Player Matchup

Baron Samedi
Baron Samedi
JimmyIsHere2
Baron Samedi
Level 76
God Stats
49W - 19L
1,690 SR
Queue Stats
635W - 447L
1,618 Elo+
Party 2
Cupid
Cupid
SwagarthThe420th
Cupid
Level 94
God Stats
39W - 21L
1,670 SR
Queue Stats
733W - 585L
1,617 Elo+
Party 2
Sobek
Sobek
TheyCallMeHamm
Sobek
Level 28
God Stats
18W - 17L
1,507 SR
Queue Stats
121W - 123L
1,586 Elo+
Party 2
Team Averages
Level 66
1,622 SR
1,607 Elo+

VS

Team Averages
Level 44
1,552 SR
1,358 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
jaime_xr
Ishtar
Level 67
God Stats
0W - 3L
1,434 SR
Queue Stats
1W - 13L
1,131 Elo+
Party 1
Ra
Ra
santoagostinho1
Ra
Level 40
God Stats
0W - 1L
1,722 SR
Queue Stats
22W - 27L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JimmyIsHere2
Baron Samedi
14
5 / 2 / 7
8,934
812
10,529
8,803
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 7
8,874
807
10,480
7,621
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 1 / 6
8,893
808
2,051
10,015
10,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 6 / 0
6,712
610
4,541
13,947
8,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
jaime_xr
Ishtar
12
0 / 3 / 1
7,004
637
6,111
5,904
3,068
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 4 / 2
7,322
666
6,753
8,310
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
3
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
6
0
0.17
W
Baron Samedi
JimmyIsHere2
Baron Samedi
5
2
7
4.25
W
4
0
7
7.5
W
4
1
6
7
L
Ishtar
jaime_xr
Ishtar
0
3
1
0.17
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,060
Damage
17,405
26,439
Taken
28,161
19,187
Mitigated
15,844
11,335
Healing
3,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,541
1,170
0
1,629
13,947
8,795
0
5,444
8,503
0
23,254
W
Baron Samedi
JimmyIsHere2
Baron Samedi
10,529
866
1,047
3,750
8,803
4,392
958
2,147
6,656
43,976
0
W
10,480
6,282
802
3,427
7,621
3,828
1,543
2,817
4,804
0
39,863
W
2,051
260
0
2,309
10,015
10,967
635
1,816
8,199
7,469
0
L
Ishtar
jaime_xr
Ishtar
6,111
2,929
0
430
5,904
3,068
0
2,835
3,069
0
17,696
L
6,753
724
129
996
8,310
3,981
0
4,325
3,985
14,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,701
Gold Earned
21,038
130
Minions Killed
81
0
Camps Cleared
0
588,919
Distance Traveled
560,887
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,712
610
30
3
0
193,726
5
W
Baron Samedi
8,934
812
60
5
0
194,326
0
W
Cupid
8,874
807
63
6
0
201,960
0
W
Sobek
8,893
808
7
1
0
192,633
0
L
Ishtar
7,004
637
28
3
0
170,216
0
L
Ra
7,322
666
23
2
0
196,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role