Player Matchup

Ravana
Ravana
Dayala530
Ravana
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 163L
1,379 Elo+
Solo
Sol
Sol
Vefaraydens3
Sol
Level 65
God Stats
3W - 1L
1,268 SR
Queue Stats
59W - 75L
1,390 Elo+
Party 2
Chaac
Chaac
X407Skullgod
Chaac
Level 25
God Stats
4W - 6L
1,440 SR
Queue Stats
22W - 40L
1,217 Elo+
Party 2
Team Averages
Level 53
1,403 SR
1,329 Elo+

VS

Team Averages
Level 60
1,392 SR
1,310 Elo+
Ares
Ares
Bow_Before_Jack
Ares
Level 40
God Stats
0W - 1L
1,670 SR
Queue Stats
19W - 30L
1,278 Elo+
Solo
Jormungandr
Jormungandr
HyperCabbage777
Jormungandr
Level 14
God Stats
0W - 2L
1,163 SR
Queue Stats
26W - 42L
1,305 Elo+
Party 1
Nox
Nox
WilledKnight145
Nox
Level 125
God Stats
0W - 2L
1,344 SR
Queue Stats
160W - 199L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dayala530
Ravana
17
4 / 0 / 8
11,669
729
10,886
8,485
9,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 6 / 7
11,754
735
24,371
14,938
6,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 4 / 8
11,275
705
9,270
16,028
20,404
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
9,315
582
6,349
22,605
25,735
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jormungandr
HyperCabbage777
Jormungandr
14
2 / 3 / 6
10,468
654
7,154
15,396
20,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 4 / 3
10,788
674
8,945
15,699
9,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
13
Kills
10
10
Deaths
13
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Ravana
Dayala530
Ravana
4
0
8
8
L
Jormungandr
HyperCabbage777
Jormungandr
2
3
6
1.67
W
5
6
7
1.42
L
6
4
3
1.88
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,527
Damage
22,448
39,451
Taken
53,700
36,605
Mitigated
55,878
9,880
Healing
2,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,349
921
391
1,163
22,605
25,735
0
9,876
12,189
19,693
0
W
Ravana
Dayala530
Ravana
10,886
1,454
0
3,769
8,485
9,755
528
6,116
2,369
0
31,250
L
Jormungandr
HyperCabbage777
Jormungandr
7,154
1,443
0
1,202
15,396
20,941
0
5,598
9,238
22,876
0
W
24,371
6,535
0
3,242
14,938
6,446
1,555
8,467
6,471
65,348
4,868
L
8,945
436
0
0
15,699
9,202
0
7,471
7,846
30,746
0
W
9,270
1,581
95
2,774
16,028
20,404
435
7,938
8,090
0
27,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,698
Gold Earned
30,571
152
Minions Killed
83
0
Camps Cleared
0
835,281
Distance Traveled
682,152
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,315
582
21
1
0
226,617
2
W
Ravana
11,669
729
41
3
0
288,383
1
L
Jormungandr
10,468
654
19
1
0
216,307
0
W
Sol
11,754
735
70
4
0
246,486
0
L
Nox
10,788
674
43
3
0
239,228
0
W
Chaac
11,275
705
41
3
0
300,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role