Player Matchup

King Arthur
King Arthur
Carey577
King Arthur
Level 129
God Stats
1W - 4L
1,723 SR
Queue Stats
198W - 227L
1,347 Elo+
Party 2
Ao Kuang
Ao Kuang
MisNalgasHD
Ao Kuang
Level 32
God Stats
0W - 2L
1,315 SR
Queue Stats
5W - 7L
1,478 Elo+
Solo
Hades
Hades
Saul Perez2045
Hades
Level 90
God Stats
143W - 138L
1,519 SR
Queue Stats
509W - 539L
1,389 Elo+
Solo
Charybdis
Charybdis
The Ita1ian
Charybdis
Level 140
God Stats
20W - 11L
1,543 SR
Queue Stats
199W - 233L
1,346 Elo+
Party 2
Fafnir
Fafnir
brkensaint88
Fafnir
Level 123
God Stats
15W - 15L
1,030 SR
Queue Stats
126W - 147L
1,331 Elo+
Party 2
Team Averages
Level 103
1,426 SR
1,378 Elo+

VS

Team Averages
Level 69
1,448 SR
1,340 Elo+
Medusa
Medusa
 
Medusa
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ALoveSupreme
Merlin
Level 86
God Stats
9W - 9L
1,468 SR
Queue Stats
141W - 162L
1,386 Elo+
Solo
Maui
Maui
JD75000
Maui
Level 109
God Stats
3W - 2L
1,461 SR
Queue Stats
25W - 31L
1,203 Elo+
Party 1
Mulan
Mulan
SwiftDem1se
Mulan
Level 20
God Stats
9W - 14L
1,345 SR
Queue Stats
34W - 44L
1,248 Elo+
Party 1
Ne Zha
Ne Zha
Yeshuafonseca
Ne Zha
Level 95
God Stats
1W - 1L
1,466 SR
Queue Stats
70W - 74L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Carey577
King Arthur
12
1 / 5 / 0
7,671
426
4,669
15,652
14,823
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
MisNalgasHD
Ao Kuang
13
2 / 5 / 2
8,096
450
10,182
18,952
8,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 1 / 0
9,366
520
12,993
16,759
8,637
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
The Ita1ian
Charybdis
13
0 / 2 / 0
7,427
413
11,764
12,661
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
12
0 / 1 / 1
8,255
459
5,959
14,779
19,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 0 / 3
8,509
473
14,072
11,078
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
2 / 2 / 0
8,883
494
7,922
10,710
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Maui
JD75000
Maui
14
1 / 0 / 4
8,688
483
5,882
14,420
12,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 1 / 4
10,843
602
16,073
14,787
11,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 3 / 5
9,469
526
11,088
18,002
8,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
14
14
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
3
2.5
W
Merlin
2
2
0
1
L
King Arthur
Carey577
King Arthur
1
5
0
0.2
W
Maui
JD75000
Maui
1
0
4
3
L
Ao Kuang
MisNalgasHD
Ao Kuang
2
5
2
0.6
L
3
1
0
3
W
7
1
4
9
L
Charybdis
The Ita1ian
Charybdis
0
2
0
0
W
3
3
5
1.83
L
Fafnir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,567
Damage
55,037
78,803
Taken
68,997
56,389
Mitigated
40,413
24,087
Healing
23,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,072
7,530
0
6,635
11,078
4,590
1,352
3,679
7,399
0
86,821
W
Merlin
7,922
1,380
0
2,610
10,710
3,749
298
7,413
3,297
71,396
0
L
King Arthur
Carey577
King Arthur
4,669
662
0
0
15,652
14,823
342
1,531
14,121
0
42,409
W
Maui
JD75000
Maui
5,882
1,523
0
4,670
14,420
12,215
136
4,554
9,866
27,559
0
L
Ao Kuang
MisNalgasHD
Ao Kuang
10,182
3,958
0
3,105
18,952
8,427
0
1,743
17,209
58,102
0
L
12,993
1,007
341
9,314
16,759
8,637
403
5,287
11,472
84,965
0
W
16,073
4,971
0
5,877
14,787
11,419
1,048
6,711
8,076
0
72,728
L
Charybdis
The Ita1ian
Charybdis
11,764
5,726
249
5,883
12,661
5,119
117
2,291
10,370
0
74,759
W
11,088
5,154
0
3,961
18,002
8,440
0
7,106
10,896
19
79,124
L
Fafnir
5,959
1,088
321
4,874
14,779
19,383
0
2,971
11,808
25,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,815
Gold Earned
46,392
441
Minions Killed
503
0
Camps Cleared
0
1,580,697
Distance Traveled
1,708,645
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,509
473
124
7
0
334,866
0
W
Merlin
8,883
494
107
6
0
310,350
3
L
King Arthur
7,671
426
63
4
0
289,778
4
W
Maui
8,688
483
40
2
0
353,302
1
L
Ao Kuang
8,096
450
85
5
0
349,270
0
L
Hades
9,366
520
135
8
0
339,798
4
W
Mulan
10,843
602
116
6
0
334,013
3
L
Charybdis
7,427
413
116
6
0
279,170
3
W
Ne Zha
9,469
526
116
6
0
376,114
3
L
Fafnir
8,255
459
42
2
0
322,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role