Player Matchup

Chaac
Chaac
DominusGuerrier
Chaac
Level 129
God Stats
21W - 20L
1,357 SR
Queue Stats
63W - 96L
1,305 Elo+
Party 2
Fenrir
Fenrir
Epicdingus10
Fenrir
Level 64
God Stats
4W - 1L
1,464 SR
Queue Stats
67W - 75L
1,504 Elo+
Solo
Artemis
Artemis
Z0Lkar
Artemis
Level 117
God Stats
24W - 31L
1,264 SR
Queue Stats
65W - 118L
1,292 Elo+
Party 2
Team Averages
Level 103
1,362 SR
1,367 Elo+

VS

Team Averages
Level 98
1,359 SR
1,374 Elo+
Ah Muzen Cab
Ah Muzen Cab
KeymKONG
Ah Muzen Cab
Level 62
God Stats
2W - 5L
1,466 SR
Queue Stats
52W - 98L
1,314 Elo+
Party 1
Kuzenbo
Kuzenbo
Shiftinguzi
Kuzenbo
Level 145
God Stats
27W - 36L
1,501 SR
Queue Stats
204W - 257L
1,443 Elo+
Party 1
Janus
Janus
nikolaikiller98
Janus
Level 88
God Stats
33W - 65L
1,109 SR
Queue Stats
48W - 87L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 14
23,583
715
40,105
54,006
91,360
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
20
8 / 2 / 14
22,616
685
32,313
37,470
63,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Z0Lkar
Artemis
20
6 / 12 / 10
22,589
685
33,232
41,456
25,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KeymKONG
Ah Muzen Cab
20
10 / 10 / 9
22,818
691
45,500
36,625
26,202
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
Shiftinguzi
Kuzenbo
20
6 / 6 / 13
22,116
670
31,005
52,793
134,774
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 8 / 12
23,192
703
31,789
34,692
21,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
57
24
Kills
23
24
Deaths
24
38
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
10
14
1.7
W
Fenrir
8
2
14
7.5
L
Ah Muzen Cab
KeymKONG
Ah Muzen Cab
10
10
9
1.45
L
Kuzenbo
Shiftinguzi
Kuzenbo
6
6
13
2.08
W
Artemis
Z0Lkar
Artemis
6
12
10
0.92
L
7
8
12
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,650
Damage
108,294
132,932
Taken
124,110
180,597
Mitigated
182,666
35,409
Healing
36,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,105
6,365
855
13,961
54,006
91,360
17
25,760
28,246
0
124,736
W
Fenrir
32,313
11,868
0
5,721
37,470
63,738
640
16,351
21,119
0
95,240
L
Ah Muzen Cab
KeymKONG
Ah Muzen Cab
45,500
28,368
0
7,348
36,625
26,202
182
51
36,574
0
157,957
L
Kuzenbo
Shiftinguzi
Kuzenbo
31,005
6,771
738
14,661
52,793
134,774
1,568
210
51,475
82,612
0
W
Artemis
Z0Lkar
Artemis
33,232
20,503
384
14,488
41,456
25,499
2,815
20,781
20,675
0
161,579
L
31,789
688
2,026
11,532
34,692
21,690
1,066
87
34,605
150,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,788
Gold Earned
68,126
461
Minions Killed
370
0
Camps Cleared
0
1,599,292
Distance Traveled
1,708,148
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
23,583
715
138
4
0
509,622
2
W
Fenrir
22,616
685
104
3
0
624,888
6
L
Ah Muzen Cab
22,818
691
143
4
0
531,723
0
L
Kuzenbo
22,116
670
78
2
0
586,157
0
W
Artemis
22,589
685
219
7
0
464,782
3
L
Janus
23,192
703
149
5
0
590,268
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role