Player Matchup

Baron Samedi
Baron Samedi
Dexlysic
Baron Samedi
Level 45
God Stats
65W - 46L
1,561 SR
Queue Stats
143W - 122L
1,487 Elo+
Solo
Rama
Rama
KittyKat717
Rama
Level 87
God Stats
0W - 2L
1,220 SR
Queue Stats
47W - 57L
1,531 Elo+
Solo
Bellona
Bellona
SeeHypnos
Bellona
Level 108
God Stats
16W - 18L
1,534 SR
Queue Stats
276W - 246L
1,567 Elo+
Solo
Team Averages
Level 80
1,438 SR
1,528 Elo+

VS

Team Averages
Level 86
1,589 SR
1,456 Elo+
Guan Yu
Guan Yu
ItsDuhFlash
Guan Yu
Level 141
God Stats
9W - 1L
1,768 SR
Queue Stats
31W - 29L
1,570 Elo+
Solo
Merlin
Merlin
phatmacks
Merlin
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 63L
1,397 Elo+
Party 1
Bellona
Bellona
purpleboats
Bellona
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dexlysic
Baron Samedi
14
0 / 4 / 2
8,659
666
10,296
11,577
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 0
8,945
688
10,610
11,719
3,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
SeeHypnos
Bellona
13
0 / 2 / 2
8,965
690
8,750
15,900
14,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ItsDuhFlash
Guan Yu
17
7 / 0 / 2
11,289
868
13,486
20,881
25,572
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
phatmacks
Merlin
15
0 / 1 / 7
9,106
700
10,670
9,593
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
purpleboats
Bellona
15
2 / 1 / 7
10,543
811
10,109
11,660
12,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
9
9
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dexlysic
Baron Samedi
0
4
2
0.25
W
Guan Yu
ItsDuhFlash
Guan Yu
7
0
2
8
L
2
3
0
0.67
L
Bellona
SeeHypnos
Bellona
0
2
2
0.5
W
Merlin
phatmacks
Merlin
0
1
7
3.5
W
Bellona
purpleboats
Bellona
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,656
Damage
34,265
39,196
Taken
42,134
23,122
Mitigated
42,733
10,506
Healing
20,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dexlysic
Baron Samedi
10,296
896
1,614
2,452
11,577
5,169
0
2,875
8,702
39,625
0
W
Guan Yu
ItsDuhFlash
Guan Yu
13,486
1,603
5,121
11,194
20,881
25,572
425
3,515
17,366
0
47,139
L
10,610
8,533
0
1,000
11,719
3,778
0
2,819
8,900
0
31,642
L
Bellona
SeeHypnos
Bellona
8,750
2,141
2,345
3,095
15,900
14,175
0
5,316
10,584
0
28,902
W
Merlin
phatmacks
Merlin
10,670
440
0
35
9,593
4,324
1,911
3,404
6,189
45,314
0
W
Bellona
purpleboats
Bellona
10,109
1,904
2,262
2,044
11,660
12,837
1,013
3,434
8,226
281
28,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,569
Gold Earned
30,938
155
Minions Killed
170
0
Camps Cleared
0
698,422
Distance Traveled
785,689
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,659
666
61
5
0
234,074
3
W
Guan Yu
11,289
868
50
4
0
299,226
3
L
Rama
8,945
688
65
5
0
221,235
2
L
Bellona
8,965
690
29
2
0
243,113
3
W
Merlin
9,106
700
80
6
0
239,522
1
W
Bellona
10,543
811
40
3
0
246,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role