Player Matchup

Sylvanus
Sylvanus
Dope ReFLX
Sylvanus
Level 89
God Stats
3W - 10L
1,469 SR
Queue Stats
125W - 170L
1,406 Elo+
Party 2
Arachne
Arachne
MettlePhobia
Arachne
Level 154
God Stats
2W - 5L
1,572 SR
Queue Stats
120W - 143L
1,438 Elo+
Party 2
Nox
Nox
Ralzack
Nox
Level 87
God Stats
2W - 5L
1,472 SR
Queue Stats
15W - 19L
1,504 Elo+
Solo
Team Averages
Level 110
1,504 SR
1,449 Elo+

VS

Team Averages
Level 125
1,501 SR
1,461 Elo+
Ravana
Ravana
kehow1
Ravana
Level 123
God Stats
7W - 5L
1,480 SR
Queue Stats
30W - 41L
1,383 Elo+
Solo
Anubis
Anubis
melbovg129
Anubis
Level 129
God Stats
3W - 3L
1,567 SR
Queue Stats
145W - 142L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
undoubledoor0712
Gilgamesh
Level 124
God Stats
8W - 3L
1,456 SR
Queue Stats
98W - 95L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dope ReFLX
Sylvanus
14
0 / 3 / 2
9,758
542
6,302
19,230
23,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
MettlePhobia
Arachne
18
2 / 2 / 1
11,481
638
7,930
15,813
8,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nox
18
1 / 0 / 2
11,302
628
6,260
8,219
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
kehow1
Ravana
17
0 / 2 / 4
11,586
644
10,957
10,428
8,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
melbovg129
Anubis
19
1 / 1 / 3
12,668
704
16,336
7,268
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
18
4 / 0 / 1
13,231
735
9,710
16,489
20,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
3
Kills
5
5
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Dope ReFLX
Sylvanus
0
3
2
0.33
L
Arachne
MettlePhobia
Arachne
2
2
1
1.25
L
Nox
1
0
2
2
W
Ravana
kehow1
Ravana
0
2
4
1
W
Anubis
melbovg129
Anubis
1
1
3
2.5
W
Gilgamesh
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,492
Damage
37,003
43,262
Taken
34,185
34,812
Mitigated
33,116
10,464
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Dope ReFLX
Sylvanus
6,302
2,827
1,789
4,321
19,230
23,632
0
5,549
12,924
15,635
0
L
Arachne
MettlePhobia
Arachne
7,930
5,655
0
3,263
15,813
8,188
0
6,304
9,201
40
54,271
L
Nox
6,260
1,247
434
657
8,219
2,992
0
5,373
2,751
53,194
0
W
Ravana
kehow1
Ravana
10,957
3,805
0
2,440
10,428
8,047
582
4,899
5,529
0
57,186
W
Anubis
melbovg129
Anubis
16,336
78
0
3,084
7,268
4,897
1,127
2,670
4,598
87,943
0
W
Gilgamesh
9,710
2,756
2,277
3,587
16,489
20,172
1,238
5,268
11,221
7,318
48,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,541
Gold Earned
37,485
198
Minions Killed
289
0
Camps Cleared
0
969,417
Distance Traveled
996,627
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,758
542
20
1
0
264,613
2
L
Arachne
11,481
638
77
4
0
370,393
2
L
Nox
11,302
628
101
6
0
334,411
2
W
Ravana
11,586
644
92
5
0
355,454
4
W
Anubis
12,668
704
143
8
0
277,513
3
W
Gilgamesh
13,231
735
54
3
0
363,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role