Player Matchup

Cerberus
Cerberus
Beauski
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,282 Elo+
Solo
Chernobog
Chernobog
drbobby5
Chernobog
Level 33
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 27L
1,074 Elo+
Party 2
Merlin
Merlin
mxborn118
Merlin
Level 37
God Stats
0W - 6L
1,088 SR
Queue Stats
9W - 27L
1,074 Elo+
Party 2
Team Averages
Level 36
1,363 SR
1,144 Elo+

VS

Team Averages
Level 76
1,383 SR
1,363 Elo+
Morgan Le Fay
Morgan Le Fay
OnlyRoyalT
Morgan Le Fay
Level 27
God Stats
17W - 10L
1,540 SR
Queue Stats
35W - 36L
1,347 Elo+
Party 1
Tyr
Tyr
SweaterDadYT
Tyr
Level 119
God Stats
1W - 1L
1,243 SR
Queue Stats
11W - 11L
1,406 Elo+
Solo
Danzaburou
Danzaburou
odditydragon
Danzaburou
Level 82
God Stats
4W - 7L
1,366 SR
Queue Stats
36W - 43L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beauski
Cerberus
16
2 / 5 / 2
11,524
678
7,251
22,177
23,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
drbobby5
Chernobog
16
1 / 6 / 4
10,976
646
9,035
15,376
7,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
mxborn118
Merlin
16
2 / 7 / 3
10,967
645
9,098
14,773
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OnlyRoyalT
Morgan Le Fay
18
3 / 3 / 11
12,132
714
11,786
11,768
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 0 / 7
13,552
797
20,345
16,229
16,520
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Danzaburou
odditydragon
Danzaburou
17
5 / 2 / 9
12,734
749
12,849
16,746
7,110
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
18
18
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Beauski
Cerberus
2
5
2
0.6
W
Morgan Le Fay
OnlyRoyalT
Morgan Le Fay
3
3
11
2.83
W
10
0
7
13.5
L
Chernobog
drbobby5
Chernobog
1
6
4
0.5
L
Merlin
mxborn118
Merlin
2
7
3
0.5
W
Danzaburou
odditydragon
Danzaburou
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,384
Damage
44,980
52,326
Taken
44,743
36,871
Mitigated
29,315
5,132
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Beauski
Cerberus
7,251
691
0
3,491
22,177
23,116
0
5,755
16,422
35,047
0
W
Morgan Le Fay
OnlyRoyalT
Morgan Le Fay
11,786
1,425
0
2,963
11,768
5,685
890
4,531
7,237
50,157
0
W
20,345
3,376
0
4,303
16,229
16,520
79
6,241
9,988
0
65,501
L
Chernobog
drbobby5
Chernobog
9,035
4,941
102
914
15,376
7,612
0
2,778
12,598
0
41,018
L
Merlin
mxborn118
Merlin
9,098
307
251
374
14,773
6,143
0
3,298
11,475
37,818
0
W
Danzaburou
odditydragon
Danzaburou
12,849
6,681
0
7,040
16,746
7,110
2,775
6,409
10,337
0
60,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,467
Gold Earned
38,418
192
Minions Killed
204
0
Camps Cleared
0
810,369
Distance Traveled
959,902
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,524
678
59
3
0
282,261
0
W
Morgan Le Fay
12,132
714
57
3
0
307,975
0
W
Tyr
13,552
797
75
4
0
369,047
3
L
Chernobog
10,976
646
79
5
0
249,368
0
L
Merlin
10,967
645
54
3
0
278,740
2
W
Danzaburou
12,734
749
72
4
0
282,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role