Player Matchup

Ullr
Ullr
Alsor
Ullr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 1
Nemesis
Nemesis
MasterXarai
Nemesis
Level 3
God Stats
0W - 2L
1,286 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Wolfenshaed
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Party 1
Team Averages
Level 22
1,429 SR
1,500 Elo+

VS

Team Averages
Level 92
1,504 SR
1,395 Elo+
Bacchus
Bacchus
Atreus86
Bacchus
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 2L
1,158 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ralff86
Ah Muzen Cab
Level 155
God Stats
7W - 5L
1,576 SR
Queue Stats
205W - 166L
1,559 Elo+
Party 2
Janus
Janus
casador040802
Janus
Level 109
God Stats
44W - 70L
1,435 SR
Queue Stats
162W - 240L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Alsor
Ullr
10
0 / 8 / 1
6,752
614
3,190
13,753
5,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
MasterXarai
Nemesis
12
2 / 4 / 0
8,023
729
3,478
13,942
12,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Wolfenshaed
Cthulhu
11
0 / 7 / 1
7,450
677
7,688
18,554
15,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Atreus86
Bacchus
14
6 / 0 / 13
9,915
901
6,136
8,989
10,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Ralff86
Ah Muzen Cab
15
10 / 0 / 9
9,706
882
18,740
5,436
2,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 14
8,928
812
12,041
6,106
2,692
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
2
Kills
19
19
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ullr
Alsor
Ullr
0
8
1
0.06
W
Bacchus
Atreus86
Bacchus
6
0
13
12.5
L
Nemesis
MasterXarai
Nemesis
2
4
0
0.5
W
Ah Muzen Cab
Ralff86
Ah Muzen Cab
10
0
9
14.5
L
Cthulhu
Wolfenshaed
Cthulhu
0
7
1
0.07
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,356
Damage
36,917
46,249
Taken
20,531
33,195
Mitigated
16,390
5,126
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Alsor
Ullr
3,190
1,401
0
524
13,753
5,375
0
6,449
7,304
0
20,615
W
Bacchus
Atreus86
Bacchus
6,136
985
0
2,128
8,989
10,962
498
2,384
6,605
16,201
0
L
Nemesis
MasterXarai
Nemesis
3,478
893
932
1,584
13,942
12,093
0
5,791
8,151
0
24,587
W
Ah Muzen Cab
Ralff86
Ah Muzen Cab
18,740
9,024
0
1,293
5,436
2,736
1,384
2,531
2,905
0
46,092
L
Cthulhu
Wolfenshaed
Cthulhu
7,688
740
62
2,024
18,554
15,727
0
6,127
12,427
15,078
0
W
12,041
1,079
0
720
6,106
2,692
960
2,816
3,290
44,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,225
Gold Earned
28,549
111
Minions Killed
143
0
Camps Cleared
0
548,812
Distance Traveled
620,367
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,752
614
31
3
0
149,921
0
W
Bacchus
9,915
901
18
2
0
216,420
0
L
Nemesis
8,023
729
57
5
0
201,022
0
W
Ah Muzen Cab
9,706
882
63
6
0
217,101
0
L
Cthulhu
7,450
677
23
2
0
197,869
2
W
Janus
8,928
812
62
6
0
186,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role