Player Matchup

Yemoja
Yemoja
Silver I
ChiefKeef4206933
Yemoja
Silver I
Level 85
God Stats
3W - 2L
1,646 SR
Queue Stats
155W - 170L
1,266 MMR
Party 2
Charybdis
Charybdis
Gold V
MommyMcDaddy
Charybdis
Gold V
Level 91
God Stats
8W - 12L
1,402 SR
Queue Stats
148W - 161L
1,230 MMR
Party 2
Anubis
Anubis
Silver III
Tainted_Angel-_-
Anubis
Silver III
Level 51
God Stats
1W - 4L
1,399 SR
Queue Stats
68W - 71L
969 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 76
1,482 SR
1,155 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,354 SR
889 MMR
Tyr
Tyr
Silver IV
Chapman-Ttv
Tyr
Silver IV
Level 100
God Stats
5W - 7L
1,506 SR
Queue Stats
95W - 116L
755 MMR
Solo
Aphrodite
Aphrodite
Silver III
IceCreamVenom
Aphrodite
Silver III
Level 157
God Stats
7W - 11L
1,358 SR
Queue Stats
209W - 343L
871 MMR
Party 1
Ullr
Ullr
Silver II
Icey Road
Ullr
Silver II
Level 124
God Stats
5W - 16L
1,198 SR
Queue Stats
200W - 305L
1,040 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 11
16,442
632
22,567
28,190
55,886
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
MommyMcDaddy
Charybdis
20
8 / 4 / 3
17,514
674
45,381
28,583
18,566
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

20
4 / 6 / 5
16,355
629
24,346
28,848
20,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasGilgameshPersephoneBaron SamediYmir

VS

Bans
VamanaAchillesCabrakanAresShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 5
16,354
629
22,204
46,487
51,406
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
IceCreamVenom
Aphrodite
20
4 / 3 / 5
17,351
667
28,633
32,968
21,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
20
5 / 4 / 5
16,791
646
25,218
30,143
18,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
12
Kills
12
12
Deaths
12
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
5
5
1.1
L
0
2
11
2.75
W
Aphrodite
IceCreamVenom
Aphrodite
4
3
5
2.17
W
Ullr
5
4
5
1.88
L
Charybdis
MommyMcDaddy
Charybdis
8
4
3
2.38
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,294
Damage
76,055
85,621
Taken
109,598
94,894
Mitigated
90,859
31,609
Healing
61,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,204
3,893
228
9,086
46,487
51,406
202
16,473
30,014
0
70,079
L
22,567
2,273
3,185
4,419
28,190
55,886
249
11,468
16,722
46,058
0
W
Aphrodite
IceCreamVenom
Aphrodite
28,633
1,400
22,919
24,972
32,968
21,275
857
14,857
18,111
94,471
0
W
Ullr
25,218
8,866
0
4,449
30,143
18,178
1,380
15,813
14,330
0
99,786
L
Charybdis
MommyMcDaddy
Charybdis
45,381
24,746
0
6,784
28,583
18,566
1,269
9,899
18,684
0
123,453
L
24,346
623
1,273
15,948
28,848
20,442
77
7,315
21,533
82,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,311
Gold Earned
50,496
260
Minions Killed
277
0
Camps Cleared
0
1,261,565
Distance Traveled
1,363,512
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
16,354
629
77
3
0
450,049
0
L
Yemoja
16,442
632
33
1
0
470,385
0
W
Aphrodite
17,351
667
133
5
0
470,010
3
W
Ullr
16,791
646
67
3
0
443,453
7
L
Charybdis
17,514
674
145
6
0
426,770
0
L
Anubis
16,355
629
82
3
0
364,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role