Player Matchup

Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Danjojo
Set
Level 119
God Stats
0W - 1L
1,405 SR
Queue Stats
89W - 100L
1,565 Elo+
Party 2
Achilles
Achilles
GameAlot37
Achilles
Level 109
God Stats
1W - 2L
1,367 SR
Queue Stats
92W - 109L
1,539 Elo+
Party 2
Team Averages
Level 118
1,424 SR
1,534 Elo+

VS

Team Averages
Level 65
1,587 SR
1,388 Elo+
Thoth
Thoth
RedxWinter
Thoth
Level 18
God Stats
1W - 1L
1,759 SR
Queue Stats
10W - 5L
1,314 Elo+
Party 1
Terra
Terra
Tekkađan
Terra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,183 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
notcomm
Ah Muzen Cab
Level 113
God Stats
5W - 3L
1,503 SR
Queue Stats
91W - 74L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 5 / 0
7,129
548
5,636
9,035
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
13
0 / 6 / 0
7,628
587
7,217
13,503
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
GameAlot37
Achilles
13
1 / 4 / 0
8,391
645
10,880
18,391
20,540
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
6 / 1 / 8
10,329
795
16,904
8,547
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Tekkađan
Terra
14
1 / 0 / 11
9,846
757
5,132
14,915
11,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
notcomm
Ah Muzen Cab
16
8 / 0 / 6
10,496
807
13,708
14,584
7,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
15
15
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
5
0
0
L
Set
0
6
0
0
L
Achilles
GameAlot37
Achilles
1
4
0
0.25
W
Thoth
6
1
8
10
W
Terra
Tekkađan
Terra
1
0
11
6.5
W
Ah Muzen Cab
notcomm
Ah Muzen Cab
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,733
Damage
35,744
40,929
Taken
38,046
29,987
Mitigated
22,276
3,791
Healing
19,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,636
522
31
356
9,035
3,381
0
5,509
3,526
18,727
0
L
Set
7,217
1,696
0
1,255
13,503
6,066
0
6,869
6,634
0
26,638
L
Achilles
GameAlot37
Achilles
10,880
1,444
0
2,149
18,391
20,540
0
9,958
8,433
297
31,464
W
Thoth
16,904
319
0
1,158
8,547
3,593
1,540
783
7,687
59,807
0
W
Terra
Tekkađan
Terra
5,132
1,253
4,224
6,389
14,915
11,387
0
3,069
11,415
12,287
0
W
Ah Muzen Cab
notcomm
Ah Muzen Cab
13,708
4,830
0
7,299
14,584
7,296
1,689
2,428
11,896
0
57,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,148
Gold Earned
30,671
127
Minions Killed
170
0
Camps Cleared
0
620,081
Distance Traveled
708,123
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,129
548
48
4
0
160,953
3
L
Set
7,628
587
44
3
0
225,054
5
L
Achilles
8,391
645
35
3
0
234,074
2
W
Thoth
10,329
795
89
7
0
225,076
4
W
Terra
9,846
757
11
1
0
229,328
0
W
Ah Muzen Cab
10,496
807
70
5
0
253,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role