Player Matchup

Danzaburou
Danzaburou
Gold V
DMitten
Danzaburou
Gold V
Level 160
God Stats
20W - 30L
1,528 SR
Queue Stats
177W - 190L
1,056 MMR
Solo
Achilles
Achilles
Bronze III
FamusDay6
Achilles
Bronze III
Level 60
God Stats
0W - 2L
1,314 SR
Queue Stats
5W - 19L
1,017 MMR
Party 1
Thor
Thor
Silver IV
JordanNarvaez
Thor
Silver IV
Level 107
God Stats
0W - 3L
1,290 SR
Queue Stats
92W - 102L
1,034 MMR
Solo
Athena
Athena
Bronze V
boltman_darryl
Athena
Bronze V
Level 115
God Stats
2W - 9L
1,283 SR
Queue Stats
9W - 28L
868 MMR
Party 1
Kukulkan
Kukulkan
Silver III
nolann
Kukulkan
Silver III
Level 120
God Stats
13W - 9L
1,609 SR
Queue Stats
20W - 31L
999 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,405 SR
995 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,538 SR
1,005 MMR
Nu Wa
Nu Wa
Silver II
FENRIR FANGER
Nu Wa
Silver II
Level 159
God Stats
12W - 15L
1,425 SR
Queue Stats
317W - 325L
971 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze V
Flow_Hungaro_10
Kumbhakarna
Bronze V
Level 105
God Stats
1W - 1L
1,584 SR
Queue Stats
3W - 15L
997 MMR
Party 2
King Arthur
King Arthur
Silver V
Talosgrim
King Arthur
Silver V
Level 109
God Stats
4W - 2L
1,570 SR
Queue Stats
84W - 101L
906 MMR
Solo
Bakasura
Bakasura
Silver II
ThirtyRocket243
Bakasura
Silver II
Level 87
God Stats
73W - 49L
1,602 SR
Queue Stats
520W - 530L
978 MMR
Solo
Izanami
Izanami
Bronze IV
polito2107
Izanami
Bronze IV
Level 66
God Stats
1W - 0L
1,511 SR
Queue Stats
2W - 9L
1,173 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DMitten
Danzaburou
14
1 / 2 / 0
8,391
442
12,635
17,341
6,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
FamusDay6
Achilles
12
0 / 1 / 0
7,535
397
5,442
14,220
14,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 0
7,973
420
3,713
18,375
6,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 0
7,602
400
4,529
14,126
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
nolann
Kukulkan
14
1 / 4 / 0
8,879
467
8,611
11,429
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CharybdisHeraCu ChulainnChaac

VS

Bans
ChronosAtlasArachneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 5
9,942
523
17,145
10,119
4,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Flow_Hungaro_10
Kumbhakarna
14
1 / 0 / 4
9,073
478
3,776
14,801
16,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Talosgrim
King Arthur
16
2 / 2 / 2
10,354
545
10,627
13,532
14,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
20
6 / 0 / 3
12,101
637
12,569
19,335
11,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
polito2107
Izanami
16
2 / 1 / 3
9,727
512
12,001
10,929
4,484
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
3
Kills
13
13
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DMitten
Danzaburou
1
2
0
0.5
W
2
0
5
4.5
L
Achilles
FamusDay6
Achilles
0
1
0
0
W
Kumbhakarna
Flow_Hungaro_10
Kumbhakarna
1
0
4
3
L
1
5
0
0.2
W
King Arthur
Talosgrim
King Arthur
2
2
2
1.5
W
Bakasura
6
0
3
7.5
L
0
1
0
0
L
Kukulkan
nolann
Kukulkan
1
4
0
0.25
W
Izanami
polito2107
Izanami
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,930
Damage
56,118
75,491
Taken
68,716
43,390
Mitigated
51,009
14,755
Healing
21,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DMitten
Danzaburou
12,635
6,227
0
9,001
17,341
6,218
160
3,174
13,593
0
84,883
W
17,145
4,848
0
2,096
10,119
4,136
1,927
3,886
6,233
86,029
0
L
Achilles
FamusDay6
Achilles
5,442
1,591
0
2,345
14,220
14,586
343
3,086
10,854
0
39,604
W
Kumbhakarna
Flow_Hungaro_10
Kumbhakarna
3,776
741
294
2,334
14,801
16,422
0
1,960
12,841
23,249
0
L
3,713
1,140
185
659
18,375
6,721
0
3,094
14,459
0
60,667
W
King Arthur
Talosgrim
King Arthur
10,627
799
0
742
13,532
14,880
0
3,362
10,170
0
79,489
W
Bakasura
12,569
8,665
0
10,557
19,335
11,087
5,064
2,595
16,740
31
107,275
L
4,529
657
142
2,108
14,126
10,756
104
5,233
8,448
22,736
0
L
Kukulkan
nolann
Kukulkan
8,611
506
0
315
11,429
5,109
77
6,483
4,916
94,436
0
W
Izanami
polito2107
Izanami
12,001
7,395
962
4,927
10,929
4,484
641
1,337
9,592
0
88,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,380
Gold Earned
51,197
515
Minions Killed
659
0
Camps Cleared
0
1,779,776
Distance Traveled
1,937,972
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,391
442
139
7
0
344,477
4
W
Nu Wa
9,942
523
115
6
0
342,190
2
L
Achilles
7,535
397
65
3
0
374,243
1
W
Kumbhakarna
9,073
478
31
2
0
402,467
4
L
Thor
7,973
420
94
5
0
314,865
0
W
King Arthur
10,354
545
137
7
0
360,510
2
W
Bakasura
12,101
637
218
11
0
468,897
5
L
Athena
7,602
400
42
2
0
417,956
2
L
Kukulkan
8,879
467
175
9
0
328,235
7
W
Izanami
9,727
512
158
8
0
363,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role