Player Matchup

Danzaburou
Danzaburou
Beast_Boy20032
Danzaburou
Level 49
God Stats
13W - 11L
1,547 SR
Queue Stats
173W - 167L
1,425 Elo+
Party 3
Kali
Kali
DJKing1216
Kali
Level 67
God Stats
6W - 5L
1,481 SR
Queue Stats
261W - 248L
1,396 Elo+
Party 3
Kukulkan
Kukulkan
GtotheA512
Kukulkan
Level 48
God Stats
13W - 8L
1,657 SR
Queue Stats
106W - 107L
1,360 Elo+
Party 1
Chronos
Chronos
NgS_Sharkman
Chronos
Level 82
God Stats
3W - 5L
1,500 SR
Queue Stats
398W - 386L
1,431 Elo+
Party 3
Khepri
Khepri
awesomelalo512
Khepri
Level 41
God Stats
5W - 3L
1,580 SR
Queue Stats
105W - 101L
1,385 Elo+
Party 1
Team Averages
Level 57
1,553 SR
1,400 Elo+

VS

Team Averages
Level 87
1,551 SR
1,493 Elo+
Ishtar
Ishtar
ButterLettuce123
Ishtar
Level 58
God Stats
1W - 2L
1,659 SR
Queue Stats
2W - 3L
1,638 Elo+
Party 2
Bellona
Bellona
CAMPERkilledU
Bellona
Level 98
God Stats
0W - 1L
1,636 SR
Queue Stats
2W - 3L
1,470 Elo+
Party 2
Cabrakan
Cabrakan
Pyre_01
Cabrakan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,479 Elo+
Party 2
Vamana
Vamana
SirWhaley
Vamana
Level 115
God Stats
1W - 1L
1,503 SR
Queue Stats
4W - 4L
1,542 Elo+
Party 2
Sol
Sol
bitt3rswt_
Sol
Level 62
God Stats
1W - 3L
1,455 SR
Queue Stats
77W - 107L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beast_Boy20032
Danzaburou
13
2 / 6 / 6
9,574
416
14,238
15,561
8,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
6 / 3 / 5
10,419
453
10,797
19,218
10,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
GtotheA512
Kukulkan
16
3 / 2 / 4
10,737
467
22,786
12,587
9,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
NgS_Sharkman
Chronos
20
8 / 2 / 7
13,228
575
29,461
19,973
10,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 10
9,959
433
6,234
24,912
35,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,369
407
11,820
17,650
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
14
1 / 3 / 5
9,010
392
9,078
20,891
15,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Pyre_01
Cabrakan
13
1 / 6 / 6
8,161
355
9,508
23,472
26,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
SirWhaley
Vamana
17
4 / 4 / 6
11,330
493
23,646
30,003
21,880
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 3 / 4
10,494
456
15,335
21,617
10,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
38
20
Kills
14
14
Deaths
20
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Beast_Boy20032
Danzaburou
2
6
6
0.83
L
4
4
3
1.38
L
Bellona
1
3
5
1.17
W
6
3
5
2.83
W
Kukulkan
GtotheA512
Kukulkan
3
2
4
2.5
W
Chronos
NgS_Sharkman
Chronos
8
2
7
5.75
L
Cabrakan
Pyre_01
Cabrakan
1
6
6
0.67
L
Vamana
SirWhaley
Vamana
4
4
6
1.75
W
1
1
10
6
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,516
Damage
69,387
92,251
Taken
113,633
73,985
Mitigated
81,964
15,396
Healing
33,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Beast_Boy20032
Danzaburou
14,238
5,800
620
2,098
15,561
8,053
904
4,576
10,674
0
49,783
L
11,820
8,258
0
4,459
17,650
7,376
3,160
8,789
8,861
0
54,447
L
Bellona
9,078
2,693
0
3,432
20,891
15,400
0
10,576
10,315
0
72,521
W
10,797
7,235
0
4,301
19,218
10,448
0
3,753
15,430
0
71,533
W
Kukulkan
GtotheA512
Kukulkan
22,786
2,343
0
1,120
12,587
9,254
404
3,263
9,235
99,328
0
W
Chronos
NgS_Sharkman
Chronos
29,461
7,254
0
5,060
19,973
10,840
1,350
3,037
16,752
117,703
0
L
Cabrakan
Pyre_01
Cabrakan
9,508
2,072
1,928
3,812
23,472
26,433
0
11,558
11,914
38,233
0
L
Vamana
SirWhaley
Vamana
23,646
11,448
0
8,560
30,003
21,880
86
17,368
12,635
0
99,302
W
6,234
1,436
0
2,197
24,912
35,390
331
9,157
15,246
24,746
0
L
15,335
5,322
0
10,826
21,617
10,875
0
10,618
10,999
82,998
9,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,917
Gold Earned
48,364
542
Minions Killed
524
0
Camps Cleared
0
2,101,116
Distance Traveled
2,092,277
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,574
416
56
2
0
351,041
1
L
Ishtar
9,369
407
83
4
0
381,678
1
L
Bellona
9,010
392
93
4
0
508,556
0
W
Kali
10,419
453
70
3
0
490,794
4
W
Kukulkan
10,737
467
176
8
0
391,507
4
W
Chronos
13,228
575
210
9
0
429,551
2
L
Cabrakan
8,161
355
42
2
0
378,980
0
L
Vamana
11,330
493
160
7
0
443,581
0
W
Khepri
9,959
433
30
1
0
438,223
1
L
Sol
10,494
456
146
6
0
379,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role