Player Matchup

Zeus
Zeus
BodMon jones
Zeus
Level 69
God Stats
102W - 122L
1,404 SR
Queue Stats
408W - 517L
1,390 Elo+
Party 3
Artemis
Artemis
KweeKoa
Artemis
Level 42
God Stats
147W - 155L
1,393 SR
Queue Stats
185W - 213L
1,337 Elo+
Party 3
Sylvanus
Sylvanus
TEKNIKHAL
Sylvanus
Level 78
God Stats
6W - 6L
1,499 SR
Queue Stats
404W - 483L
1,314 Elo+
Party 3
Maui
Maui
goldyarts
Maui
Level 129
God Stats
0W - 3L
1,458 SR
Queue Stats
404W - 442L
1,483 Elo+
Party 1
Izanami
Izanami
werewolflover199
Izanami
Level 4
God Stats
0W - 2L
1,216 SR
Queue Stats
0W - 3L
1,102 Elo+
Party 1
Team Averages
Level 64
1,394 SR
1,325 Elo+

VS

Team Averages
Level 78
1,536 SR
1,348 Elo+
Athena
Athena
LadyDeath1989
Athena
Level 148
God Stats
1W - 3L
1,221 SR
Queue Stats
19W - 25L
1,331 Elo+
Party 2
Medusa
Medusa
MightyBeanFlick
Medusa
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 61L
1,346 Elo+
Solo
Freya
Freya
OjamaCanaan
Freya
Level 49
God Stats
2W - 1L
1,733 SR
Queue Stats
5W - 5L
1,349 Elo+
Solo
Pele
Pele
Stupidmonkey071
Pele
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,357 Elo+
Party 2
Chang'e
Chang'e
ZapphireFoxy
Chang'e
Level 8
God Stats
2W - 0L
1,724 SR
Queue Stats
11W - 11L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 2
10,026
1,003
18,886
14,346
6,786
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
KweeKoa
Artemis
15
2 / 5 / 4
9,821
982
13,334
16,376
9,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
TEKNIKHAL
Sylvanus
15
0 / 2 / 5
10,555
1,056
6,281
13,887
20,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
15
0 / 2 / 4
9,148
915
8,534
20,462
14,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 4 / 0
8,705
871
5,218
9,833
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

194

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 10
10,441
1,044
11,263
13,045
12,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 0 / 9
12,320
1,232
24,114
10,201
5,201
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 1 / 8
10,626
1,063
19,132
13,017
6,086
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 2 / 18
10,193
1,019
6,832
8,768
6,591
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
ZapphireFoxy
Chang'e
16
2 / 3 / 9
9,943
994
8,804
12,384
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
6
Kills
18
18
Deaths
6
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
Artemis
KweeKoa
Artemis
2
5
4
0.8
W
3
0
10
8
W
8
0
9
12.5
W
5
1
8
9
W
0
2
18
4.5
L
Sylvanus
TEKNIKHAL
Sylvanus
0
2
5
1.25
W
Chang'e
ZapphireFoxy
Chang'e
2
3
9
2.17
L
Maui
0
2
4
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,253
Damage
70,145
74,904
Taken
57,415
55,765
Mitigated
36,184
9,375
Healing
19,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,886
2,048
0
0
14,346
6,786
0
7,822
6,524
40,058
0
L
Artemis
KweeKoa
Artemis
13,334
7,148
0
638
16,376
9,891
0
6,057
10,319
0
32,260
W
11,263
2,918
553
2,025
13,045
12,770
0
8,191
4,854
19,898
0
W
24,114
14,148
0
1,387
10,201
5,201
0
6,475
3,726
0
55,638
W
19,132
7,123
0
5,459
13,017
6,086
0
5,652
7,365
36,174
0
W
6,832
958
737
481
8,768
6,591
0
5,557
3,211
0
20,351
L
Sylvanus
TEKNIKHAL
Sylvanus
6,281
2,177
3,205
3,779
13,887
20,095
0
7,290
6,597
17,913
0
W
Chang'e
ZapphireFoxy
Chang'e
8,804
1,370
5,690
3,450
12,384
5,536
0
7,826
4,558
18,906
0
L
Maui
8,534
3,156
0
1,302
20,462
14,225
0
11,707
8,755
21,819
0
L
5,218
4,223
0
451
9,833
4,768
0
6,323
3,510
0
12,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,255
Gold Earned
53,523
168
Minions Killed
227
1
Camps Cleared
8
779,645
Distance Traveled
971,864
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,026
1,003
46
5
1
145,564
0
L
Artemis
9,821
982
43
4
0
150,278
0
W
Athena
10,441
1,044
24
2
0
211,211
0
W
Medusa
12,320
1,232
68
7
7
183,865
2
W
Freya
10,626
1,063
52
5
1
183,238
0
W
Pele
10,193
1,019
48
5
0
209,491
0
L
Sylvanus
10,555
1,056
20
2
0
166,703
0
W
Chang'e
9,943
994
35
4
0
184,059
2
L
Maui
9,148
915
34
3
0
184,450
1
L
Izanami
8,705
871
25
3
0
132,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role