Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
R U Buckin Me
Da Ji
Level 108
God Stats
2W - 1L
1,454 SR
Queue Stats
53W - 56L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
TwizTedUp_NaTive
Baron Samedi
Level 63
God Stats
14W - 10L
1,493 SR
Queue Stats
205W - 271L
1,382 Elo+
Solo
Team Averages
Level 91
1,482 SR
1,441 Elo+

VS

Team Averages
Level 107
1,547 SR
1,435 Elo+
Ishtar
Ishtar
Ted D Grams
Ishtar
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,386 Elo+
Solo
Poseidon
Poseidon
TheFallenAzazel9
Poseidon
Level 141
God Stats
4W - 4L
1,695 SR
Queue Stats
247W - 260L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
lxDEADLYTOXINxl
Gilgamesh
Level 98
God Stats
8W - 7L
1,446 SR
Queue Stats
149W - 209L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 0 / 7
7,775
778
3,399
9,054
7,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 1 / 2
7,718
772
11,942
8,797
4,560
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TwizTedUp_NaTive
Baron Samedi
14
3 / 0 / 5
7,466
747
8,863
6,183
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
1 / 3 / 0
6,921
692
4,957
8,566
3,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 4 / 0
6,886
689
8,054
9,042
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
lxDEADLYTOXINxl
Gilgamesh
11
0 / 2 / 1
7,234
723
3,904
13,089
10,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
7
4.5
W
5
1
2
6
L
Ishtar
1
3
0
0.33
L
0
4
0
0
W
Baron Samedi
TwizTedUp_NaTive
Baron Samedi
3
0
5
5.5
L
Gilgamesh
lxDEADLYTOXINxl
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,204
Damage
16,915
24,034
Taken
30,697
15,564
Mitigated
17,187
9,293
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,399
1,062
1,385
3,151
9,054
7,800
0
2,905
6,149
14,163
0
W
11,942
3,072
0
1,026
8,797
4,560
0
2,712
6,085
0
29,416
L
Ishtar
4,957
2,692
208
1,094
8,566
3,652
94
4,457
4,109
0
15,124
L
8,054
1,137
0
1,521
9,042
3,273
140
2,730
6,312
37,459
0
W
Baron Samedi
TwizTedUp_NaTive
Baron Samedi
8,863
819
1,527
2,204
6,183
3,204
0
2,487
3,696
31,858
0
L
Gilgamesh
lxDEADLYTOXINxl
Gilgamesh
3,904
862
1,353
3,058
13,089
10,262
0
5,128
7,961
0
17,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,959
Gold Earned
21,041
105
Minions Killed
127
0
Camps Cleared
0
518,102
Distance Traveled
488,937
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,775
778
15
2
0
164,632
0
W
Da Ji
7,718
772
37
4
0
186,645
1
L
Ishtar
6,921
692
28
3
0
139,123
2
L
Poseidon
6,886
689
75
8
0
159,788
4
W
Baron Samedi
7,466
747
53
5
0
166,825
2
L
Gilgamesh
7,234
723
24
2
0
190,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role