Player Matchup

Bacchus
Bacchus
MINIDEADLEAF
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
SumJackass
Chaac
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,361 Elo+
Party 1
Xbalanque
Xbalanque
stelthysniper02
Xbalanque
Level 18
God Stats
10W - 1L
1,500 SR
Queue Stats
26W - 13L
1,523 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,461 Elo+

VS

Team Averages
Level 76
1,594 SR
1,349 Elo+
Ymir
Ymir
DAVIDTK1026
Ymir
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 29L
1,282 Elo+
Party 2
Ne Zha
Ne Zha
SLICKNY
Ne Zha
Level 97
God Stats
2W - 1L
1,732 SR
Queue Stats
11W - 13L
1,353 Elo+
Solo
Ah Puch
Ah Puch
jalzickkck49
Ah Puch
Level 124
God Stats
25W - 21L
1,550 SR
Queue Stats
275W - 372L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MINIDEADLEAF
Bacchus
17
7 / 2 / 4
12,902
806
8,999
15,853
24,955
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
18
3 / 0 / 7
11,687
730
21,057
17,039
21,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
stelthysniper02
Xbalanque
17
1 / 3 / 8
11,413
713
8,634
11,686
5,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 1
10,476
655
7,937
15,554
23,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
SLICKNY
Ne Zha
14
0 / 6 / 2
9,702
606
6,433
14,113
7,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
jalzickkck49
Ah Puch
16
1 / 3 / 3
10,585
662
12,122
14,210
7,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
5
5
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
Bacchus
MINIDEADLEAF
Bacchus
7
2
4
4.5
L
Ne Zha
SLICKNY
Ne Zha
0
6
2
0.17
W
Chaac
3
0
7
6.5
L
Ah Puch
jalzickkck49
Ah Puch
1
3
3
0.83
W
Xbalanque
stelthysniper02
Xbalanque
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,690
Damage
26,492
44,578
Taken
43,877
51,659
Mitigated
38,780
14,656
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,937
1,047
280
1,985
15,554
23,905
0
2,748
12,327
27,736
0
W
Bacchus
MINIDEADLEAF
Bacchus
8,999
1,592
0
4,830
15,853
24,955
61
7,175
8,678
25,808
0
L
Ne Zha
SLICKNY
Ne Zha
6,433
2,007
0
2,134
14,113
7,569
0
2,566
10,954
0
41,430
W
Chaac
21,057
3,422
0
7,774
17,039
21,228
187
6,948
10,091
0
72,156
L
Ah Puch
jalzickkck49
Ah Puch
12,122
226
0
4,060
14,210
7,306
0
3,818
9,900
46,193
0
W
Xbalanque
stelthysniper02
Xbalanque
8,634
3,980
0
2,052
11,686
5,476
2,264
6,736
4,950
0
58,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,002
Gold Earned
30,763
245
Minions Killed
168
0
Camps Cleared
0
898,134
Distance Traveled
822,187
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,476
655
30
2
0
279,983
2
W
Bacchus
12,902
806
38
2
0
279,355
3
L
Ne Zha
9,702
606
58
4
0
255,327
5
W
Chaac
11,687
730
70
4
0
328,788
3
L
Ah Puch
10,585
662
80
5
0
286,877
2
W
Xbalanque
11,413
713
137
9
0
289,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role