Player Matchup

Erlang Shen
Erlang Shen
DarkSunFemme
Erlang Shen
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 34L
1,299 Elo+
Solo
Awilix
Awilix
ExplosiveFrag
Awilix
Level 46
God Stats
3W - 8L
1,500 SR
Queue Stats
155W - 158L
1,488 Elo+
Party 3
Merlin
Merlin
Gwde
Merlin
Level 47
God Stats
0W - 3L
1,478 SR
Queue Stats
3W - 5L
1,454 Elo+
Party 2
Sylvanus
Sylvanus
K1LLEMN0W
Sylvanus
Level 68
God Stats
2W - 4L
1,733 SR
Queue Stats
7W - 13L
1,540 Elo+
Party 2
Hachiman
Hachiman
Suplinix
Hachiman
Level 70
God Stats
3W - 5L
1,480 SR
Queue Stats
133W - 137L
1,481 Elo+
Party 3
Team Averages
Level 53
1,538 SR
1,452 Elo+

VS

Team Averages
Level 50
1,490 SR
1,540 Elo+
Freya
Freya
CharonXVl
Freya
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 190L
1,534 Elo+
Party 1
King Arthur
King Arthur
Kuboboh
King Arthur
Level 38
God Stats
5W - 4L
1,500 SR
Queue Stats
165W - 155L
1,478 Elo+
Solo
Atlas
Atlas
MGM9296
Atlas
Level 99
God Stats
2W - 1L
1,650 SR
Queue Stats
92W - 89L
1,546 Elo+
Party 1
Izanami
Izanami
Naflae
Izanami
Level 30
God Stats
2W - 1L
1,479 SR
Queue Stats
144W - 129L
1,581 Elo+
Party 1
Bakasura
Bakasura
Nimbus2k
Bakasura
Level 37
God Stats
1W - 1L
1,321 SR
Queue Stats
16W - 14L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DarkSunFemme
Erlang Shen
17
4 / 4 / 2
10,452
498
9,764
23,650
16,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 3 / 5
9,677
461
3,759
13,943
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Gwde
Merlin
14
1 / 2 / 1
9,318
444
10,413
7,474
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
K1LLEMN0W
Sylvanus
14
1 / 4 / 4
9,177
437
7,211
18,815
17,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hachiman
Suplinix
Hachiman
16
2 / 3 / 3
9,720
463
16,779
14,965
6,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CharonXVl
Freya
17
4 / 1 / 5
11,197
533
11,732
14,563
6,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Kuboboh
King Arthur
20
7 / 1 / 3
12,704
605
17,695
16,662
16,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Atlas
MGM9296
Atlas
15
3 / 1 / 5
10,194
485
7,353
18,884
19,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Naflae
Izanami
18
1 / 3 / 4
11,155
531
6,634
14,590
5,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Nimbus2k
Bakasura
17
1 / 3 / 4
10,378
494
7,871
16,487
7,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
9
Kills
16
16
Deaths
9
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Freya
CharonXVl
Freya
4
1
5
6.5
L
Erlang Shen
DarkSunFemme
Erlang Shen
4
4
2
1.25
L
1
3
5
1.17
L
Merlin
Gwde
Merlin
1
2
1
0.75
L
Sylvanus
K1LLEMN0W
Sylvanus
1
4
4
0.75
W
King Arthur
Kuboboh
King Arthur
7
1
3
8.5
W
Atlas
MGM9296
Atlas
3
1
5
5.5
W
Izanami
Naflae
Izanami
1
3
4
1
W
Bakasura
Nimbus2k
Bakasura
1
3
4
1
L
Hachiman
Suplinix
Hachiman
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,926
Damage
51,285
78,847
Taken
81,186
50,425
Mitigated
56,697
27,985
Healing
30,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
CharonXVl
Freya
11,732
3,887
0
9,759
14,563
6,773
210
6,565
7,998
87,844
0
L
Erlang Shen
DarkSunFemme
Erlang Shen
9,764
5,361
0
11,209
23,650
16,536
0
1,591
20,932
0
75,659
L
3,759
1,726
0
6,078
13,943
6,517
0
1,895
11,511
0
77,278
L
Merlin
Gwde
Merlin
10,413
256
0
231
7,474
3,718
629
4,376
3,043
75,120
0
L
Sylvanus
K1LLEMN0W
Sylvanus
7,211
1,630
1,826
4,181
18,815
17,456
48
6,475
10,694
25,928
0
W
King Arthur
Kuboboh
King Arthur
17,695
2,703
0
3,480
16,662
16,431
13
2,396
14,266
0
97,503
W
Atlas
MGM9296
Atlas
7,353
2,743
0
4,267
18,884
19,548
80
4,620
14,264
33,247
1,420
W
Izanami
Naflae
Izanami
6,634
3,859
0
4,921
14,590
5,987
686
1,545
13,045
0
95,438
W
Bakasura
Nimbus2k
Bakasura
7,871
4,032
0
7,679
16,487
7,958
0
2,876
13,611
119
75,128
L
Hachiman
Suplinix
Hachiman
16,779
10,099
0
4,460
14,965
6,198
1,510
4,524
10,121
0
93,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,344
Gold Earned
55,628
560
Minions Killed
669
0
Camps Cleared
0
1,994,871
Distance Traveled
2,114,501
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,197
533
147
7
0
436,711
4
L
Erlang Shen
10,452
498
121
6
0
419,982
1
L
Awilix
9,677
461
125
6
0
481,948
5
L
Merlin
9,318
444
134
6
0
357,131
6
L
Sylvanus
9,177
437
39
2
0
370,006
3
W
King Arthur
12,704
605
165
8
0
369,738
9
W
Atlas
10,194
485
32
2
0
426,897
8
W
Izanami
11,155
531
173
8
0
376,552
7
W
Bakasura
10,378
494
152
7
0
504,603
3
L
Hachiman
9,720
463
141
7
0
365,804
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role