Player Matchup

Mulan
Mulan
 
Mulan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Killerkoala7634
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,487 Elo+
Solo
Skadi
Skadi
Remotus
Skadi
Level 68
God Stats
3W - 3L
1,551 SR
Queue Stats
128W - 136L
1,456 Elo+
Solo
Sol
Sol
Sleet33
Sol
Level 62
God Stats
13W - 15L
1,485 SR
Queue Stats
35W - 52L
1,445 Elo+
Solo
Khepri
Khepri
artvark99
Khepri
Level 138
God Stats
3W - 3L
1,500 SR
Queue Stats
180W - 177L
1,412 Elo+
Solo
Team Averages
Level 94
1,507 SR
1,460 Elo+

VS

Team Averages
Level 87
1,522 SR
1,417 Elo+
Maui
Maui
MasterRody
Maui
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 50L
1,412 Elo+
Solo
Fenrir
Fenrir
PrayedLegacy
Fenrir
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,376 Elo+
Party 1
Hades
Hades
Rigel0rion
Hades
Level 105
God Stats
14W - 12L
1,527 SR
Queue Stats
196W - 208L
1,484 Elo+
Party 2
Neith
Neith
Zarkles
Neith
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,359 Elo+
Party 1
Chaac
Chaac
unstopablepsyco
Chaac
Level 106
God Stats
66W - 47L
1,585 SR
Queue Stats
244W - 255L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
0 / 4 / 0
9,200
438
16,451
20,053
22,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 6 / 5
8,582
409
6,423
20,145
8,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Remotus
Skadi
17
2 / 3 / 1
10,118
482
8,811
17,675
7,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
15
3 / 2 / 1
9,701
462
15,589
11,376
5,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
artvark99
Khepri
13
1 / 1 / 4
9,114
434
4,581
9,182
10,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
9,122
434
4,342
20,246
23,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
16
5 / 1 / 5
10,120
482
11,541
15,507
8,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
17
4 / 0 / 3
10,262
489
13,150
12,880
8,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Zarkles
Neith
17
2 / 1 / 3
10,558
503
10,929
9,243
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 0 / 3
12,051
574
13,926
23,426
21,238

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
15
16
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
L
1
6
5
0.58
W
1
5
8
1
W
Fenrir
5
1
5
7.5
L
Skadi
Remotus
Skadi
2
3
1
0.83
W
Hades
4
0
3
5.5
L
Sol
3
2
1
1.75
W
Neith
Zarkles
Neith
2
1
3
3.5
L
Khepri
artvark99
Khepri
1
1
4
3
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,855
Damage
53,888
78,431
Taken
81,302
55,639
Mitigated
65,588
25,992
Healing
29,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
16,451
3,364
0
7,057
20,053
22,662
0
1,679
18,374
0
79,991
L
6,423
963
0
5,009
20,145
8,892
0
5,569
14,576
0
58,178
W
4,342
1,127
0
1,474
20,246
23,193
354
6,850
13,396
25,433
0
W
Fenrir
11,541
2,176
0
2,213
15,507
8,104
2,604
3,515
11,992
0
81,881
L
Skadi
Remotus
Skadi
8,811
3,744
0
7,316
17,675
7,832
0
1,247
16,428
0
99,214
W
Hades
13,150
706
938
8,481
12,880
8,771
1,802
6,606
6,274
79,376
0
L
Sol
15,589
4,729
0
4,587
11,376
5,927
1,369
5,229
6,147
73,870
6,401
W
Neith
Zarkles
Neith
10,929
4,120
0
4,707
9,243
4,282
0
864
8,379
0
89,638
L
Khepri
artvark99
Khepri
4,581
244
0
2,023
9,182
10,326
0
3,768
5,414
33,717
4,856
W
13,926
3,949
0
11,848
23,426
21,238
1,656
755
22,671
0
120,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,715
Gold Earned
52,113
579
Minions Killed
629
0
Camps Cleared
0
1,805,262
Distance Traveled
1,880,184
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,200
438
142
7
0
333,814
5
L
Thor
8,582
409
88
4
0
372,799
9
W
Maui
9,122
434
30
1
0
354,856
2
W
Fenrir
10,120
482
119
6
0
427,478
3
L
Skadi
10,118
482
150
7
0
337,344
2
W
Hades
10,262
489
136
6
0
412,039
1
L
Sol
9,701
462
142
7
0
381,233
1
W
Neith
10,558
503
143
7
0
299,105
3
L
Khepri
9,114
434
57
3
0
380,072
8
W
Chaac
12,051
574
201
10
0
386,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role