Player Matchup

Terra
Terra
DSM JARVIS
Terra
Level 139
God Stats
22W - 16L
1,672 SR
Queue Stats
129W - 129L
1,537 Elo+
Solo
Guan Yu
Guan Yu
Fickle Dip
Guan Yu
Level 159
God Stats
19W - 13L
1,638 SR
Queue Stats
553W - 565L
1,456 Elo+
Party 1
Jing Wei
Jing Wei
MR JPEG
Jing Wei
Level 148
God Stats
3W - 6L
1,481 SR
Queue Stats
321W - 348L
1,515 Elo+
Solo
Vulcan
Vulcan
RIP Yondu
Vulcan
Level 159
God Stats
22W - 18L
1,568 SR
Queue Stats
579W - 583L
1,455 Elo+
Party 1
Set
Set
SABSU
Set
Level 117
God Stats
2W - 2L
1,530 SR
Queue Stats
74W - 77L
1,527 Elo+
Solo
Team Averages
Level 144
1,578 SR
1,498 Elo+

VS

Team Averages
Level 87
1,577 SR
1,674 Elo+
Vamana
Vamana
 
Vamana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BraumIronfist
Cerberus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 13L
1,781 Elo+
Party 2
Neith
Neith
DRINKSOY
Neith
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 13L
1,726 Elo+
Party 2
Merlin
Merlin
MLJEEZUS
Merlin
Level 28
God Stats
11W - 8L
1,618 SR
Queue Stats
83W - 41L
1,648 Elo+
Party 2
Bellona
Bellona
RobertXbox
Bellona
Level 28
God Stats
13W - 3L
1,769 SR
Queue Stats
41W - 12L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
1 / 5 / 4
8,012
668
9,516
14,414
17,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Fickle Dip
Guan Yu
15
1 / 5 / 6
8,532
711
10,251
19,347
22,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
MR JPEG
Jing Wei
16
1 / 2 / 2
9,076
756
7,829
11,259
4,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
RIP Yondu
Vulcan
15
3 / 4 / 1
8,910
743
11,307
7,633
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
SABSU
Set
16
3 / 4 / 3
9,286
774
11,972
14,554
16,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
9 / 1 / 5
9,651
804
14,794
14,284
9,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
BraumIronfist
Cerberus
16
3 / 2 / 9
9,041
753
13,131
14,389
14,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
DRINKSOY
Neith
16
3 / 2 / 8
8,997
750
11,886
9,759
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
MLJEEZUS
Merlin
15
1 / 2 / 1
8,328
694
7,666
7,706
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
RobertXbox
Bellona
16
4 / 2 / 11
9,126
761
8,047
15,087
13,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
9
Kills
20
20
Deaths
9
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
1
5
11.5
W
Cerberus
BraumIronfist
Cerberus
3
2
9
3.75
W
Neith
DRINKSOY
Neith
3
2
8
3.5
L
Terra
1
5
4
0.6
L
Guan Yu
Fickle Dip
Guan Yu
1
5
6
0.8
W
Merlin
MLJEEZUS
Merlin
1
2
1
0.75
L
Jing Wei
MR JPEG
Jing Wei
1
2
2
1
L
Vulcan
RIP Yondu
Vulcan
3
4
1
0.88
W
Bellona
RobertXbox
Bellona
4
2
11
4.75
L
Set
SABSU
Set
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,875
Damage
55,524
67,207
Taken
61,225
64,568
Mitigated
45,363
17,718
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
14,794
8,165
0
4,298
14,284
9,391
1,378
4,552
9,270
0
37,565
W
Cerberus
BraumIronfist
Cerberus
13,131
1,190
0
3,475
14,389
14,632
39
3,163
10,907
35,266
0
W
Neith
DRINKSOY
Neith
11,886
5,414
0
3,422
9,759
4,383
144
3,469
5,981
0
33,381
L
Terra
9,516
299
558
2,165
14,414
17,075
0
2,780
11,423
17,748
0
L
Guan Yu
Fickle Dip
Guan Yu
10,251
1,370
2,004
7,020
19,347
22,948
0
4,619
14,383
0
23,107
W
Merlin
MLJEEZUS
Merlin
7,666
274
0
0
7,706
3,264
490
2,055
5,419
34,183
0
L
Jing Wei
MR JPEG
Jing Wei
7,829
6,249
0
2,122
11,259
4,664
1,076
6,045
5,019
0
32,931
L
Vulcan
RIP Yondu
Vulcan
11,307
3,620
0
179
7,633
3,347
0
3,066
4,520
35,155
0
W
Bellona
RobertXbox
Bellona
8,047
2,292
0
2,107
15,087
13,693
162
6,631
7,884
0
19,873
L
Set
SABSU
Set
11,972
4,634
1,461
2,209
14,554
16,534
580
4,287
9,946
0
28,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,816
Gold Earned
45,143
217
Minions Killed
275
0
Camps Cleared
0
1,171,553
Distance Traveled
1,235,535
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,651
804
37
3
0
278,496
1
W
Cerberus
9,041
753
81
7
0
245,094
0
W
Neith
8,997
750
73
6
0
228,368
0
L
Terra
8,012
668
13
1
0
236,373
1
L
Guan Yu
8,532
711
28
2
0
249,734
2
W
Merlin
8,328
694
61
5
0
219,510
1
L
Jing Wei
9,076
756
72
6
0
221,578
0
L
Vulcan
8,910
743
59
5
0
242,857
0
W
Bellona
9,126
761
23
2
0
264,067
1
L
Set
9,286
774
45
4
0
221,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role