Player Matchup

Loki
Loki
GoosesLoose1
Loki
Level 28
God Stats
0W - 3L
1,325 SR
Queue Stats
8W - 9L
1,423 Elo+
Party 4
King Arthur
King Arthur
JiggyWiggy12
King Arthur
Level 98
God Stats
10W - 7L
1,604 SR
Queue Stats
335W - 356L
1,454 Elo+
Party 3
Chiron
Chiron
oDrizzlez
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,407 Elo+
Party 3
Ne Zha
Ne Zha
oTavua
Ne Zha
Level 89
God Stats
7W - 10L
1,618 SR
Queue Stats
160W - 166L
1,475 Elo+
Party 3
Merlin
Merlin
swazyyyyy
Merlin
Level 110
God Stats
0W - 3L
1,883 SR
Queue Stats
13W - 16L
1,489 Elo+
Party 4
Team Averages
Level 68
1,586 SR
1,450 Elo+

VS

Team Averages
Level 51
1,513 SR
1,336 Elo+
Danzaburou
Danzaburou
NelsonPR136
Danzaburou
Level 123
God Stats
4W - 0L
1,695 SR
Queue Stats
186W - 159L
1,568 Elo+
Party 1
Aphrodite
Aphrodite
Qwida
Aphrodite
Level 28
God Stats
29W - 14L
1,691 SR
Queue Stats
90W - 52L
1,563 Elo+
Party 1
Atlas
Atlas
ShonenIsLife
Atlas
Level 62
God Stats
7W - 5L
1,495 SR
Queue Stats
21W - 30L
1,082 Elo+
Party 2
Bacchus
Bacchus
TrifektaSephtis
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,190 Elo+
Party 2
Bellona
Bellona
ZSnowman7017
Bellona
Level 28
God Stats
3W - 1L
1,185 SR
Queue Stats
21W - 12L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 3
10,404
473
9,275
20,032
8,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
JiggyWiggy12
King Arthur
17
4 / 7 / 3
11,128
506
18,614
26,423
23,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
oDrizzlez
Chiron
14
1 / 8 / 1
9,177
417
4,300
15,757
5,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
oTavua
Ne Zha
14
4 / 7 / 4
9,608
437
6,798
22,854
23,079
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
swazyyyyy
Merlin
19
3 / 3 / 2
11,644
529
15,229
16,102
8,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NelsonPR136
Danzaburou
20
11 / 1 / 5
14,845
675
19,580
17,074
8,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Qwida
Aphrodite
20
1 / 1 / 3
12,843
584
8,129
11,630
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 3 / 12
12,225
556
9,319
21,186
26,666
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 4 / 2
12,222
556
13,387
21,331
31,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
ZSnowman7017
Bellona
19
8 / 5 / 5
12,852
584
21,428
22,092
25,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
14
Kills
29
29
Deaths
14
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
King Arthur
JiggyWiggy12
King Arthur
4
7
3
0.79
W
Danzaburou
NelsonPR136
Danzaburou
11
1
5
13.5
W
Aphrodite
Qwida
Aphrodite
1
1
3
2.5
W
4
3
12
3.33
W
5
4
2
1.5
W
Bellona
ZSnowman7017
Bellona
8
5
5
2.1
L
Chiron
oDrizzlez
Chiron
1
8
1
0.19
L
Ne Zha
oTavua
Ne Zha
4
7
4
0.86
L
Merlin
swazyyyyy
Merlin
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,216
Damage
71,843
101,168
Taken
93,313
67,822
Mitigated
98,111
20,328
Healing
36,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,275
2,555
0
6,302
20,032
8,115
0
4,614
15,371
0
86,981
L
King Arthur
JiggyWiggy12
King Arthur
18,614
2,963
0
6,236
26,423
23,495
0
11,902
12,980
33
88,754
W
Danzaburou
NelsonPR136
Danzaburou
19,580
10,981
0
9,066
17,074
8,540
8,383
2,629
14,445
0
160,225
W
Aphrodite
Qwida
Aphrodite
8,129
884
5,054
8,916
11,630
5,717
3,152
4,445
7,185
113,545
0
W
9,319
4,084
0
1,882
21,186
26,666
240
3,250
17,936
35,136
1,357
W
13,387
2,433
0
5,782
21,331
31,249
789
79
21,252
68,547
0
W
Bellona
ZSnowman7017
Bellona
21,428
9,479
0
5,358
22,092
25,939
404
6,061
16,031
0
104,679
L
Chiron
oDrizzlez
Chiron
4,300
547
525
2,244
15,757
5,098
0
1,114
14,643
0
58,348
L
Ne Zha
oTavua
Ne Zha
6,798
1,161
0
2,145
22,854
23,079
0
7,215
15,557
390
39,890
L
Merlin
swazyyyyy
Merlin
15,229
1,083
0
2,876
16,102
8,035
0
4,189
11,913
110,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,961
Gold Earned
64,987
659
Minions Killed
689
0
Camps Cleared
0
1,839,202
Distance Traveled
2,043,162
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,404
473
137
6
0
438,364
3
L
King Arthur
11,128
506
151
7
0
313,867
2
W
Danzaburou
14,845
675
201
9
0
438,506
4
W
Aphrodite
12,843
584
192
9
0
422,857
11
W
Atlas
12,225
556
40
2
0
417,657
3
W
Bacchus
12,222
556
106
5
0
357,341
0
W
Bellona
12,852
584
150
7
0
406,801
0
L
Chiron
9,177
417
114
5
0
325,223
2
L
Ne Zha
9,608
437
59
3
0
387,470
3
L
Merlin
11,644
529
198
9
0
374,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role