Player Matchup

Zeus
Zeus
HollowGravityHit
Zeus
Level 49
God Stats
51W - 40L
1,579 SR
Queue Stats
243W - 206L
1,474 Elo+
Party 1
Odin
Odin
TurkeySammy
Odin
Level 91
God Stats
22W - 8L
1,724 SR
Queue Stats
200W - 167L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
YourGrandMAMA83
Cthulhu
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 195L
1,486 Elo+
Party 1
Artemis
Artemis
simpagale
Artemis
Level 58
God Stats
17W - 9L
1,573 SR
Queue Stats
144W - 127L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
star_dust007
Nu Wa
Level 17
God Stats
24W - 14L
1,567 SR
Queue Stats
60W - 55L
1,454 Elo+
Party 1
Team Averages
Level 70
1,589 SR
1,470 Elo+

VS

Team Averages
Level 89
1,443 SR
1,442 Elo+
Olorun
Olorun
 
Olorun
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DmanLev
Sun Wukong
Level 102
God Stats
3W - 6L
1,597 SR
Queue Stats
267W - 294L
1,489 Elo+
Solo
Maui
Maui
Johnnysalt24
Maui
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,388 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YoungChoff-
Ah Muzen Cab
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 26L
1,395 Elo+
Solo
Persephone
Persephone
xZevons Ghostx
Persephone
Level 136
God Stats
0W - 5L
1,117 SR
Queue Stats
114W - 121L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 10
12,544
1,254
17,715
8,555
4,430
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
11 / 0 / 12
12,261
1,226
24,197
10,468
7,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 0 / 11
9,559
956
6,223
8,381
11,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
simpagale
Artemis
16
1 / 0 / 11
9,724
972
7,629
2,109
1,200
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 14
10,205
1,021
12,371
2,254
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

317

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 6 / 1
8,968
897
3,431
14,896
5,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
DmanLev
Sun Wukong
14
1 / 6 / 0
9,285
929
6,857
16,936
12,852
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 5 / 1
9,562
956
3,333
16,976
16,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
YoungChoff-
Ah Muzen Cab
14
0 / 2 / 1
9,030
903
5,615
7,778
2,840
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
xZevons Ghostx
Persephone
14
0 / 6 / 0
9,359
936
8,323
17,262
6,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
4
25
Kills
1
1
Deaths
25
58
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
6
1
0.08
L
Sun Wukong
DmanLev
Sun Wukong
1
6
0
0.17
W
12
1
10
17
L
0
5
1
0.1
W
11
0
12
17
L
Ah Muzen Cab
YoungChoff-
Ah Muzen Cab
0
2
1
0.25
W
0
0
11
5.5
W
Artemis
simpagale
Artemis
1
0
11
6.5
W
1
0
14
8
L
Persephone
xZevons Ghostx
Persephone
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,135
Damage
27,559
31,767
Taken
73,848
26,627
Mitigated
43,764
2,644
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,431
1,296
409
848
14,896
5,819
0
7,184
7,542
19,108
0
L
Sun Wukong
DmanLev
Sun Wukong
6,857
882
0
1,024
16,936
12,852
0
8,895
7,940
0
15,473
W
17,715
2,652
0
966
8,555
4,430
0
3,428
5,127
30,052
0
L
3,333
1,317
199
2,904
16,976
16,038
0
9,849
6,759
9,334
0
W
24,197
3,129
0
186
10,468
7,975
0
5,024
5,444
4,599
31,250
L
Ah Muzen Cab
YoungChoff-
Ah Muzen Cab
5,615
1,895
0
1,491
7,778
2,840
0
3,771
4,007
0
32,492
W
6,223
714
151
516
8,381
11,981
0
4,960
3,421
15,113
0
W
Artemis
simpagale
Artemis
7,629
2,785
0
502
2,109
1,200
0
711
1,398
0
22,942
W
12,371
3,337
0
323
2,254
1,041
0
964
1,290
39,341
0
L
Persephone
xZevons Ghostx
Persephone
8,323
845
0
963
17,262
6,215
0
7,861
9,142
32,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,293
Gold Earned
46,204
189
Minions Killed
171
9
Camps Cleared
1
1,000,469
Distance Traveled
740,426
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,968
897
24
2
0
139,165
1
L
Sun Wukong
9,285
929
13
1
0
139,630
1
W
Zeus
12,544
1,254
30
3
2
185,641
0
L
Maui
9,562
956
12
1
0
149,122
1
W
Odin
12,261
1,226
22
2
5
216,662
0
L
Ah Muzen Cab
9,030
903
49
5
1
154,084
1
W
Cthulhu
9,559
956
32
3
0
212,212
0
W
Artemis
9,724
972
44
4
2
195,172
0
W
Nu Wa
10,205
1,021
61
6
0
190,782
1
L
Persephone
9,359
936
73
7
0
158,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role