Player Matchup

Susano
Susano
 
Susano
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MikeTheLoco1
Merlin
Level 127
God Stats
3W - 4L
1,583 SR
Queue Stats
130W - 101L
1,547 Elo+
Party 2
Cernunnos
Cernunnos
TDaYoungan2X
Cernunnos
Level 60
God Stats
1W - 6L
1,237 SR
Queue Stats
66W - 85L
1,426 Elo+
Solo
Mulan
Mulan
frogiscool9
Mulan
Level 35
God Stats
20W - 17L
1,600 SR
Queue Stats
217W - 212L
1,513 Elo+
Solo
Khepri
Khepri
repetierbuchse
Khepri
Level 28
God Stats
20W - 16L
1,593 SR
Queue Stats
62W - 44L
1,519 Elo+
Party 2
Team Averages
Level 78
1,503 SR
1,501 Elo+

VS

Team Averages
Level 108
1,623 SR
1,508 Elo+
Sun Wukong
Sun Wukong
Kokame
Sun Wukong
Level 108
God Stats
18W - 11L
1,709 SR
Queue Stats
79W - 72L
1,575 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MysticalMale
Ah Muzen Cab
Level 148
God Stats
3W - 3L
1,718 SR
Queue Stats
145W - 147L
1,598 Elo+
Party 1
Cerberus
Cerberus
OVOfABES
Cerberus
Level 106
God Stats
6W - 8L
1,771 SR
Queue Stats
78W - 61L
1,598 Elo+
Party 1
Nemesis
Nemesis
Rx5Kanashi
Nemesis
Level 67
God Stats
31W - 30L
1,490 SR
Queue Stats
194W - 215L
1,372 Elo+
Solo
Zeus
Zeus
TheRealMatalo
Zeus
Level 109
God Stats
2W - 2L
1,425 SR
Queue Stats
19W - 24L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
2 / 9 / 5
12,286
683
14,293
22,794
10,263
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
20
10 / 1 / 4
14,521
807
28,864
9,815
5,497
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
TDaYoungan2X
Cernunnos
20
5 / 5 / 8
13,134
730
20,332
24,007
11,246
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 7 / 8
12,164
676
20,308
28,226
30,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
0 / 8 / 6
12,043
669
7,003
27,335
29,631
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kokame
Sun Wukong
20
7 / 4 / 14
13,084
727
16,911
28,605
28,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
MysticalMale
Ah Muzen Cab
20
11 / 5 / 13
13,971
776
30,335
22,575
12,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
OVOfABES
Cerberus
19
5 / 2 / 20
14,086
783
14,581
26,841
33,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Rx5Kanashi
Nemesis
19
5 / 5 / 11
12,670
704
15,111
27,167
14,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 4 / 11
12,173
676
18,214
14,455
6,605
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
99
19
Kills
30
30
Deaths
20
31
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
9
5
0.5
W
Sun Wukong
Kokame
Sun Wukong
7
4
14
3.5
L
Merlin
10
1
4
12
W
Ah Muzen Cab
MysticalMale
Ah Muzen Cab
11
5
13
3.5
W
Cerberus
OVOfABES
Cerberus
5
2
20
7.5
W
Nemesis
Rx5Kanashi
Nemesis
5
5
11
2.1
L
Cernunnos
TDaYoungan2X
Cernunnos
5
5
8
1.8
W
2
4
11
1.88
L
2
7
8
0.86
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,800
Damage
95,152
112,177
Taken
119,643
87,569
Mitigated
95,570
18,063
Healing
31,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
14,293
2,198
0
1,143
22,794
10,263
391
3,418
19,376
0
52,194
W
Sun Wukong
Kokame
Sun Wukong
16,911
4,426
0
8,778
28,605
28,639
183
8,507
20,098
1,586
42,518
L
Merlin
28,864
932
0
1,430
9,815
5,497
2,015
2,328
7,487
75,361
0
W
Ah Muzen Cab
MysticalMale
Ah Muzen Cab
30,335
13,163
0
7,677
22,575
12,579
4,897
8,714
13,861
0
86,437
W
Cerberus
OVOfABES
Cerberus
14,581
1,123
0
4,570
26,841
33,695
1,017
7,130
19,711
32,707
0
W
Nemesis
Rx5Kanashi
Nemesis
15,111
6,625
0
7,771
27,167
14,052
876
5,632
21,535
0
47,660
L
Cernunnos
TDaYoungan2X
Cernunnos
20,332
8,474
0
6,254
24,007
11,246
1,070
8,120
15,887
0
61,784
W
18,214
1,743
816
2,084
14,455
6,605
1,237
5,884
8,571
56,702
0
L
20,308
2,564
0
5,814
28,226
30,932
151
8,996
19,230
0
36,771
L
7,003
924
0
3,422
27,335
29,631
411
10,853
16,482
25,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,148
Gold Earned
65,984
350
Minions Killed
352
0
Camps Cleared
0
1,583,767
Distance Traveled
1,735,452
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,286
683
71
4
0
296,066
5
W
Sun Wukong
13,084
727
55
3
0
362,622
1
L
Merlin
14,521
807
128
7
0
342,896
2
W
Ah Muzen Cab
13,971
776
90
5
0
327,444
0
W
Cerberus
14,086
783
63
4
0
371,259
2
W
Nemesis
12,670
704
53
3
0
360,935
3
L
Cernunnos
13,134
730
80
4
0
318,297
1
W
Zeus
12,173
676
91
5
0
313,192
0
L
Mulan
12,164
676
34
2
0
318,780
1
L
Khepri
12,043
669
37
2
0
307,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role