Player Matchup

Ra
Ra
 
Ra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Cimbo-99
Cabrakan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,363 Elo+
Solo
Camazotz
Camazotz
Saaaf-
Camazotz
Level 106
God Stats
9W - 16L
1,431 SR
Queue Stats
414W - 432L
1,424 Elo+
Solo
Ymir
Ymir
kaktuscos
Ymir
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,435 Elo+
Solo
Team Averages
Level 111
1,486 SR
1,444 Elo+

VS

Team Averages
Level 108
1,639 SR
1,611 Elo+
Sylvanus
Sylvanus
Geckolord78
Sylvanus
Level 149
God Stats
3W - 0L
1,788 SR
Queue Stats
198W - 200L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
Hiitmenn
Ne Zha
Level 119
God Stats
8W - 5L
1,567 SR
Queue Stats
101W - 97L
1,542 Elo+
Party 1
Chiron
Chiron
NiallLambo
Chiron
Level 126
God Stats
7W - 2L
1,840 SR
Queue Stats
205W - 191L
1,472 Elo+
Party 1
Anubis
Anubis
TheFelHuntsman
Anubis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,756 Elo+
Party 1
Chaac
Chaac
nanosloth69
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
4 / 7 / 2
10,828
677
11,364
18,072
7,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
 
Ganesha
19
0 / 6 / 8
9,679
605
9,359
27,235
29,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
Cimbo-99
Cabrakan
17
3 / 7 / 5
10,420
651
8,745
28,871
40,247
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Camazotz
Saaaf-
Camazotz
16
1 / 8 / 4
9,849
616
11,626
28,429
18,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
18
2 / 9 / 4
10,057
629
11,227
33,972
30,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Geckolord78
Sylvanus
20
2 / 2 / 30
12,747
797
13,316
16,547
16,607
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
Hiitmenn
Ne Zha
19
8 / 3 / 18
12,255
766
34,450
25,359
16,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
NiallLambo
Chiron
20
10 / 1 / 23
12,753
797
37,848
17,833
11,295
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 5 / 13
12,591
787
28,661
20,062
14,907
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 2 / 20
11,871
742
15,646
15,996
18,399
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
141
10
Kills
37
37
Deaths
13
23
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
7
2
0.71
L
Ganesha
 
Ganesha
0
6
8
0.67
L
Cabrakan
Cimbo-99
Cabrakan
3
7
5
0.79
W
Sylvanus
Geckolord78
Sylvanus
2
2
30
8.5
W
Ne Zha
Hiitmenn
Ne Zha
8
3
18
5.67
W
Chiron
NiallLambo
Chiron
10
1
23
21.5
L
Camazotz
Saaaf-
Camazotz
1
8
4
0.38
W
10
5
13
3.3
L
Ymir
2
9
4
0.44
W
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,321
Damage
129,921
136,579
Taken
95,797
127,144
Mitigated
78,060
39,695
Healing
58,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,364
0
9,615
4,581
18,072
7,816
0
5,542
12,530
36,635
0
L
Ganesha
 
Ganesha
9,359
901
2,777
2,970
27,235
29,458
0
8,538
18,697
26,455
0
L
Cabrakan
Cimbo-99
Cabrakan
8,745
1,018
1,009
5,502
28,871
40,247
0
6,774
22,097
11,988
0
W
Sylvanus
Geckolord78
Sylvanus
13,316
3,167
14,157
8,097
16,547
16,607
1,012
3,633
12,914
21,720
0
W
Ne Zha
Hiitmenn
Ne Zha
34,450
5,468
297
11,767
25,359
16,852
1,602
9,357
16,002
0
62,375
W
Chiron
NiallLambo
Chiron
37,848
13,239
4,737
7,423
17,833
11,295
3,535
10,708
7,125
0
62,935
L
Camazotz
Saaaf-
Camazotz
11,626
1,901
2,216
8,544
28,429
18,796
0
8,315
20,114
0
19,467
W
28,661
2,770
651
8,752
20,062
14,907
857
9,626
10,436
51,001
0
L
Ymir
11,227
1,217
803
1,678
33,972
30,827
0
12,808
21,164
20,251
0
W
15,646
2,552
0
2,779
15,996
18,399
207
7,371
8,625
0
27,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,833
Gold Earned
62,217
148
Minions Killed
190
0
Camps Cleared
0
1,196,996
Distance Traveled
1,391,537
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,828
677
74
5
0
253,771
0
L
Ganesha
9,679
605
1
0
0
252,438
0
L
Cabrakan
10,420
651
20
1
0
236,237
0
W
Sylvanus
12,747
797
17
1
0
250,194
4
W
Ne Zha
12,255
766
48
3
0
330,784
0
W
Chiron
12,753
797
61
4
0
304,491
0
L
Camazotz
9,849
616
16
1
0
240,904
0
W
Anubis
12,591
787
45
3
0
207,356
0
L
Ymir
10,057
629
37
2
0
213,646
0
W
Chaac
11,871
742
19
1
0
298,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role