Player Matchup

Loki
Loki
IchirouDesu
Loki
Level 12
God Stats
14W - 10L
1,500 SR
Queue Stats
54W - 59L
1,121 Elo+
Party 3
Charybdis
Charybdis
Kintet
Charybdis
Level 62
God Stats
14W - 5L
1,786 SR
Queue Stats
258W - 311L
1,363 Elo+
Party 3
Thoth
Thoth
Puzzlemoare
Thoth
Level 16
God Stats
0W - 2L
1,234 SR
Queue Stats
17W - 16L
1,304 Elo+
Party 3
Jormungandr
Jormungandr
WorthlessC
Jormungandr
Level 26
God Stats
6W - 6L
1,328 SR
Queue Stats
22W - 30L
1,194 Elo+
Party 3
Bellona
Bellona
atrius7
Bellona
Level 5
God Stats
5W - 10L
1,298 SR
Queue Stats
55W - 67L
1,067 Elo+
Party 3
Team Averages
Level 24
1,429 SR
1,210 Elo+

VS

Team Averages
Level 127
1,502 SR
1,390 Elo+
Sol
Sol
ADRI4N3537
Sol
Level 122
God Stats
8W - 9L
1,483 SR
Queue Stats
95W - 116L
1,435 Elo+
Party 2
Kali
Kali
Extrapalapaquetl
Kali
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 96L
1,439 Elo+
Solo
Guan Yu
Guan Yu
GodSlayinBeast
Guan Yu
Level 95
God Stats
9W - 5L
1,639 SR
Queue Stats
34W - 41L
1,324 Elo+
Party 1
Tyr
Tyr
Sunbeam Heir
Tyr
Level 109
God Stats
9W - 4L
1,528 SR
Queue Stats
94W - 112L
1,349 Elo+
Party 1
Chronos
Chronos
laughing182
Chronos
Level 153
God Stats
4W - 0L
1,360 SR
Queue Stats
124W - 141L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,759
360
2,926
8,165
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Kintet
Charybdis
12
3 / 5 / 2
7,363
460
18,894
17,920
6,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 6 / 1
5,468
342
4,230
10,776
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
WorthlessC
Jormungandr
10
2 / 2 / 1
7,096
444
3,957
10,418
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
atrius7
Bellona
11
0 / 4 / 2
6,264
392
9,170
17,497
16,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
9,759
610
19,885
11,882
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 2 / 2
8,866
554
4,064
15,413
7,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 5
8,182
511
4,104
19,955
13,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 0 / 1
8,986
562
10,374
11,867
13,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
laughing182
Chronos
14
4 / 1 / 2
8,358
522
9,041
14,512
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
20
20
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
4
2
2
2.5
W
1
2
5
1.75
L
0
3
0
0
L
Charybdis
Kintet
Charybdis
3
5
2
0.8
L
0
6
1
0.08
W
5
0
1
5.5
L
Jormungandr
WorthlessC
Jormungandr
2
2
1
1.25
L
Bellona
atrius7
Bellona
0
4
2
0.25
W
Chronos
laughing182
Chronos
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,177
Damage
47,468
64,776
Taken
73,629
41,203
Mitigated
45,129
21,283
Healing
40,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,885
6,233
0
7,845
11,882
5,832
2,317
4,348
7,534
81,238
8,603
W
4,064
1,865
0
5,120
15,413
7,138
0
511
14,902
0
68,214
W
4,104
727
5,367
10,232
19,955
13,079
156
1,384
18,571
0
33,076
L
2,926
495
0
2,714
8,165
2,894
0
2,109
6,017
0
31,228
L
Charybdis
Kintet
Charybdis
18,894
11,507
215
9,052
17,920
6,579
1,023
9,328
8,496
0
64,119
L
4,230
652
0
1,070
10,776
5,024
0
7,541
3,235
20,529
0
W
10,374
1,746
0
5,990
11,867
13,802
1,205
364
11,503
0
62,350
L
Jormungandr
WorthlessC
Jormungandr
3,957
649
746
2,148
10,418
9,847
0
4,992
5,426
35,506
0
L
Bellona
atrius7
Bellona
9,170
4,046
0
5,338
17,497
16,859
0
2,813
13,937
0
34,301
W
Chronos
laughing182
Chronos
9,041
4,109
0
5,709
14,512
5,278
3,031
1,580
12,932
63,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,950
Gold Earned
44,151
274
Minions Killed
492
0
Camps Cleared
0
1,331,428
Distance Traveled
1,493,592
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,759
610
132
8
0
284,700
4
W
Kali
8,866
554
107
7
0
306,352
0
W
Guan Yu
8,182
511
43
3
0
313,164
2
L
Loki
5,759
360
60
4
0
279,396
0
L
Charybdis
7,363
460
86
5
0
247,746
1
L
Thoth
5,468
342
30
2
0
267,374
2
W
Tyr
8,986
562
110
7
0
306,318
0
L
Jormungandr
7,096
444
54
3
0
274,903
0
L
Bellona
6,264
392
44
3
0
262,009
0
W
Chronos
8,358
522
100
6
0
283,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role