Player Matchup

Sol
Sol
Ahero84
Sol
Level 41
God Stats
27W - 20L
1,611 SR
Queue Stats
64W - 59L
1,558 Elo+
Party 1
Cabrakan
Cabrakan
CJJBB21
Cabrakan
Level 160
God Stats
3W - 3L
1,531 SR
Queue Stats
661W - 707L
1,519 Elo+
Solo
Yu Huang
Yu Huang
ViℓℓHeℓm
Yu Huang
Level 160
God Stats
1W - 3L
1,338 SR
Queue Stats
297W - 275L
1,580 Elo+
Party 1
Chiron
Chiron
senyour James
Chiron
Level 158
God Stats
3W - 5L
1,603 SR
Queue Stats
174W - 211L
1,489 Elo+
Solo
Cliodhna
Cliodhna
ummtwice
Cliodhna
Level 125
God Stats
4W - 6L
1,456 SR
Queue Stats
690W - 739L
1,497 Elo+
Solo
Team Averages
Level 129
1,508 SR
1,529 Elo+

VS

Team Averages
Level 70
1,557 SR
1,595 Elo+
Nu Wa
Nu Wa
ALILSASQUATCH
Nu Wa
Level 27
God Stats
22W - 12L
1,594 SR
Queue Stats
230W - 187L
1,631 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Demonkillua
Ah Muzen Cab
Level 21
God Stats
21W - 18L
1,677 SR
Queue Stats
114W - 106L
1,537 Elo+
Party 2
Kuzenbo
Kuzenbo
KingChxrles98
Kuzenbo
Level 128
God Stats
31W - 20L
1,548 SR
Queue Stats
528W - 398L
1,634 Elo+
Party 3
Zhong Kui
Zhong Kui
TGx Aztek
Zhong Kui
Level 124
God Stats
17W - 16L
1,466 SR
Queue Stats
200W - 207L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
TheRealCeltic
Erlang Shen
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
149W - 79L
1,696 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
1 / 3 / 3
8,031
730
7,372
12,317
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
CJJBB21
Cabrakan
14
1 / 3 / 2
7,712
701
6,189
14,884
8,628
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
15
1 / 1 / 1
7,963
724
8,850
8,445
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 0 / 2
8,276
752
5,268
9,865
4,309
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
ummtwice
Cliodhna
14
0 / 2 / 0
7,451
677
6,819
11,590
4,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 3
9,466
861
19,411
5,842
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Demonkillua
Ah Muzen Cab
15
2 / 1 / 7
8,404
764
7,502
8,639
4,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
15
2 / 0 / 3
8,879
807
5,541
10,342
12,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
TGx Aztek
Zhong Kui
15
2 / 2 / 3
8,604
782
7,389
10,139
7,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
TheRealCeltic
Erlang Shen
14
0 / 1 / 6
7,650
695
6,774
9,124
7,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
9
9
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Sol
1
3
3
0.83
L
Cabrakan
CJJBB21
Cabrakan
1
3
2
0.67
W
Ah Muzen Cab
Demonkillua
Ah Muzen Cab
2
1
7
5.5
W
Kuzenbo
2
0
3
3.5
W
Zhong Kui
TGx Aztek
Zhong Kui
2
2
3
1.75
W
Erlang Shen
TheRealCeltic
Erlang Shen
0
1
6
3
L
Yu Huang
1
1
1
1.5
L
1
0
2
2
L
Cliodhna
ummtwice
Cliodhna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,498
Damage
46,617
57,101
Taken
44,086
26,981
Mitigated
34,322
15,481
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,411
5,539
498
773
5,842
2,819
1,746
3,733
1,989
61,685
0
L
Sol
7,372
1,977
0
3,359
12,317
5,694
1,633
5,420
6,897
35,145
2,828
L
Cabrakan
CJJBB21
Cabrakan
6,189
750
0
3,520
14,884
8,628
98
8,779
6,105
20,202
0
W
Ah Muzen Cab
Demonkillua
Ah Muzen Cab
7,502
3,140
0
3,264
8,639
4,162
1,864
5,316
3,117
0
28,630
W
Kuzenbo
5,541
2,326
0
2,529
10,342
12,270
783
4,188
5,996
14,926
0
W
Zhong Kui
TGx Aztek
Zhong Kui
7,389
344
0
2,513
10,139
7,603
0
3,321
6,712
33,105
0
W
Erlang Shen
TheRealCeltic
Erlang Shen
6,774
2,259
0
2,131
9,124
7,468
60
4,640
4,387
0
16,485
L
Yu Huang
8,850
897
95
2,394
8,445
3,871
129
4,561
3,884
41,859
0
L
5,268
679
1,077
4,509
9,865
4,309
314
7,253
2,612
0
43,419
L
Cliodhna
ummtwice
Cliodhna
6,819
70
0
527
11,590
4,479
0
6,328
5,262
0
27,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,433
Gold Earned
43,003
305
Minions Killed
255
0
Camps Cleared
0
1,154,913
Distance Traveled
1,149,069
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,466
861
104
9
0
227,801
3
L
Sol
8,031
730
65
6
0
221,899
1
L
Cabrakan
7,712
701
26
2
0
198,600
3
W
Ah Muzen Cab
8,404
764
50
5
0
230,054
1
W
Kuzenbo
8,879
807
24
2
0
268,663
2
W
Zhong Kui
8,604
782
58
5
0
204,458
0
W
Erlang Shen
7,650
695
19
2
0
218,093
1
L
Yu Huang
7,963
724
90
8
0
238,989
4
L
Chiron
8,276
752
92
8
0
251,604
2
L
Cliodhna
7,451
677
32
3
0
243,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role