Player Matchup

Olorun
Olorun
LaGuadalupana
Olorun
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 65L
1,508 Elo+
Solo
Izanami
Izanami
Lilnewb66
Izanami
Level 88
God Stats
2W - 2L
1,183 SR
Queue Stats
274W - 239L
1,558 Elo+
Solo
Awilix
Awilix
N30NxPENGUIN
Awilix
Level 129
God Stats
1W - 9L
1,068 SR
Queue Stats
256W - 272L
1,558 Elo+
Solo
Maui
Maui
i snipe u later
Maui
Level 107
God Stats
1W - 0L
1,234 SR
Queue Stats
296W - 247L
1,514 Elo+
Solo
Ne Zha
Ne Zha
whiterandy8181
Ne Zha
Level 118
God Stats
15W - 14L
1,433 SR
Queue Stats
378W - 429L
1,518 Elo+
Solo
Team Averages
Level 94
1,283 SR
1,531 Elo+

VS

Team Averages
Level 137
1,634 SR
1,563 Elo+
Danzaburou
Danzaburou
Ashoteca
Danzaburou
Level 140
God Stats
3W - 1L
1,905 SR
Queue Stats
94W - 82L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
Camychaan
Baron Samedi
Level 123
God Stats
0W - 1L
1,723 SR
Queue Stats
42W - 33L
1,587 Elo+
Party 1
Raijin
Raijin
FaboUru
Raijin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,580 Elo+
Party 1
Chernobog
Chernobog
I Oziris I
Chernobog
Level 105
God Stats
0W - 2L
1,264 SR
Queue Stats
159W - 162L
1,525 Elo+
Solo
Tyr
Tyr
RebeldHawk
Tyr
Level 159
God Stats
2W - 1L
1,777 SR
Queue Stats
35W - 33L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 14
12,722
707
22,784
16,672
9,647
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Lilnewb66
Izanami
20
7 / 2 / 11
12,956
720
17,735
15,743
7,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
18
4 / 6 / 13
11,731
652
12,743
16,612
10,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
0 / 2 / 22
12,918
718
10,773
34,199
40,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
11 / 3 / 13
13,761
765
31,293
18,966
11,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ashoteca
Danzaburou
18
2 / 5 / 9
11,024
612
17,851
21,316
10,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Camychaan
Baron Samedi
18
4 / 6 / 10
11,290
627
22,342
21,296
16,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Raijin
FaboUru
Raijin
19
7 / 6 / 6
11,716
651
19,436
18,484
8,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
I Oziris I
Chernobog
18
1 / 5 / 8
10,973
610
16,404
18,471
9,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 4 / 8
10,571
587
11,479
26,304
39,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
56
26
Kills
15
16
Deaths
26
73
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ashoteca
Danzaburou
2
5
9
1.3
L
Baron Samedi
Camychaan
Baron Samedi
4
6
10
1.5
L
Raijin
FaboUru
Raijin
7
6
6
1.67
L
Chernobog
I Oziris I
Chernobog
1
5
8
1
W
4
3
14
3.67
W
Izanami
Lilnewb66
Izanami
7
2
11
6.25
W
Awilix
4
6
13
1.75
L
1
4
8
1.25
W
0
2
22
5.5
W
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,328
Damage
87,512
102,192
Taken
105,871
79,216
Mitigated
84,144
52,209
Healing
37,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ashoteca
Danzaburou
17,851
7,016
754
3,719
21,316
10,384
728
6,852
14,464
0
41,862
L
Baron Samedi
Camychaan
Baron Samedi
22,342
931
7,745
4,747
21,296
16,101
195
7,337
13,959
40,829
0
L
Raijin
FaboUru
Raijin
19,436
854
1,991
2,511
18,484
8,441
35
4,677
13,807
43,373
0
L
Chernobog
I Oziris I
Chernobog
16,404
10,623
1,666
4,777
18,471
9,548
257
5,419
13,052
0
34,102
W
22,784
11,942
3,116
8,815
16,672
9,647
2,296
6,475
10,197
54,258
0
W
Izanami
Lilnewb66
Izanami
17,735
8,458
3,259
6,148
15,743
7,695
2,484
7,140
8,603
0
48,390
W
Awilix
12,743
4,150
1,736
2,193
16,612
10,366
1,118
9,059
7,553
0
22,393
L
11,479
1,580
2,239
7,015
26,304
39,670
0
9,272
17,032
0
17,143
W
10,773
2,033
1,985
16,276
34,199
40,137
300
11,691
22,508
15,790
0
W
31,293
2,497
2,558
6,123
18,966
11,371
2,337
7,413
11,553
0
60,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,088
Gold Earned
55,574
211
Minions Killed
196
0
Camps Cleared
0
1,719,196
Distance Traveled
1,499,789
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,024
612
58
3
0
270,493
0
L
Baron Samedi
11,290
627
31
2
0
297,602
2
L
Raijin
11,716
651
41
2
0
290,704
0
L
Chernobog
10,973
610
49
3
0
261,893
4
W
Olorun
12,722
707
67
4
0
314,446
0
W
Izanami
12,956
720
78
4
0
334,866
2
W
Awilix
11,731
652
22
1
0
335,335
1
L
Tyr
10,571
587
17
1
0
379,097
1
W
Maui
12,918
718
10
1
0
366,350
0
W
Ne Zha
13,761
765
34
2
0
368,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role