Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DomicileDemon
Mulan
Level 85
God Stats
21W - 12L
1,439 SR
Queue Stats
142W - 161L
1,367 Elo+
Party 4
Ymir
Ymir
IIGirthVaderII
Ymir
Level 108
God Stats
5W - 3L
1,743 SR
Queue Stats
476W - 523L
1,377 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OhNoStepLadder
Morgan Le Fay
Level 28
God Stats
8W - 5L
1,505 SR
Queue Stats
40W - 63L
1,246 Elo+
Party 4
Izanami
Izanami
RingFire
Izanami
Level 43
God Stats
38W - 33L
1,508 SR
Queue Stats
133W - 138L
1,363 Elo+
Party 2
Team Averages
Level 82
1,539 SR
1,371 Elo+

VS

Team Averages
Level 60
1,530 SR
1,442 Elo+
Anubis
Anubis
BABzore
Anubis
Level 29
God Stats
3W - 3L
1,588 SR
Queue Stats
25W - 29L
1,352 Elo+
Party 1
Kali
Kali
Bagzor
Kali
Level 86
God Stats
7W - 10L
1,474 SR
Queue Stats
59W - 54L
1,385 Elo+
Party 1
Artio
Artio
ImARealStoner
Artio
Level 128
God Stats
0W - 1L
1,678 SR
Queue Stats
2W - 7L
1,307 Elo+
Party 3
Izanami
Izanami
PurpleGrinch
Izanami
Level 6
God Stats
0W - 1L
1,643 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 3
Hera
Hera
Trixthan
Hera
Level 49
God Stats
0W - 3L
1,266 SR
Queue Stats
51W - 54L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
8 / 1 / 7
11,226
561
12,778
17,807
9,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 5 / 13
10,972
549
19,862
23,688
17,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
0 / 0 / 11
9,723
486
3,168
12,606
14,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
OhNoStepLadder
Morgan Le Fay
15
6 / 2 / 12
9,898
495
14,748
9,708
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
RingFire
Izanami
18
5 / 1 / 4
11,269
563
12,577
9,453
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BABzore
Anubis
14
2 / 7 / 4
9,410
471
9,020
15,521
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Bagzor
Kali
13
3 / 8 / 3
8,905
445
9,506
22,833
8,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 2 / 4
8,673
434
5,354
20,751
23,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
PurpleGrinch
Izanami
12
1 / 5 / 1
7,796
390
3,821
14,373
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
16
2 / 5 / 4
10,156
508
11,631
11,982
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
26
Kills
8
9
Deaths
27
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
1
7
11.5
L
Anubis
BABzore
Anubis
2
7
4
0.57
L
Kali
Bagzor
Kali
3
8
3
0.56
W
7
5
13
2.7
W
0
0
11
5.5
L
0
2
4
1
W
Morgan Le Fay
OhNoStepLadder
Morgan Le Fay
6
2
12
6
L
Izanami
PurpleGrinch
Izanami
1
5
1
0.3
W
Izanami
RingFire
Izanami
5
1
4
7
L
Hera
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,133
Damage
39,332
73,262
Taken
85,460
49,424
Mitigated
47,520
25,135
Healing
14,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,778
4,846
0
6,858
17,807
9,590
985
2,660
15,147
0
109,157
L
Anubis
BABzore
Anubis
9,020
439
0
1,524
15,521
6,532
768
2,329
13,192
53,207
0
L
Kali
Bagzor
Kali
9,506
4,810
0
2,846
22,833
8,533
0
4,393
18,440
0
65,110
W
19,862
3,499
443
10,031
23,688
17,052
745
8,641
15,047
84
69,114
W
3,168
295
0
2,080
12,606
14,175
265
4,828
7,778
26,546
6,245
L
5,354
268
783
4,586
20,751
23,759
66
3,283
17,468
41,004
0
W
Morgan Le Fay
OhNoStepLadder
Morgan Le Fay
14,748
1,982
0
1,765
9,708
4,131
715
4,664
5,044
53,568
0
L
Izanami
PurpleGrinch
Izanami
3,821
2,702
0
2,802
14,373
4,204
0
2,189
12,184
0
46,812
W
Izanami
RingFire
Izanami
12,577
7,811
0
3,958
9,453
4,476
1,143
5,457
3,996
0
125,434
L
Hera
11,631
4,446
0
1,938
11,982
4,492
0
5,298
6,684
83,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,088
Gold Earned
44,940
568
Minions Killed
464
0
Camps Cleared
0
1,951,313
Distance Traveled
1,697,551
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,226
561
159
8
0
451,050
2
L
Anubis
9,410
471
90
5
0
250,467
1
L
Kali
8,905
445
99
5
0
374,427
1
W
Mulan
10,972
549
91
5
0
385,919
4
W
Ymir
9,723
486
38
2
0
379,874
4
L
Artio
8,673
434
54
3
0
385,161
3
W
Morgan Le Fay
9,898
495
77
4
0
386,559
0
L
Izanami
7,796
390
81
4
0
340,531
0
W
Izanami
11,269
563
203
10
0
347,911
4
L
Hera
10,156
508
140
7
0
346,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role