Player Matchup

Janus
Janus
OTF_XENO
Janus
Level 85
God Stats
4W - 3L
1,482 SR
Queue Stats
117W - 113L
1,468 Elo+
Solo
Jormungandr
Jormungandr
ThyArtofRuins
Jormungandr
Level 89
God Stats
6W - 2L
1,419 SR
Queue Stats
137W - 158L
1,377 Elo+
Solo
Zeus
Zeus
VGMAYANI
Zeus
Level 101
God Stats
1W - 1L
1,581 SR
Queue Stats
21W - 17L
1,498 Elo+
Solo
Cupid
Cupid
aFearlessNinja
Cupid
Level 127
God Stats
1W - 0L
1,797 SR
Queue Stats
62W - 69L
1,387 Elo+
Solo
Pele
Pele
ykbylok
Pele
Level 72
God Stats
2W - 1L
1,280 SR
Queue Stats
118W - 116L
1,444 Elo+
Solo
Team Averages
Level 95
1,512 SR
1,435 Elo+

VS

Team Averages
Level 82
1,529 SR
1,453 Elo+
Thanatos
Thanatos
Avispadark
Thanatos
Level 101
God Stats
47W - 78L
1,424 SR
Queue Stats
587W - 630L
1,401 Elo+
Solo
Vamana
Vamana
Ckale
Vamana
Level 63
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 23L
1,432 Elo+
Solo
Thor
Thor
MkKjr
Thor
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 103L
1,432 Elo+
Solo
Scylla
Scylla
NaijaNinja0v0
Scylla
Level 63
God Stats
2W - 1L
1,594 SR
Queue Stats
28W - 25L
1,463 Elo+
Solo
Ymir
Ymir
RugalVsIori
Ymir
Level 119
God Stats
37W - 25L
1,625 SR
Queue Stats
308W - 348L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
OTF_XENO
Janus
16
2 / 0 / 11
10,207
1,021
12,844
2,428
1,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
ThyArtofRuins
Jormungandr
16
1 / 1 / 17
10,306
1,031
13,578
11,519
12,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
17
8 / 0 / 9
11,928
1,193
27,758
3,771
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 11
11,663
1,166
15,180
12,231
6,174
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
ykbylok
Pele
16
5 / 5 / 11
10,638
1,064
13,520
14,999
7,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

290

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Avispadark
Thanatos
15
5 / 7 / 0
10,422
1,042
7,943
16,223
6,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Ckale
Vamana
15
1 / 3 / 5
9,881
988
11,882
19,306
19,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
MkKjr
Thor
14
0 / 4 / 4
8,740
874
6,265
9,673
4,271
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 6 / 3
9,524
952
9,190
17,267
6,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 3
9,696
970
6,473
23,588
19,068
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
23
Kills
7
7
Deaths
23
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Avispadark
Thanatos
5
7
0
0.71
L
Vamana
Ckale
Vamana
1
3
5
1.17
L
Thor
MkKjr
Thor
0
4
4
0.5
L
0
6
3
0.25
W
Janus
OTF_XENO
Janus
2
0
11
7.5
L
1
3
3
0.83
W
Jormungandr
ThyArtofRuins
Jormungandr
1
1
17
9.5
W
Zeus
8
0
9
12.5
W
7
1
11
12.5
W
Pele
ykbylok
Pele
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,880
Damage
41,753
44,948
Taken
86,057
28,804
Mitigated
55,922
9,408
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Avispadark
Thanatos
7,943
970
548
5,559
16,223
6,778
0
9,837
6,386
0
19,210
L
Vamana
Ckale
Vamana
11,882
5,044
0
4,048
19,306
19,114
0
11,962
7,344
0
30,581
L
Thor
MkKjr
Thor
6,265
1,627
0
0
9,673
4,271
0
4,976
4,697
0
10,773
L
9,190
1,445
0
0
17,267
6,691
0
11,361
5,906
31,532
0
W
Janus
OTF_XENO
Janus
12,844
665
0
131
2,428
1,528
0
656
1,772
27,126
0
L
6,473
582
0
0
23,588
19,068
0
16,044
7,544
17,301
0
W
Jormungandr
ThyArtofRuins
Jormungandr
13,578
5,698
200
965
11,519
12,077
0
5,125
6,394
23,795
0
W
Zeus
27,758
3,455
0
379
3,771
1,887
0
1,169
2,602
46,050
0
W
15,180
10,958
411
5,381
12,231
6,174
0
3,905
8,326
0
29,839
W
Pele
ykbylok
Pele
13,520
5,111
0
1,941
14,999
7,138
0
4,808
10,191
0
31,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,742
Gold Earned
48,263
194
Minions Killed
157
10
Camps Cleared
4
942,065
Distance Traveled
850,985
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,422
1,042
25
3
1
183,947
4
L
Vamana
9,881
988
33
3
2
218,634
0
L
Thor
8,740
874
5
1
0
101,152
0
L
Scylla
9,524
952
72
7
1
152,545
1
W
Janus
10,207
1,021
54
5
1
195,068
0
L
Ymir
9,696
970
22
2
0
194,707
0
W
Jormungandr
10,306
1,031
20
2
1
193,632
0
W
Zeus
11,928
1,193
53
5
1
197,127
2
W
Cupid
11,663
1,166
40
4
2
174,470
0
W
Pele
10,638
1,064
27
3
5
181,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role