Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
SHONUFFL2035
Fenrir
Level 21
God Stats
8W - 0L
1,562 SR
Queue Stats
10W - 0L
1,915 Elo+
Party 1
Team Averages
Level 108
1,521 SR
1,638 Elo+

VS

Team Averages
Level 95
1,686 SR
1,548 Elo+
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
FB_STDZ420X
Artemis
Level 28
God Stats
6W - 2L
1,679 SR
Queue Stats
11W - 6L
1,582 Elo+
Party 2
Maui
Maui
UNDEAD_RABBIT
Maui
Level 149
God Stats
1W - 2L
1,880 SR
Queue Stats
307W - 315L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
9 / 1 / 2
13,542
752
23,445
22,346
23,353
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
 
Chang'e
20
2 / 0 / 10
13,314
740
18,604
21,925
9,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
16
2 / 3 / 2
11,116
618
6,636
17,253
13,031
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 4 / 2
11,303
628
25,642
13,803
6,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
FB_STDZ420X
Artemis
17
2 / 6 / 2
11,573
643
11,638
17,146
9,659
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 3 / 4
11,644
647
7,887
22,827
35,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
4
4
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
1
2
10
W
Chang'e
 
Chang'e
2
0
10
7
L
Merlin
 
Merlin
2
4
2
0.75
L
Artemis
FB_STDZ420X
Artemis
2
6
2
0.5
W
Fenrir
2
3
2
1
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,685
Damage
45,167
61,524
Taken
53,776
46,175
Mitigated
51,925
25,001
Healing
6,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
23,445
5,588
0
3,758
22,346
23,353
1,311
11,370
10,470
0
91,494
W
Chang'e
 
Chang'e
18,604
2,659
3,992
15,259
21,925
9,791
1,303
12,330
9,061
91,829
0
L
Merlin
 
Merlin
25,642
1,398
0
519
13,803
6,579
0
3,934
9,869
70,791
0
L
Artemis
FB_STDZ420X
Artemis
11,638
5,846
0
1,740
17,146
9,659
0
5,999
11,147
0
43,449
W
Fenrir
6,636
1,251
0
1,992
17,253
13,031
66
9,115
7,624
0
22,595
L
7,887
1,632
945
2,983
22,827
35,687
0
8,701
14,126
18,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,972
Gold Earned
34,520
255
Minions Killed
178
0
Camps Cleared
0
983,952
Distance Traveled
898,756
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,542
752
84
5
0
334,146
1
W
Chang'e
13,314
740
134
7
0
321,339
3
L
Merlin
11,303
628
100
6
0
299,092
2
L
Artemis
11,573
643
63
4
0
275,619
0
W
Fenrir
11,116
618
37
2
0
328,467
1
L
Maui
11,644
647
15
1
0
324,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role