Player Matchup

Ah Muzen Cab
Ah Muzen Cab
EXEGGSKY
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 88L
1,568 Elo+
Party 2
Set
Set
OlaftheUnmeltabl
Set
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,485 Elo+
Party 2
Zeus
Zeus
SPEEDRAPTER
Zeus
Level 66
God Stats
1W - 2L
1,519 SR
Queue Stats
22W - 28L
1,458 Elo+
Party 2
Zhong Kui
Zhong Kui
SmellyKitten
Zhong Kui
Level 23
God Stats
1W - 1L
1,690 SR
Queue Stats
3W - 1L
1,847 Elo+
Party 2
Ra
Ra
qhid
Ra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 73
1,542 SR
1,571 Elo+

VS

Team Averages
Level 81
1,513 SR
1,436 Elo+
Geb
Geb
 
Geb
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Slothliciouss
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,211 Elo+
Solo
Cerberus
Cerberus
TheMuffinMan3x
Cerberus
Level 112
God Stats
19W - 13L
1,565 SR
Queue Stats
771W - 767L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EXEGGSKY
Ah Muzen Cab
17
3 / 7 / 4
9,806
654
16,740
15,909
6,171
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 8 / 7
9,510
634
10,178
16,387
18,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 6 / 6
9,651
643
15,387
11,937
5,057
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
SmellyKitten
Zhong Kui
18
4 / 6 / 7
10,521
701
11,762
16,778
10,497
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
qhid
Ra
15
2 / 6 / 6
8,934
596
9,091
12,908
5,043
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
11 / 5 / 15
11,927
795
18,315
20,187
12,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
 
Skadi
20
3 / 0 / 26
11,413
761
15,998
13,677
7,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
 
Anhur
17
4 / 3 / 17
10,794
720
11,375
15,062
7,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
19
6 / 4 / 22
11,456
764
12,236
20,334
26,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
20
9 / 1 / 18
12,361
824
11,914
24,549
35,463
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
131
12
Kills
33
33
Deaths
13
30
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
11
5
15
3.7
W
Skadi
 
Skadi
3
0
26
16
W
Anhur
 
Anhur
4
3
17
4.17
L
Ah Muzen Cab
EXEGGSKY
Ah Muzen Cab
3
7
4
0.71
L
2
8
7
0.69
L
1
6
6
0.67
W
Guan Yu
6
4
22
4.25
L
Zhong Kui
SmellyKitten
Zhong Kui
4
6
7
1.25
W
Cerberus
9
1
18
18
L
Ra
qhid
Ra
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,158
Damage
69,838
73,919
Taken
93,809
45,340
Mitigated
89,573
18,066
Healing
51,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
18,315
1,720
4,262
3,701
20,187
12,752
1,166
9,431
10,535
39,651
0
W
Skadi
 
Skadi
15,998
5,383
4,424
2,946
13,677
7,903
1,964
5,362
8,277
0
40,777
W
Anhur
 
Anhur
11,375
5,066
5,435
3,699
15,062
7,382
2,745
5,339
9,628
0
30,147
L
Ah Muzen Cab
EXEGGSKY
Ah Muzen Cab
16,740
5,729
196
2,064
15,909
6,171
0
4,396
11,513
0
37,647
L
10,178
3,157
920
2,242
16,387
18,572
0
6,647
9,740
0
16,207
L
15,387
1,739
871
673
11,937
5,057
0
4,990
6,947
37,504
0
W
Guan Yu
12,236
2,219
8,889
6,421
20,334
26,073
1,103
6,074
14,079
0
17,832
L
Zhong Kui
SmellyKitten
Zhong Kui
11,762
2,442
708
2,691
16,778
10,497
0
6,246
10,532
21,243
0
W
Cerberus
11,914
1,075
1,916
9,951
24,549
35,463
614
10,034
14,221
23,236
0
L
Ra
qhid
Ra
9,091
684
4,940
2,761
12,908
5,043
0
7,950
4,958
16,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,422
Gold Earned
57,951
142
Minions Killed
191
0
Camps Cleared
0
1,192,263
Distance Traveled
1,386,651
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,927
795
41
3
0
250,020
1
W
Skadi
11,413
761
64
4
0
289,569
0
W
Anhur
10,794
720
39
3
0
273,132
2
L
Ah Muzen Cab
9,806
654
41
3
0
245,710
2
L
Set
9,510
634
7
0
0
245,773
1
L
Zeus
9,651
643
46
3
0
244,496
5
W
Guan Yu
11,456
764
15
1
0
309,719
1
L
Zhong Kui
10,521
701
29
2
0
231,566
0
W
Cerberus
12,361
824
32
2
0
264,211
1
L
Ra
8,934
596
19
1
0
224,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role