Player Matchup

Artio
Artio
ATealSloth
Artio
Level 43
God Stats
3W - 6L
1,427 SR
Queue Stats
40W - 67L
1,365 Elo+
Party 2
Achilles
Achilles
NeroG7
Achilles
Level 74
God Stats
8W - 10L
1,432 SR
Queue Stats
46W - 47L
1,454 Elo+
Party 3
Freya
Freya
PhD Vibes
Freya
Level 107
God Stats
1W - 5L
1,277 SR
Queue Stats
455W - 515L
1,410 Elo+
Solo
Kali
Kali
SquareinaBox
Kali
Level 46
God Stats
3W - 2L
1,355 SR
Queue Stats
90W - 112L
1,430 Elo+
Party 2
Cupid
Cupid
StarLordIV
Cupid
Level 47
God Stats
2W - 4L
1,547 SR
Queue Stats
48W - 48L
1,449 Elo+
Party 3
Team Averages
Level 63
1,408 SR
1,422 Elo+

VS

Team Averages
Level 63
1,672 SR
1,546 Elo+
Danzaburou
Danzaburou
CMExHellShot
Danzaburou
Level 89
God Stats
2W - 1L
1,694 SR
Queue Stats
9W - 13L
1,491 Elo+
Party 1
Chang'e
Chang'e
Na1th_an
Chang'e
Level 143
God Stats
12W - 16L
1,578 SR
Queue Stats
295W - 335L
1,463 Elo+
Solo
Nu Wa
Nu Wa
PlzDegradeMe109
Nu Wa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ymir
Ymir
divakinggod
Ymir
Level 69
God Stats
4W - 0L
1,894 SR
Queue Stats
117W - 106L
1,526 Elo+
Party 1
Erlang Shen
Erlang Shen
xCOOLxDOGx
Erlang Shen
Level 10
God Stats
2W - 1L
1,694 SR
Queue Stats
2W - 2L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
2 / 4 / 9
11,193
700
10,549
25,550
26,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
NeroG7
Achilles
18
7 / 9 / 2
11,516
720
14,801
28,001
11,187
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
PhD Vibes
Freya
18
1 / 4 / 6
11,274
705
5,682
18,296
8,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 5 / 4
12,465
779
10,473
21,901
9,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
19
2 / 4 / 6
11,681
730
17,696
19,270
8,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CMExHellShot
Danzaburou
18
0 / 4 / 9
11,562
723
12,841
20,009
9,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Na1th_an
Chang'e
20
6 / 6 / 8
12,571
786
15,731
17,962
6,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 4 / 5
13,598
850
38,685
15,475
6,301
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 1 / 7
13,006
813
23,047
17,899
9,163
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
xCOOLxDOGx
Erlang Shen
18
3 / 4 / 9
11,353
710
4,997
14,095
11,330
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
64
19
Kills
26
26
Deaths
19
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Artio
2
4
9
1.63
W
Danzaburou
CMExHellShot
Danzaburou
0
4
9
1.13
W
Chang'e
Na1th_an
Chang'e
6
6
8
1.67
L
Achilles
NeroG7
Achilles
7
9
2
0.89
L
Freya
PhD Vibes
Freya
1
4
6
1
W
9
4
5
2.88
L
7
5
4
1.8
L
Cupid
2
4
6
1.25
W
8
1
7
11.5
W
Erlang Shen
xCOOLxDOGx
Erlang Shen
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,201
Damage
95,301
113,018
Taken
85,440
63,318
Mitigated
43,246
27,481
Healing
27,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
10,549
619
1,924
4,036
25,550
26,090
0
18,199
7,351
26,197
0
W
Danzaburou
CMExHellShot
Danzaburou
12,841
5,191
0
7,288
20,009
9,580
855
3,094
16,439
0
50,273
W
Chang'e
Na1th_an
Chang'e
15,731
631
4,001
5,184
17,962
6,872
678
4,001
12,252
36,096
0
L
Achilles
NeroG7
Achilles
14,801
3,480
0
2,727
28,001
11,187
0
19,621
8,380
0
39,948
L
Freya
PhD Vibes
Freya
5,682
1,424
0
4,613
18,296
8,433
1,068
13,957
4,339
39,110
0
W
38,685
7,000
0
1,972
15,475
6,301
4,744
3,218
11,454
86,914
0
L
10,473
4,184
0
5,519
21,901
9,079
553
13,788
8,113
0
33,098
L
Cupid
17,696
9,853
1,306
7,356
19,270
8,529
63
11,898
7,372
0
64,784
W
23,047
6,229
0
7,880
17,899
9,163
0
2,552
14,743
65,126
0
W
Erlang Shen
xCOOLxDOGx
Erlang Shen
4,997
2,595
0
1,415
14,095
11,330
1,198
1,223
11,589
0
19,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,129
Gold Earned
62,090
284
Minions Killed
328
0
Camps Cleared
0
1,430,861
Distance Traveled
1,480,083
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,193
700
20
1
0
337,934
3
W
Danzaburou
11,562
723
86
5
0
304,453
0
W
Chang'e
12,571
786
43
3
0
313,207
0
L
Achilles
11,516
720
42
3
0
279,767
4
L
Freya
11,274
705
82
5
0
236,177
1
W
Nu Wa
13,598
850
82
5
0
310,452
0
L
Kali
12,465
779
45
3
0
295,364
2
L
Cupid
11,681
730
95
6
0
281,619
3
W
Ymir
13,006
813
89
6
0
290,321
2
W
Erlang Shen
11,353
710
28
2
0
261,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role