Player Matchup

Vamana
Vamana
 
Vamana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Supreme-_-Szn
Jormungandr
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 175L
1,379 Elo+
Solo
Hun Batz
Hun Batz
YouHyype
Hun Batz
Level 94
God Stats
1W - 2L
1,162 SR
Queue Stats
434W - 402L
1,508 Elo+
Party 1
Zhong Kui
Zhong Kui
frankieboiboi
Zhong Kui
Level 93
God Stats
3W - 2L
1,559 SR
Queue Stats
234W - 197L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
harlemboiboi
Heimdallr
Level 122
God Stats
2W - 5L
1,495 SR
Queue Stats
332W - 306L
1,522 Elo+
Party 1
Team Averages
Level 99
1,443 SR
1,482 Elo+

VS

Team Averages
Level 111
1,495 SR
1,401 Elo+
Neith
Neith
BjornStalingrad
Neith
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,268 Elo+
Party 2
Cliodhna
Cliodhna
RealisticMars0
Cliodhna
Level 127
God Stats
18W - 15L
1,589 SR
Queue Stats
472W - 437L
1,468 Elo+
Party 3
Gilgamesh
Gilgamesh
St3ph3nW1
Gilgamesh
Level 145
God Stats
1W - 6L
1,387 SR
Queue Stats
564W - 538L
1,502 Elo+
Party 3
Hel
Hel
TheChocolateAxe4
Hel
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Scylla
Scylla
ironman1555
Scylla
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 34L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
3 / 2 / 5
10,404
548
11,480
16,628
14,770
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Supreme-_-Szn
Jormungandr
15
3 / 0 / 7
9,590
505
6,743
12,236
12,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
YouHyype
Hun Batz
17
4 / 2 / 6
10,611
558
8,710
14,325
6,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
frankieboiboi
Zhong Kui
19
5 / 0 / 4
11,548
608
11,709
9,601
7,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
harlemboiboi
Heimdallr
17
2 / 0 / 2
10,135
533
7,327
9,652
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,495
394
3,054
11,525
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
16
2 / 2 / 1
9,447
497
6,015
12,388
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
St3ph3nW1
Gilgamesh
15
0 / 5 / 1
8,659
456
7,859
19,989
13,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 0
7,961
419
2,478
9,643
8,477
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
16
0 / 4 / 1
9,329
491
6,270
11,724
5,421
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
17
Kills
2
4
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
2
5
2.75
L
0
5
0
0
L
Cliodhna
2
2
1
1.25
L
Gilgamesh
St3ph3nW1
Gilgamesh
0
5
1
0.1
W
Jormungandr
Supreme-_-Szn
Jormungandr
3
0
7
6.5
L
0
1
0
0
W
Hun Batz
YouHyype
Hun Batz
4
2
6
3.5
W
Zhong Kui
frankieboiboi
Zhong Kui
5
0
4
7
W
Heimdallr
harlemboiboi
Heimdallr
2
0
2
3
L
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,969
Damage
25,676
62,442
Taken
65,269
45,132
Mitigated
38,204
23,336
Healing
17,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,480
5,393
0
2,298
16,628
14,770
2,561
0
16,628
0
72,634
L
3,054
1,552
0
1,543
11,525
5,422
0
2,563
8,959
0
51,197
L
Cliodhna
6,015
204
0
6,174
12,388
5,707
0
1,777
10,611
0
80,645
L
Gilgamesh
St3ph3nW1
Gilgamesh
7,859
2,317
0
3,340
19,989
13,177
0
2,525
17,464
0
57,055
W
Jormungandr
Supreme-_-Szn
Jormungandr
6,743
1,154
0
3,462
12,236
12,080
324
3,661
8,531
33,065
6,792
L
2,478
407
1,318
3,717
9,643
8,477
0
3,145
6,498
29,743
0
W
Hun Batz
YouHyype
Hun Batz
8,710
2,673
0
6,818
14,325
6,087
0
100
14,225
0
100,331
W
Zhong Kui
frankieboiboi
Zhong Kui
11,709
1,548
0
7,425
9,601
7,750
3,072
3,456
6,111
93,676
0
W
Heimdallr
harlemboiboi
Heimdallr
7,327
1,610
0
3,333
9,652
4,445
34
1,427
8,199
0
80,891
L
Scylla
6,270
409
0
1,468
11,724
5,421
0
7,740
3,984
86,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,288
Gold Earned
42,891
625
Minions Killed
509
0
Camps Cleared
0
1,873,581
Distance Traveled
1,787,827
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,404
548
118
6
0
380,760
1
L
Neith
7,495
394
92
5
0
346,225
6
L
Cliodhna
9,447
497
130
7
0
433,792
6
L
Gilgamesh
8,659
456
106
6
0
355,380
0
W
Jormungandr
9,590
505
61
3
0
358,650
2
L
Hel
7,961
419
34
2
0
325,563
2
W
Hun Batz
10,611
558
138
7
0
436,468
7
W
Zhong Kui
11,548
608
182
10
0
371,963
2
W
Heimdallr
10,135
533
126
7
0
325,740
2
L
Scylla
9,329
491
147
8
0
326,867
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role