Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MatureSeed
Gilgamesh
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,108 Elo+
Solo
Ares
Ares
holland0207
Ares
Level 38
God Stats
4W - 6L
1,601 SR
Queue Stats
102W - 152L
1,415 Elo+
Party 1
Thor
Thor
lvlonecrook
Thor
Level 85
God Stats
12W - 9L
1,720 SR
Queue Stats
373W - 398L
1,411 Elo+
Party 1
Jing Wei
Jing Wei
supreme_senpai10
Jing Wei
Level 87
God Stats
0W - 2L
1,688 SR
Queue Stats
25W - 49L
1,374 Elo+
Solo
Team Averages
Level 98
1,602 SR
1,362 Elo+

VS

Team Averages
Level 65
1,424 SR
1,471 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Sakagami CL
Hou Yi
Level 54
God Stats
8W - 16L
1,577 SR
Queue Stats
147W - 225L
1,382 Elo+
Party 2
Cerberus
Cerberus
Wuhzoo
Cerberus
Level 47
God Stats
3W - 2L
1,232 SR
Queue Stats
135W - 128L
1,526 Elo+
Solo
Bellona
Bellona
sickdealer
Bellona
Level 67
God Stats
1W - 1L
1,309 SR
Queue Stats
172W - 194L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
0 / 1 / 0
6,989
699
4,321
7,496
3,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MatureSeed
Gilgamesh
13
2 / 3 / 1
7,766
777
5,647
9,821
8,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 4 / 3
7,067
707
5,326
14,350
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 2 / 3
6,817
682
5,695
9,101
3,758
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 1 / 0
7,480
748
4,914
4,908
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 1 / 2
8,286
829
8,103
11,437
8,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bastet
 
Bastet
14
2 / 0 / 5
7,593
759
10,782
8,739
4,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
14
1 / 0 / 0
7,796
780
2,221
6,092
2,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Wuhzoo
Cerberus
14
2 / 1 / 4
7,808
781
4,021
13,010
13,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
sickdealer
Bellona
14
0 / 1 / 8
7,824
782
11,870
9,794
10,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
3
Kills
11
11
Deaths
3
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
1
0
0
W
Chaac
 
Chaac
6
1
2
7
W
Bastet
 
Bastet
2
0
5
4.5
L
Gilgamesh
MatureSeed
Gilgamesh
2
3
1
0.83
W
Hou Yi
1
0
0
1
W
Cerberus
Wuhzoo
Cerberus
2
1
4
4
L
0
4
3
0.38
L
0
2
3
0.75
W
Bellona
sickdealer
Bellona
0
1
8
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,903
Damage
36,997
45,676
Taken
49,072
30,227
Mitigated
39,791
11,102
Healing
14,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,321
1,341
516
4,118
7,496
3,268
440
1,381
6,025
28,140
0
W
Chaac
 
Chaac
8,103
1,454
0
3,836
11,437
8,175
513
2,670
8,767
0
26,730
W
Bastet
 
Bastet
10,782
3,539
0
2,708
8,739
4,962
908
1,044
7,695
0
23,643
L
Gilgamesh
MatureSeed
Gilgamesh
5,647
1,607
948
1,263
9,821
8,973
87
556
9,152
0
10,662
W
Hou Yi
2,221
381
0
962
6,092
2,641
1,520
699
5,393
0
27,248
W
Cerberus
Wuhzoo
Cerberus
4,021
627
0
3,094
13,010
13,873
245
3,518
9,492
17,534
0
L
5,326
459
567
2,987
14,350
11,875
0
1,471
12,587
10,859
0
L
5,695
1,750
0
0
9,101
3,758
0
326
8,597
0
18,069
W
Bellona
sickdealer
Bellona
11,870
5,805
305
3,183
9,794
10,140
290
1,716
8,078
0
31,796
L
4,914
3,064
155
548
4,908
2,353
56
287
4,479
0
25,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,119
Gold Earned
39,307
161
Minions Killed
227
0
Camps Cleared
0
907,741
Distance Traveled
1,026,484
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,989
699
48
5
0
150,285
6
W
Chaac
8,286
829
33
3
0
222,444
0
W
Bastet
7,593
759
35
4
0
201,595
0
L
Gilgamesh
7,766
777
13
1
0
172,032
2
W
Hou Yi
7,796
780
62
6
0
198,784
1
W
Cerberus
7,808
781
54
5
0
193,995
1
L
Ares
7,067
707
8
1
0
193,928
2
L
Thor
6,817
682
27
3
0
203,394
1
W
Bellona
7,824
782
43
4
0
209,666
0
L
Jing Wei
7,480
748
65
7
0
188,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role