Player Matchup

Artio
Artio
EmberG234
Artio
Level 67
God Stats
2W - 5L
1,574 SR
Queue Stats
193W - 219L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
Gila_Trouble
Baron Samedi
Level 3
God Stats
2W - 7L
1,774 SR
Queue Stats
7W - 11L
1,719 Elo+
Party 1
Rama
Rama
LITTLE-PIECE121
Rama
Level 45
God Stats
1W - 1L
1,770 SR
Queue Stats
95W - 101L
1,396 Elo+
Party 1
Thor
Thor
TinklyPine
Thor
Level 129
God Stats
5W - 8L
1,542 SR
Queue Stats
315W - 368L
1,398 Elo+
Party 1
Horus
Horus
whoasktho
Horus
Level 121
God Stats
0W - 3L
1,454 SR
Queue Stats
366W - 395L
1,439 Elo+
Party 1
Team Averages
Level 73
1,623 SR
1,481 Elo+

VS

Team Averages
Level 85
1,509 SR
1,539 Elo+
Bellona
Bellona
ExitiumDeus
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 76L
1,588 Elo+
Party 2
Anubis
Anubis
Slaytanix
Anubis
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 98L
1,603 Elo+
Party 2
Bastet
Bastet
Soul_Reaper-_-92
Bastet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 138L
1,359 Elo+
Solo
Izanami
Izanami
chelseacat
Izanami
Level 88
God Stats
7W - 10L
1,371 SR
Queue Stats
134W - 97L
1,581 Elo+
Party 2
Olorun
Olorun
rosedalej001
Olorun
Level 144
God Stats
2W - 3L
1,675 SR
Queue Stats
177W - 146L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
EmberG234
Artio
12
0 / 4 / 0
6,475
432
6,035
18,202
10,839
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Gila_Trouble
Baron Samedi
10
0 / 7 / 2
6,450
430
2,865
9,280
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 2
6,400
427
5,147
11,561
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 7 / 1
7,163
478
6,720
14,636
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
whoasktho
Horus
10
3 / 8 / 3
7,123
475
6,728
18,730
16,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ExitiumDeus
Bellona
12
5 / 4 / 7
8,075
538
10,331
13,307
10,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Slaytanix
Anubis
15
7 / 1 / 7
9,550
637
10,539
11,834
5,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 1 / 3
9,909
661
8,820
11,819
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Izanami
chelseacat
Izanami
12
2 / 1 / 5
7,760
517
6,985
9,242
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
16
5 / 0 / 1
10,018
668
13,598
11,106
5,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
28
29
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artio
EmberG234
Artio
0
4
0
0
W
Bellona
ExitiumDeus
Bellona
5
4
7
2.13
L
Baron Samedi
Gila_Trouble
Baron Samedi
0
7
2
0.14
L
1
3
2
0.67
W
Anubis
Slaytanix
Anubis
7
1
7
10.5
W
9
1
3
10.5
L
2
7
1
0.36
W
Izanami
chelseacat
Izanami
2
1
5
4.5
W
Olorun
5
0
1
5.5
L
Horus
whoasktho
Horus
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,495
Damage
50,273
72,409
Taken
57,308
40,739
Mitigated
29,305
20,786
Healing
28,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
EmberG234
Artio
6,035
629
98
8,728
18,202
10,839
0
10,827
7,375
47,011
0
W
Bellona
ExitiumDeus
Bellona
10,331
4,016
436
3,787
13,307
10,855
616
888
12,419
0
28,958
L
Baron Samedi
Gila_Trouble
Baron Samedi
2,865
589
0
63
9,280
4,134
0
4,909
4,371
27,850
0
L
5,147
3,569
0
3,509
11,561
3,973
950
479
11,082
30
46,263
W
Anubis
Slaytanix
Anubis
10,539
769
0
7,745
11,834
5,737
405
1,277
10,557
76,959
0
W
8,820
3,167
0
6,227
11,819
4,828
0
1,254
10,565
0
54,795
L
6,720
1,369
0
4,116
14,636
5,590
0
2,364
12,272
0
42,436
W
Izanami
chelseacat
Izanami
6,985
4,284
0
2,747
9,242
2,765
2,419
30
9,212
0
51,643
W
Olorun
13,598
6,673
0
7,644
11,106
5,120
84
6,035
5,071
67,542
8,548
L
Horus
whoasktho
Horus
6,728
3,285
770
3,502
18,730
16,203
16
3,819
14,911
68
15,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,611
Gold Earned
45,312
272
Minions Killed
430
0
Camps Cleared
0
1,257,386
Distance Traveled
1,361,402
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,475
432
68
5
0
268,687
0
W
Bellona
8,075
538
39
3
0
263,154
3
L
Baron Samedi
6,450
430
48
3
0
249,880
0
L
Rama
6,400
427
67
4
0
231,858
0
W
Anubis
9,550
637
114
8
0
244,133
3
W
Bastet
9,909
661
77
5
0
332,965
0
L
Thor
7,163
478
71
5
0
251,813
0
W
Izanami
7,760
517
75
5
0
273,283
4
W
Olorun
10,018
668
125
8
0
247,867
11
L
Horus
7,123
475
18
1
0
255,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role