Player Matchup

Mercury
Mercury
BigLacking
Mercury
Level 43
God Stats
0W - 1L
1,098 SR
Queue Stats
10W - 23L
1,205 Elo+
Party 2
Maui
Maui
CDock7474
Maui
Level 29
God Stats
1W - 4L
1,519 SR
Queue Stats
10W - 27L
1,176 Elo+
Party 2
Horus
Horus
deadsyn
Horus
Level 47
God Stats
4W - 3L
1,637 SR
Queue Stats
18W - 30L
1,315 Elo+
Party 2
Team Averages
Level 40
1,418 SR
1,232 Elo+

VS

Team Averages
Level 91
1,500 SR
1,490 Elo+
Vamana
Vamana
 
Vamana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
DracoSkellington
Cupid
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,238 Elo+
Solo
Chang'e
Chang'e
KameFalcon
Chang'e
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 11L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigLacking
Mercury
8
0 / 8 / 0
5,829
583
3,158
10,581
4,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Maui
11
0 / 5 / 1
6,400
640
3,287
14,889
12,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
deadsyn
Horus
11
2 / 7 / 0
7,355
736
8,823
14,172
11,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
5 / 1 / 11
9,359
936
7,663
8,656
7,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
6 / 1 / 11
8,692
869
9,115
7,388
2,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
KameFalcon
Chang'e
14
9 / 1 / 9
9,287
929
17,623
11,701
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
2
Kills
20
20
Deaths
3
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
1
11
10.5
L
Mercury
BigLacking
Mercury
0
8
0
0
L
Maui
0
5
1
0.1
W
6
1
11
11.5
W
Chang'e
KameFalcon
Chang'e
9
1
9
13.5
L
Horus
deadsyn
Horus
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,268
Damage
34,401
39,642
Taken
27,745
28,926
Mitigated
14,044
5,637
Healing
12,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,663
3,923
1,429
1,678
8,656
7,124
685
984
7,388
0
34,247
L
Mercury
BigLacking
Mercury
3,158
903
0
111
10,581
4,261
0
3,684
6,897
0
8,786
L
Maui
3,287
516
676
2,765
14,889
12,884
0
6,841
8,048
13,928
0
W
9,115
3,826
695
1,499
7,388
2,567
1,319
1,065
6,108
0
20,797
W
Chang'e
KameFalcon
Chang'e
17,623
1,497
3,275
4,054
11,701
4,353
434
1,284
10,094
44,880
0
L
Horus
deadsyn
Horus
8,823
3,713
380
1,705
14,172
11,781
0
7,098
7,074
0
17,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,584
Gold Earned
27,338
42
Minions Killed
131
0
Camps Cleared
0
482,630
Distance Traveled
586,936
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,359
936
53
5
0
204,226
4
L
Mercury
5,829
583
12
1
0
137,143
0
L
Maui
6,400
640
11
1
0
185,973
0
W
Cupid
8,692
869
23
2
0
186,920
1
W
Chang'e
9,287
929
55
6
0
195,790
3
L
Horus
7,355
736
19
2
0
159,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role