Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
HALO9392
Chronos
Level 89
God Stats
11W - 13L
1,496 SR
Queue Stats
150W - 158L
1,506 Elo+
Solo
Bellona
Bellona
RSchmiddy
Bellona
Level 106
God Stats
1W - 4L
1,188 SR
Queue Stats
61W - 62L
1,477 Elo+
Solo
Ares
Ares
SaygeTheOG
Ares
Level 102
God Stats
211W - 236L
1,501 SR
Queue Stats
740W - 801L
1,493 Elo+
Solo
Bastet
Bastet
TheMoneyyy1
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,496 Elo+
Party 2
Team Averages
Level 81
1,437 SR
1,494 Elo+

VS

Team Averages
Level 120
1,609 SR
1,480 Elo+
Kukulkan
Kukulkan
DaggerDxck
Kukulkan
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 38L
1,514 Elo+
Solo
Bacchus
Bacchus
LBQuatro
Bacchus
Level 64
God Stats
3W - 0L
1,865 SR
Queue Stats
199W - 238L
1,495 Elo+
Solo
Pele
Pele
MsPhoenix420
Pele
Level 160
God Stats
4W - 12L
1,300 SR
Queue Stats
207W - 252L
1,429 Elo+
Party 1
Shiva
Shiva
SoulZero13
Shiva
Level 159
God Stats
2W - 0L
1,667 SR
Queue Stats
164W - 161L
1,486 Elo+
Party 1
Rama
Rama
phoenixninja13
Rama
Level 159
God Stats
12W - 8L
1,714 SR
Queue Stats
340W - 399L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
3 / 3 / 1
7,675
426
5,498
11,511
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
HALO9392
Chronos
16
2 / 3 / 3
9,762
542
6,969
9,475
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
RSchmiddy
Bellona
15
3 / 3 / 1
9,327
518
11,435
14,732
16,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 2 / 2
7,637
424
5,902
13,311
9,333
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
15
4 / 3 / 5
9,274
515
6,984
14,474
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaggerDxck
Kukulkan
17
4 / 1 / 2
10,677
593
12,904
8,657
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
LBQuatro
Bacchus
12
0 / 5 / 5
7,949
442
6,072
16,251
14,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 5 / 3
8,149
453
7,865
11,451
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
16
4 / 2 / 2
10,099
561
8,640
17,333
14,793
Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 0
8,426
468
3,520
5,292
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
12
Kills
14
14
Deaths
13
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
3
1
1.17
W
Kukulkan
DaggerDxck
Kukulkan
4
1
2
5
L
Chronos
HALO9392
Chronos
2
3
3
1.17
W
Bacchus
LBQuatro
Bacchus
0
5
5
0.5
W
3
5
3
0.9
L
Bellona
RSchmiddy
Bellona
3
3
1
1.17
L
0
2
2
0.5
W
Shiva
4
2
2
2.5
L
Bastet
4
3
5
2.17
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,788
Damage
39,001
63,503
Taken
58,984
40,574
Mitigated
38,223
20,464
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,498
2,868
0
4,017
11,511
4,686
1,236
1,919
9,592
0
49,511
W
Kukulkan
DaggerDxck
Kukulkan
12,904
1,042
0
1,378
8,657
3,796
448
2,587
6,028
101,884
0
L
Chronos
HALO9392
Chronos
6,969
3,026
0
1,169
9,475
4,552
66
5,573
3,902
83,956
0
W
Bacchus
LBQuatro
Bacchus
6,072
1,163
0
1,233
16,251
14,143
122
4,923
11,290
28,341
0
W
7,865
2,484
0
98
11,451
3,694
348
2,536
8,855
0
48,177
L
Bellona
RSchmiddy
Bellona
11,435
5,552
0
5,271
14,732
16,124
0
2,026
12,706
0
69,735
L
5,902
280
190
4,203
13,311
9,333
0
5,878
7,433
34,365
2,031
W
Shiva
8,640
1,752
228
3,391
17,333
14,793
700
2,163
15,136
0
70,768
L
Bastet
6,984
1,973
0
5,614
14,474
5,879
0
3,580
10,894
0
60,491
W
3,520
2,130
0
1,937
5,292
1,797
3,332
308
4,984
0
42,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,675
Gold Earned
45,300
529
Minions Killed
498
0
Camps Cleared
0
1,622,051
Distance Traveled
1,533,235
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,675
426
82
5
0
258,146
1
W
Kukulkan
10,677
593
174
10
0
315,325
1
L
Chronos
9,762
542
176
10
0
328,307
9
W
Bacchus
7,949
442
33
2
0
327,868
0
W
Pele
8,149
453
81
5
0
339,493
3
L
Bellona
9,327
518
124
7
0
338,519
1
L
Ares
7,637
424
55
3
0
334,355
1
W
Shiva
10,099
561
130
7
0
358,004
9
L
Bastet
9,274
515
92
5
0
362,724
6
W
Rama
8,426
468
80
4
0
192,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role