Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Cheyiu
Vamana
Level 45
God Stats
4W - 0L
1,716 SR
Queue Stats
89W - 8L
1,958 Elo+
Party 1
Susano
Susano
Hiq6
Susano
Level 160
God Stats
491W - 74L
2,041 SR
Queue Stats
1,690W - 330L
1,869 Elo+
Party 1
Aphrodite
Aphrodite
chillderella
Aphrodite
Level 154
God Stats
222W - 76L
1,713 SR
Queue Stats
709W - 208L
1,752 Elo+
Party 1
Sylvanus
Sylvanus
vSkyhp
Sylvanus
Level 48
God Stats
5W - 1L
1,960 SR
Queue Stats
99W - 11L
1,858 Elo+
Party 1
Team Averages
Level 113
1,786 SR
1,788 Elo+

VS

Team Averages
Level 75
1,420 SR
1,447 Elo+
Kukulkan
Kukulkan
AveryBlake
Kukulkan
Level 32
God Stats
8W - 12L
1,377 SR
Queue Stats
19W - 46L
1,293 Elo+
Solo
Scylla
Scylla
Costan38
Scylla
Level 105
God Stats
16W - 33L
1,346 SR
Queue Stats
440W - 525L
1,420 Elo+
Solo
Pele
Pele
Get_Racc3eD
Pele
Level 62
God Stats
1W - 4L
1,394 SR
Queue Stats
273W - 349L
1,443 Elo+
Solo
Hel
Hel
OrgRasmus
Hel
Level 109
God Stats
6W - 14L
1,385 SR
Queue Stats
39W - 35L
1,521 Elo+
Solo
Neith
Neith
manotas69
Neith
Level 68
God Stats
194W - 157L
1,599 SR
Queue Stats
626W - 586L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 0 / 22
10,947
1,095
19,322
11,874
17,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vamana
Cheyiu
Vamana
17
9 / 1 / 12
11,608
1,161
18,385
17,859
16,463
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Hiq6
Susano
17
6 / 0 / 18
11,055
1,106
18,393
10,315
6,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
chillderella
Aphrodite
17
9 / 0 / 16
11,217
1,122
10,288
7,277
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
vSkyhp
Sylvanus
17
1 / 0 / 16
10,031
1,003
13,148
13,273
9,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

297

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AveryBlake
Kukulkan
15
0 / 10 / 1
9,053
905
11,333
17,190
6,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
Costan38
Scylla
14
0 / 0 / 0
9,016
902
9,834
8,472
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 6 / 0
9,849
985
9,867
20,858
9,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
0 / 8 / 1
9,018
902
9,125
22,104
12,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
manotas69
Neith
14
0 / 5 / 0
8,747
875
9,870
16,154
7,090
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
3
29
Kills
1
1
Deaths
29
84
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
22
15
L
Kukulkan
AveryBlake
Kukulkan
0
10
1
0.05
W
Vamana
Cheyiu
Vamana
9
1
12
15
L
Scylla
Costan38
Scylla
0
0
0
0
L
1
6
0
0.17
W
Susano
Hiq6
Susano
6
0
18
15
L
0
8
1
0.06
W
Aphrodite
chillderella
Aphrodite
9
0
16
17
L
Neith
manotas69
Neith
0
5
0
0
W
Sylvanus
vSkyhp
Sylvanus
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,536
Damage
50,029
60,598
Taken
84,778
53,810
Mitigated
37,973
33,026
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,322
1,113
933
2,470
11,874
17,256
0
6,570
5,304
36,112
0
L
Kukulkan
AveryBlake
Kukulkan
11,333
721
0
16
17,190
6,547
0
8,020
9,060
27,871
0
W
Vamana
Cheyiu
Vamana
18,385
9,594
1,262
4,039
17,859
16,463
0
7,744
8,269
730
23,952
L
Scylla
Costan38
Scylla
9,834
686
263
202
8,472
3,002
0
3,791
4,474
26,750
0
L
9,867
1,790
0
417
20,858
9,207
0
10,795
9,249
0
40,019
W
Susano
Hiq6
Susano
18,393
6,102
0
173
10,315
6,187
0
5,318
4,997
0
32,503
L
9,125
400
4,784
5,253
22,104
12,127
0
10,981
10,928
16,557
0
W
Aphrodite
chillderella
Aphrodite
10,288
402
6,679
5,835
7,277
4,466
0
4,230
3,047
30,136
0
L
Neith
manotas69
Neith
9,870
4,326
0
704
16,154
7,090
0
7,718
8,169
0
18,137
W
Sylvanus
vSkyhp
Sylvanus
13,148
2,227
5,806
5,829
13,273
9,438
0
6,430
6,843
25,259
2,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,858
Gold Earned
45,683
175
Minions Killed
193
8
Camps Cleared
3
1,004,473
Distance Traveled
900,041
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,947
1,095
40
4
0
210,360
0
L
Kukulkan
9,053
905
39
4
0
179,595
1
W
Vamana
11,608
1,161
11
1
4
207,806
2
L
Scylla
9,016
902
42
4
0
173,629
0
L
Pele
9,849
985
73
7
3
194,138
0
W
Susano
11,055
1,106
30
3
1
195,985
0
L
Hel
9,018
902
24
2
0
185,956
0
W
Aphrodite
11,217
1,122
52
5
3
207,974
1
L
Neith
8,747
875
15
2
0
166,723
0
W
Sylvanus
10,031
1,003
42
4
0
182,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role