Player Matchup

Kukulkan
Kukulkan
Billiasman
Kukulkan
Level 117
God Stats
2W - 1L
1,574 SR
Queue Stats
216W - 103L
1,735 Elo+
Party 1
Ra
Ra
CoustotSkurtsku
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,460 Elo+
Solo
Sol
Sol
GGgerman
Sol
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 118L
1,688 Elo+
Party 1
Jing Wei
Jing Wei
Pbandjfreak
Jing Wei
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
232W - 129L
1,652 Elo+
Party 1
Gilgamesh
Gilgamesh
spraynprayshes18
Gilgamesh
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 25L
1,721 Elo+
Party 1
Team Averages
Level 73
1,515 SR
1,651 Elo+

VS

Team Averages
Level 73
1,520 SR
1,397 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Aslandreemur
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,282 Elo+
Party 3
Ares
Ares
brunoromanos
Ares
Level 155
God Stats
6W - 8L
1,408 SR
Queue Stats
519W - 580L
1,445 Elo+
Party 2
Poseidon
Poseidon
gustxvoalves
Poseidon
Level 148
God Stats
4W - 3L
1,691 SR
Queue Stats
398W - 436L
1,475 Elo+
Party 2
Raijin
Raijin
orderynewyork
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,282 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Billiasman
Kukulkan
19
6 / 3 / 18
11,505
822
21,406
10,724
5,529
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 7 / 13
9,377
670
6,936
11,929
4,687
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 3 / 15
11,208
801
19,769
14,352
6,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Pbandjfreak
Jing Wei
20
11 / 2 / 15
11,642
832
24,433
12,480
6,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gilgamesh
18
3 / 1 / 19
11,099
793
9,451
22,900
15,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 6 / 7
9,426
673
22,751
24,538
26,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Aslandreemur
Guan Yu
16
4 / 7 / 9
9,962
712
10,234
21,037
27,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 6 / 9
9,318
666
8,471
18,154
20,791
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Poseidon
gustxvoalves
Poseidon
18
2 / 3 / 5
9,802
700
10,426
10,967
5,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 8 / 4
9,228
659
5,398
17,505
8,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
49
30
Kills
15
16
Deaths
30
80
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
6
7
1.25
L
Guan Yu
Aslandreemur
Guan Yu
4
7
9
1.21
W
Kukulkan
Billiasman
Kukulkan
6
3
18
5
W
2
7
13
1.21
W
8
3
15
5.17
W
Jing Wei
Pbandjfreak
Jing Wei
11
2
15
9.25
L
3
6
9
1.25
L
Poseidon
gustxvoalves
Poseidon
2
3
5
1.5
L
2
8
4
0.5
W
Gilgamesh
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,995
Damage
57,280
72,385
Taken
92,201
37,808
Mitigated
89,359
33,160
Healing
27,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
22,751
2,558
0
8,034
24,538
26,666
0
13,293
11,245
0
39,706
L
Guan Yu
Aslandreemur
Guan Yu
10,234
1,294
4,435
5,310
21,037
27,874
27
8,810
12,227
0
14,409
W
Kukulkan
Billiasman
Kukulkan
21,406
2,810
60
760
10,724
5,529
1,310
3,277
7,447
48,288
0
W
6,936
1,091
2,525
1,710
11,929
4,687
174
4,373
7,556
14,650
0
W
19,769
11,784
1,160
6,089
14,352
6,131
3,150
3,842
10,510
37,443
0
W
Jing Wei
Pbandjfreak
Jing Wei
24,433
20,835
1,514
4,789
12,480
6,026
2,705
3,803
8,677
0
40,672
L
8,471
130
1,272
1,092
18,154
20,791
0
7,445
10,709
11,267
0
L
Poseidon
gustxvoalves
Poseidon
10,426
1,027
2,486
3,173
10,967
5,234
212
7,086
3,881
33,774
0
L
5,398
723
0
1,367
17,505
8,794
138
11,477
6,028
16,396
0
W
Gilgamesh
9,451
1,486
4,218
10,335
22,900
15,435
321
9,000
13,900
0
17,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,831
Gold Earned
47,736
155
Minions Killed
136
0
Camps Cleared
0
1,247,076
Distance Traveled
1,140,864
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,426
673
32
2
0
231,484
1
L
Guan Yu
9,962
712
5
0
0
262,641
0
W
Kukulkan
11,505
822
67
5
0
259,188
1
W
Ra
9,377
670
17
1
0
210,266
0
W
Sol
11,208
801
37
3
0
238,593
1
W
Jing Wei
11,642
832
29
2
0
254,539
1
L
Ares
9,318
666
10
1
0
228,164
0
L
Poseidon
9,802
700
49
4
0
243,224
6
L
Raijin
9,228
659
40
3
0
175,351
0
W
Gilgamesh
11,099
793
5
0
0
284,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role