Player Matchup

The Morrigan
The Morrigan
Chiefgoham
The Morrigan
Level 109
God Stats
1W - 5L
1,123 SR
Queue Stats
211W - 222L
1,410 Elo+
Solo
Sol
Sol
JAG7368
Sol
Level 155
God Stats
26W - 28L
1,492 SR
Queue Stats
1,728W - 1,820L
1,396 Elo+
Solo
Jormungandr
Jormungandr
SaucyHawaiian
Jormungandr
Level 68
God Stats
1W - 6L
1,257 SR
Queue Stats
66W - 85L
1,362 Elo+
Party 1
Guan Yu
Guan Yu
surehotnative
Guan Yu
Level 160
God Stats
9W - 6L
1,607 SR
Queue Stats
1,437W - 1,533L
1,365 Elo+
Solo
Jing Wei
Jing Wei
xxMrRamrodxx
Jing Wei
Level 47
God Stats
0W - 1L
1,253 SR
Queue Stats
48W - 80L
1,324 Elo+
Party 1
Team Averages
Level 108
1,347 SR
1,372 Elo+

VS

Team Averages
Level 101
1,451 SR
1,430 Elo+
Skadi
Skadi
AcruxWolf
Skadi
Level 106
God Stats
1W - 2L
1,321 SR
Queue Stats
121W - 105L
1,536 Elo+
Party 2
Merlin
Merlin
GlocBoi
Merlin
Level 29
God Stats
5W - 3L
1,470 SR
Queue Stats
48W - 55L
1,353 Elo+
Party 2
Ao Kuang
Ao Kuang
JustAdapT
Ao Kuang
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,420 Elo+
Party 2
Sylvanus
Sylvanus
RafinhaSenseih
Sylvanus
Level 160
God Stats
2W - 1L
1,496 SR
Queue Stats
151W - 174L
1,416 Elo+
Solo
Kuzenbo
Kuzenbo
xman2414
Kuzenbo
Level 107
God Stats
3W - 2L
1,469 SR
Queue Stats
90W - 79L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chiefgoham
The Morrigan
17
3 / 6 / 7
10,625
664
12,893
11,755
6,106
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
16
0 / 4 / 7
9,671
604
12,325
14,851
6,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jormungandr
SaucyHawaiian
Jormungandr
20
6 / 6 / 4
11,842
740
28,889
22,208
23,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
15
4 / 9 / 4
10,203
638
7,495
18,380
12,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Jing Wei
xxMrRamrodxx
Jing Wei
16
2 / 5 / 6
9,972
623
11,209
16,079
7,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AcruxWolf
Skadi
20
13 / 2 / 16
13,766
860
27,028
18,087
10,393
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
GlocBoi
Merlin
20
9 / 2 / 15
12,693
793
19,852
12,129
6,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
JustAdapT
Ao Kuang
17
5 / 8 / 9
11,247
703
9,448
19,232
9,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
18
1 / 2 / 14
11,666
729
8,841
19,666
24,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
xman2414
Kuzenbo
18
2 / 2 / 17
11,853
741
7,767
25,333
42,162
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
101
15
Kills
30
30
Deaths
16
28
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Skadi
AcruxWolf
Skadi
13
2
16
10.5
L
The Morrigan
Chiefgoham
The Morrigan
3
6
7
1.08
W
Merlin
GlocBoi
Merlin
9
2
15
8.25
L
Sol
0
4
7
0.88
W
Ao Kuang
JustAdapT
Ao Kuang
5
8
9
1.19
W
Sylvanus
1
2
14
4
L
Jormungandr
SaucyHawaiian
Jormungandr
6
6
4
1.33
L
Guan Yu
4
9
4
0.67
W
Kuzenbo
xman2414
Kuzenbo
2
2
17
5.25
L
Jing Wei
xxMrRamrodxx
Jing Wei
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,811
Damage
72,936
83,273
Taken
94,447
57,151
Mitigated
92,586
23,042
Healing
44,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AcruxWolf
Skadi
27,028
14,935
2,066
4,410
18,087
10,393
4,604
11,476
6,611
0
59,651
L
The Morrigan
Chiefgoham
The Morrigan
12,893
1,210
2,394
1,918
11,755
6,106
541
7,545
4,163
25,884
610
W
Merlin
GlocBoi
Merlin
19,852
1,561
2,331
3,034
12,129
6,576
1,375
6,684
5,445
54,076
0
L
Sol
12,325
4,379
687
5,216
14,851
6,741
652
9,264
5,587
23,375
0
W
Ao Kuang
JustAdapT
Ao Kuang
9,448
3,292
1,006
3,568
19,232
9,128
0
10,281
6,957
15,375
0
W
Sylvanus
8,841
1,106
11,599
9,669
19,666
24,327
175
11,343
6,888
31,976
0
L
Jormungandr
SaucyHawaiian
Jormungandr
28,889
5,020
1,160
2,830
22,208
23,791
102
9,795
12,413
59,922
0
L
Guan Yu
7,495
1,013
1,288
2,856
18,380
12,634
0
9,794
8,586
0
14,567
W
Kuzenbo
xman2414
Kuzenbo
7,767
2,677
2,317
4,888
25,333
42,162
1,035
13,713
11,620
18,592
0
L
Jing Wei
xxMrRamrodxx
Jing Wei
11,209
8,257
706
3,987
16,079
7,879
24
9,481
6,598
0
20,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,313
Gold Earned
61,225
200
Minions Killed
182
0
Camps Cleared
0
1,331,889
Distance Traveled
1,443,021
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,766
860
47
3
0
306,212
0
L
The Morrigan
10,625
664
36
2
0
268,388
0
W
Merlin
12,693
793
69
4
0
292,162
0
L
Sol
9,671
604
47
3
0
283,372
1
W
Ao Kuang
11,247
703
17
1
0
279,131
0
W
Sylvanus
11,666
729
38
2
0
223,094
2
L
Jormungandr
11,842
740
62
4
0
247,813
3
L
Guan Yu
10,203
638
25
2
0
278,097
2
W
Kuzenbo
11,853
741
11
1
0
342,422
1
L
Jing Wei
9,972
623
30
2
0
254,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role