
530
1,239
7,208
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
7
7
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
3
1
0.5
W
Bellona
GodofDeath32
Bellona
1
0
2
2
W
3
3
0
1
W
Ares
1
0
2
2
L
Susano
2
2
1
1.25
L
0
0
0
0
W
1
0
2
2
W
1
0
1
1.5
L
0
1
0
0
L
Xbalanque
biohazardT102
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,586
Damage
16,144
30,438
Taken
30,457
13,177
Mitigated
15,667
5,816
Healing
15,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
1,879
845
0
640
8,180
2,871
0
936
7,244
0
34,157
W
Bellona
GodofDeath32
Bellona
4,575
1,804
0
3,103
7,003
5,756
0
1,336
5,667
0
44,206
W
3,601
1,551
0
2,366
6,319
2,872
1,276
0
6,319
24,839
0
W
Ares
3,308
218
343
2,794
5,728
3,006
0
672
5,056
12,492
3,766
L
Susano
2,212
1,057
0
133
7,093
4,190
548
3,272
3,821
0
23,267
L
1,047
104
0
1,000
3,482
918
0
425
3,057
21,719
0
W
3,421
2,117
0
3,000
4,199
1,352
298
549
3,650
0
48,687
W
1,239
330
0
4,235
7,208
2,681
0
68
7,140
0
26,712
L
1,578
190
0
1,977
6,809
3,767
0
1,165
5,644
12,302
0
L
Xbalanque
biohazardT102
Xbalanque
2,870
853
0
2,066
4,874
1,431
0
1,032
3,842
0
32,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,322
Gold Earned
27,727
230
Minions Killed
297
0
Camps Cleared
0
885,452
Distance Traveled
980,171
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,127
513
61
6
0
188,965
0
W
Bellona
5,763
576
86
9
0
216,469
1
W
Freya
5,693
569
39
4
0
167,688
0
W
Ares
5,794
579
23
2
0
199,388
0
L
Susano
5,417
542
35
4
0
173,415
0
L
He Bo
4,427
443
52
5
0
160,378
0
W
Izanami
5,174
517
89
9
0
183,651
0
W
Da Ji
5,303
530
60
6
0
212,975
3
L
Maui
4,730
473
23
2
0
180,147
0
L
Xbalanque
4,621
462
59
6
0
182,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role